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This article could contain outdated information that is inaccurate for the current version (0.46) of the game. It was last updated for 0.45.

A basic barrier that is used to prevent passage through an area.
In-game description

The Wall is a player built passive defense that blocks movement. It is built with a Hammer.

The first tier costs Basic Materials. It is cheap and fairly weak. Unlike Tier 2 and 3, bullets and hitscan shells (30mm, 40mm, 68mm AT) can pass through it, only the fence posts at both ends can block them. It's also the only tier that can be destroyed by vehicle collision and heavy machine guns.

The wall can be upgraded to a Wall (Tier 2) by switching the Hammer to "Upgrade Mode" with F, pressing E on the wall, and hitting it with the hammer while having the required materials in your inventory.

The Tier 2 Wall is the most commonly found wall due to its good durability and low cost. Only Heavy Explosives can destroy these walls, but they are far less resistant than the Tier 3 version.

The Tier 3 Walls are very sturdy. It is recommended to use the most hard hitting weapons like Artillery and Satchel Charges to take one out. However, since the wall uses Concrete Materials to be built, it takes 24 hours to cure. Uncured Tier 3 Walls are far more fragile.


  • Walls and Gates of the same tier have the same health.