A platinum monument would be granted to the team that won both the World Conquest and the most amount of Skirmishes. Gold for the winner of the World Conquest but not the skirmishes. A silver for loser of the world conquest but winner of the skirmishes and bronze for the loser of both.
World Conquest victors were even with 11 wins per side, Wardens however had 7 platinum monuments, 4 higher than the Colonial 3.
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
Victor
Dev Intervention?
Game Version
Player high
World Conquest
Skirmish
1
2018-03-14
2018-03-21
6.4
0.10
0
2
2018-03-23
2018-03-30
8.7
0.10
581
3
2018-04-05
2018-04-08
4.4
0.11
518
4
2018-04-11
2018-04-14
3
Tie
0.11
503
5
2018-04-15
2018-04-24
10.1
0.11
512
6
2018-04-27
2018-05-05
9.3
0.12
418
7
2018-05-08
2018-05-18
10.4
0.12
417
8
2018-05-18
2018-06-05
18.1
0.13
463
9
2018-06-07
2018-06-11
3.6
0.13
356
10
2018-06-19
2018-06-27
8.2
0.14
743
11
2018-06-29
2018-07-20
21.4
[1]
0.14
689
12
2018-07-24
2018-07-31
7.2
0.15
702
13
2018-08-02
2018-08-24
22.6
[2]
0.15
541
14
2018-08-29
2018-09-24
25.6
0.16
490
15
2018-09-27
2018-10-11
14.1
0.17
738
16
2018-10-12
2018-10-24
12.3
0.17
478
17
2018-11-01
2018-11-15
14.4
0.18
553
18
2018-11-16
2018-12-08
21.8
0.19
486
19
2018-12-12
2018-12-31
18.8
0.20
1723
20
2018-12-31
2019-01-26
26.3
Tie
[3]
0.20
1667
21
2019-01-29
2019-02-19
21
0.21
949
22
2019-02-21
2019-03-12
19.1
[4]
0.22
613
Wars after Update 0.23 (Relics of War) [ | ]
With update 0.23 relic vehicles were introduced into the game. These vehicles were randomly generated close to towns and would have to be excavated to be used.
Resistance mode was also added which replaced the skirmish mode from before, this mode allowed teams to continue fighting the war even after it had "ended".
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
Relic Vehicles
World Conquest Victor
Dev Intervention?
Game Version
23
2019-03-13
2019-03-31
18.2
0.23
24
2019-04-04
2019-04-23
19.1
0.24
25
2019-04-25
2019-05-03
7.6
?
0.25
26
2019-05-04
2019-05-06
2.2
0.25
27
2019-05-07
2019-05-12
5.5
0.25
28
2019-05-14
2019-06-05
22.2
0.25
29
2019-06-05
2019-06-17
12.2
0.25
Wars after Update 0.26 (World Conquest 2.0) [ | ]
With update 0.26 "World Conquest 2.0" many changes were implemented which impacted all wars greatly. The map was expanded, relic vehicles were removed completely (cited to return eventually), logistics was overhauled with resources being limited and randomly distributed and the starting positions for each team was changed each war.
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
Starting Conditions
World Conquest Victor
Dev Intervention?
Game Version
30
2019-06-19
2019-07-05
15.9
0.26
31
2019-07-05
2019-07-08
3.1
Image
0.26
32
2019-07-08
2019-07-14
7.9
Image
0.26
33
2019-07-16
2019-07-22
8
Image
0.27
34
2019-07-24
2019-08-11
18
Image
0.27
35
2019-08-12
2019-08-18
4.6
Image
0.28
36
2019-08-19
2019-08-29
10.1
0.28
37
2019-08-30
2019-09-15
16.1
0.28
38
2019-09-18
2019-09-29
10.4
Image
0.29
39
2019-09-30
2019-10-08
8
Image
0.29
40
2019-10-09
2019-10-13
4.5
Image
0.29
41
2019-10-16
2019-10-29
12.6
0.30
42
2019-10-30
2019-11-12
13.1
0.30
43
2019-11-13
2019-11-25
10.9
0.31
44
2019-11-27
2019-12-08
10.5
0.31
Wars after Update 0.32 (Trench Warfare) [ | ]
Update 0.32 added Trenches and Bunker systems, revamping the games combat and building and changing wars dramatically, this system would be expanded more in further updates following.
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
World Conquest Victor
Dev Intervention?
Game Version
45
2019-12-11
2019-12-30
18.7
Relic Armory
0.32
46
2019-12-31
2020-01-13
12.8
Relic Armory
0.32
47
2020-01-15
2020-01-24
9.1
Relic Armory
0.32
48
2020-01-25
2020-02-05
10.5
0.32
49
2020-02-07
2020-03-01
24.1
0.33
50
2020-03-04
2020-03-18
13.9
0.34
51
2020-03-20
2020-04-07
17.5
[5]
0.34
52
2020-04-08
2020-04-24
16.1
0.35
53
2020-04-25
2020-05-19
23.8
0.35
54
2020-05-21
2020-06-10
19.7
Relic Prototyping
0.36
55
2020-06-11
2020-06-21
9.9
0.36
56
2020-06-23
2020-07-10
16.5
0.36
57
2020-07-11
2020-08-01
21
VPs lowered unannounced
0.36
58
2020-08-03
2020-08-09
5.9
[6]
0.36
Wars after Update 0.37 (Arms Race) [ | ]
Update 0.37 added vehicle variants, the engineering center, armour systems, many map changes and the removal of many classic defenses, this system would be expanded more in further updates following.
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
World Conquest Victor
Total Casualties
Colonial Casualties
Warden Casualties
Dev Intervention?
Game Version
59
2020-08-12
2020-08-28
15.5
1,486,622
749,503
737,119
0.37
60
2020-08-29
2020-09-14
15.5
874,621
438,365
436,256
0.37
61
2020-09-16
2020-10-04
18.3
647,012
313,457
333,555
0.38
62
2020-10-06
2020-10-24
17.4
599,499
317,620
281,879
0.38
63
2020-10-26
2020-10-31
5.4
225,813
118,936
106,877
Dead Harvest
0.39
64
2020-11-02
2020-11-10
8.1
287,574
136,277
151,297
Mechs returned without zombies
0.39
Wars after Update 0.40 [ | ]
Update 0.40 removed the ability for small arms to damage structures and added a revamped suppression system.
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
World Conquest Victor
Total Casualties
Colonial Casualties
Warden Casualties
Dev Intervention?
Game Version
65
2020-11-12
2020-11-18
16.5
585,059
288,951
296,108
0.40
66
2020-11-30
2020-12-15
14.7
515,358
253,817
261,541
0.40
67
2020-12-17
2020-12-29
12.3
466,009
211,515
254,494
0.41
68
2020-12-30
2021-01-18
19.3
724,364
349,742
374,622
Relic War
0.41
69
2021-01-20
2021-02-07
17.9
560,340
270,245
290,095
0.41
70
2021-02-09
2021-02-21
11.4
267,875
126,986
140,890
0.41
Wars after Update 0.42 (Winter Army) [ | ]
Update 0.42 brought major changes to Artillery , Weapons and added Weather Systems . It also brought a swathe of new Vehicles to the game.
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
World Conquest Victor
Total Casualties
Colonial Casualties
Warden Casualties
Dev Intervention?
Game Version
71
2021-02-24
2021-03-14
18.3
2,581,389
1,300,117
1,281,272
Victory towns adjusted from 20 to 19 [7]
0.42
72
2021-03-16
2021-03-26
10.1
1,401,378
716,561
684,817
0.42
73
2021-03-27
2021-04-08
11.6
1,249,361
593,262
656,099
0.42
74
2021-04-09
2021-04-18
8.9
900,281
463,614
436,667
0.42
75
2021-04-21
2021-05-23
31.2
3,013,436
1,467,465
1,545,971
War reset due to duplication exploit [8]
0.43
76
2021-05-25
2021-06-07
12.6
1,299,333
636,151
663,182
0.43
77
2021-06-08
2021-06-21
13
1,254,994
634,718
620,276
0.44
78
2021-06-21
2021-06-28
6
706,343
333,388
372,955
0.44
79
2021-07-12
2021-07-15
15.7
2,213,271
1,061,309
1,151,962
0.44
80
2021-07-16
2021-08-11
25.5
3,065,227
1,563,998
1,501,229
0.45
81
2021-08-12
2021-09-12
30.7
3,305,972
1,648,744
1,657,228
Relic war
0.45
82
2021-09-13
2021-09-19
6.1
552,333
287,972
264,361
Deadline to end before 9/20 1PM EDT
0.45
Wars after Update 0.46 (Entrenched) [ | ]
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
World Conquest Victor
Total Casualties
Colonial Casualties
Warden Casualties
Dev Intervention?
Game Version
83
2021-09-22
2021-10-29
36.7
4,380,155
2,218,594
2,161,561
Frontier bases spawned + Pillboxes nerfed
0.46
84
2021-10-30
2021-11-13
14.1
1,139,494
554,617
584,877
0.46
85
2021-11-15
2021-12-11
25.5
2,307,876
1,143,826
1,164,050
0.46
86
2021-12-14
2022-01-09
25.9
3,100,803
1,505,401
1,595,402
0.47
87
2022-01-11
2022-02-16
35.7
4,041,279
1,937,613
2,103,666
0.47
88
2022-02-18
2022-03-02
11.5
1,168,903
562,077
606,826
0.47
89
2022-03-03
2022-03-27
24.2
1,611,365
810,680
800,685
0.48
90
2022-03-29
2022-05-01
32.7
3,404,815
1,670,597
1,734,218
0.48
91
2022-05-03
2022-05-29
25.4
2,728,279
1,383,432
1,344,847
0.48
92
2022-05-30
2022-06-23
23.4
2,433,666
1,208,070
1,225,596
0.49
93
2022-06-24
2022-07-18
23.3
2,330,294
1,103,222
1,227,072
0.49
94
2022-07-19
2022-08-09
20.8
2,142,386
1,088,520
1,053,866
Relic War [9]
0.49
95
2022-08-11
2022-09-23
42.4
4,289,076
2,143,103
2,145,973
0.49
Wars after Update 1.50 (Inferno) [ | ]
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
World Conquest Victor
Total Casualties
Colonial Casualties
Warden Casualties
Dev Intervention?
Game Version
96
2022-09-28
2022-11-02
35.4
4,677,055
2,326,114
2,350,941
Fire effects nerfed + Water effects buffed
1.50
97
2022-11-05
2022-11-21
15.8
1,336,190
649,339
686,851
1.50
98
2022-11-23
2022-12-11
18.7
1,418,528
1.50
99
2022-12-13
2022-12-31
17.7
1,362,759
1.51
100
2023-01-02
2023-02-27
55.8
6,625,890
1.51
101
2023-03-01
2023-03-15
14.3
1,715,465
860,103
855,542
1.51
Total War Results [ | ]
Leaderboard
Faction
World Conquest Victories
Longest Victory Streak
1
50
6, Wars 58-63
2
51
6, Wars 95-100
|-|Shard Baker=
Shard Baker [ | ]
Previously known as Shard 2
Wars After Update 0.42 (Winter Army) [ | ]
Update 0.42 brought major changes to Artillery , Weapons and added Weather Systems . It also brought a swathe of new Vehicles to the game. Wars prior to war 18 are not shown due to them not being exposed in the API, as well as often being opened and closed at quick intervals to keep up with player numbers.
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
World Conquest Victor
Total Casualties
Colonial Casualties
Warden Casualties
Dev Intervention?
Game Version
18
2021-04-12
2021-04-20
7.4
384,414
203,763
180,651
0.46
19
2021-04-21
War restarted due to a duplication exploit.[1]
0.46
20
2021-07-16
2021-08-16
29.8
2,666,483
1,352,852
1,313,631
0.46
21
2021-08-16
2021-08-29
11.8
703,227
360,318
342,909
0.46
22
2021-08-30
2021-09-20
20.2
775,951
412,305
363,646
0.46
Wars after Update 0.46 (Entrenched) [ | ]
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
World Conquest Victor
Total Casualties
Colonial Casualties
Warden Casualties
Dev Intervention?
Game Version
23
2021-10-06
2021-10-18
25.5
2,708,156
1,387,051
1,321,105
Frontier bases spawned.
0.46
24
2021-10-19
2021-11-20
32
0.46
25
2021-
2021-
0.46
Wars After Update 1.50 (Inferno) [ | ]
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
World Conquest Victor
Total Casualties
Colonial Casualties
Warden Casualties
Dev Intervention?
Game Version
25
2022-09-28
2022-11-07
40
1.50
26
2022-11-09
2022-12-05
25.3
1.50
27
TBA
TBA
TBA
1.50
Total War Results [ | ]
Leaderboard
Faction
World Conquest Victories
Longest Victory Streak
1
6
6, Wars 18-23
2
1
1, War 24-
|-|Shard Charlie=
Shard Charlie [ | ]
This will be a new shard that will be brought online to handle additional load
Wars After Update 1.50 (Inferno) [ | ]
War
Start Date (yyyy-mm-dd)
End Date (yyyy-mm-dd)
War Length (Days)
World Conquest Victor
Total Casualties
Colonial Casualties
Warden Casualties
Dev Intervention?
Game Version
1
2022-09-28
1.50
Total War Results [ | ]
Leaderboard
Faction
World Conquest Victories
Longest Victory Streak
</tabber>
Sources
Foxhole Timelapse World Conquest 1-8 by Kastow
Foxhole Timelapse World Conquest 9-18 by Kastow
Foxhole Stats by Hayden
Foxhole Discord #announcements channel
Foxhole Discord #updates channel
Monument Park in the Home Region