Foxhole offers a wide variety of vehicles and ships for the players to use. These range from logistics to construction and support to combat vehicles.
General Info[edit | edit source]
Default Controls[edit | edit source]
Spacebar: Use handbrake
Q: Enter/Exit vehicle
Z: Switch seat
Ctrl + 1/2/3/4: Switch to specific seat
Left Click: Use horn (if applicable)
Shift: Use boost (if applicable)
E: Interact (e.g. open a gate)
F: Toggle mode (if applicable)
L: Lock vehicle
Production[edit | edit source]
Damage & Repair[edit | edit source]
Damaged vehicles can be repaired in the field using a Hammer and Basic Materials.
Vehicles become disabled and unable to move when their health gets below a threshold.
There is no collision damage in Foxhole (so ramming does not work). However, non-amphibious land vehicles will be destroyed if they fall into deep bodies of water.
Fuel[edit | edit source]
Storage[edit | edit source]
Vehicle crates can also be stored there, and the vehicles inside unpacked via the right click menu.
Lock[edit | edit source]
Vehicles can be locked to restrict their access (
L by default).
Read the Vehicle Guide for more detailed information and tips.
Vehicle Types[edit | edit source]
This list of Vehicles splits them into groups based on where they are built.
Garage [edit | edit source]
Most land vehicles can be built at a Garage.
Shipyard [edit | edit source]
Ships can be built at a shipyard.
World Spawned[edit | edit source]
Certain vehicles can't be built but instead spawn randomly in the world
Coast[edit | edit source]
Certain vehicles can only be built on beaches.
Relic vehicles[edit | edit source]
These vehicles are not standard and can't be acquired in most wars.
See Also[edit | edit source]