Each weapon has its own purpose and some are ideal in certain situations whilst some are not. The SMG for example has a high rate of fire but low accuracy meaning it is great for close-quarter engagements but is significantly worse at longer ranges.
Weapons each have their own weight which is important to consider when selecting your load-out. As an example the Machine Guns weigh a considerable amount and if one chooses to have a secondary weapon also you will want to keep the amount of magazines low so as to not become encumbered.
The heavier weapons (Machine Gun, RPG, etc) also apply an additional slowdown effect when drawn. It's recommended to holster it or switch to your secondary when you want to move.
Each weapon deals damage of a particular Damage Type. The type defines how good or bad the weapon is against certain targets (armored vehicles, infantry, structures). For example, the Anti-Tank Rifle deals Anti-Tank Kinetic damage which is very good against armored vehicles. It can also kill infantry but cannot harm structures.
As wars progress new weapon technologies are unlocked.
Right Click: Aim
Left Click: Fire
F: Switch fire mode / attach bayonet (if applicable)
There is no hip fire in Foxhole, you need to aim before you can fire.
|Icon||Class||Explosive||Damage||Damage Type||Fire Rate||Range||Cost||Faction|
|Anti-Tank Grenade||BF5 White Ash Flask Grenade||300||Low||17m||100
|Anti-Tank Sticky Bomb||Anti-Tank Sticky Bomb||450||Low||1-6m||50
|Explosive Charge||Abisme AT-99||High||Slow Deployment||Contact||100
|Explosive Charge||Hydra's Whisper||?||Slow Deployment||Contact||100
|Explosive Charge||Alligator Charge||1500||Slow Deployment||5-7 Meter Radius||100
|Gas Grenade||Green Ash Grenade||High||Low||22m||140||10||3%|
|Grenade||A3 Harpa Fragmentation Grenade||200||Low||22m||100
|High Explosive Grenade||Mammon 91-b||240||Low||1-13m||100
|Smoke Grenade||PT-815 Smoke Grenade||None||Low||1-20m||120||10||4%|
|Icon||Class||Launcher||Slot #||Damage||Damage Type||Cost||Ammo||Faction|
|Anti-Tank RPG||Bane 45||1||550||150
|Anti-Tank RPG||Venom c.II 35||1||550||100
|Anti-Tank RPG||Ignifist 30||1||400||60
|Anti-Tank RPG||Mounted Bonesaw MK.3||8||750||200||5||54%||2.7||A.T.R.P.G. Indirect Shell|
|Anti-Tank RPG||Bonesaw MK.3||1||750||100
|5||54%||4.23||A.T.R.P.G. Indirect Shell|
|5||55%||3.5||Mortar Shell, Shrapnel, Flare|
|R.P.G.||Cutler Launcher 4||1||550||100
|Bayonet||Buckhorn CCQ-18||7||Instant Kill||40||20||2%|
|Fists||Fists||up to 50|