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Wind is a game mechanic separate from the Weather System that affects the trajectory of Artillery and Mortar shells. Shells are deviated a certain distance in the wind's direction. This deviation doesn't change with artillery range, it is the same whether it fires 50m or 300m away. The direction and relative strength of the wind can be observed on all flags in the game, such as on the Watch Towers or Pillboxes. The wind can change every couple of minutes, and even more often and more erratically during a Snow Storm.

5 levels of wind strengths can be observed on the flags:

Flag Wind Strengths.gif

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