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* [[Tunnel Network]]s are no longer available
 
* [[Tunnel Network]]s are no longer available
 
** Bases now have a fixed large AI radius now, rendering Tunnel Networks obsolete
 
** Bases now have a fixed large AI radius now, rendering Tunnel Networks obsolete
* [[Outpost]]s are now available in Skirmish mode
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* Outposts are now available in Skirmish mode
 
* AT Rifle damage increased by 50%
 
* AT Rifle damage increased by 50%
 
* Port Bases start with 500 Upgrade Parts in their stockpiles
 
* Port Bases start with 500 Upgrade Parts in their stockpiles
 
* Upgrade Parts have been added to Supply Drops
 
* Upgrade Parts have been added to Supply Drops
 
** Obtaining these during skirmish will be vital in getting a head start in Conquest
 
** Obtaining these during skirmish will be vital in getting a head start in Conquest
* [[Port Base]] layouts have been redesigned
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* Port Base layouts have been redesigned
* [[Forward Base]]s without Garrison Facilities / Supplies now decay at a very slow rate
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* Forward Bases without Garrison Facilities / Supplies now decay at a very slow rate
* [[Storage Box]] item capacity reduced from 18 to 15 slots
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* Storage Box item capacity reduced from 18 to 15 slots
 
* All Base structure item capacities increased from 12 to 15 slots
 
* All Base structure item capacities increased from 12 to 15 slots
 
* Refinery cost is changed from Scrap to Basic Materials
 
* Refinery cost is changed from Scrap to Basic Materials
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** Tech Part drop rate increased by an additional 50% in Skirmish mode
 
** Tech Part drop rate increased by an additional 50% in Skirmish mode
 
* Tech Tree changes
 
* Tech Tree changes
** [[Scrap Mine]] and [[Sulfur Mine]] moved to an earlier location in the Tech Tree
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** Scrap Mine and Sulfur Mine moved to an earlier location in the Tech Tree
 
** Scrap Mine Research Part requirement decreased from 800 to 400
 
** Scrap Mine Research Part requirement decreased from 800 to 400
 
** Sulfur Mine Research Part requirement decreased from 800 to 400
 
** Sulfur Mine Research Part requirement decreased from 800 to 400
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=== Bug Fixes ===
 
=== Bug Fixes ===
 
* Player jittering making it nearly impossible to land a bullet on said player
 
* Player jittering making it nearly impossible to land a bullet on said player
* [[RPG]]s being lobbed over long distances using tall environment meshes
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* RPGs being lobbed over long distances using tall environment meshes
 
* When the last friendly town in Mooring County gets destroyed, players spawn in darkness
 
* When the last friendly town in Mooring County gets destroyed, players spawn in darkness
 
* Water travel to Weathered Expanse causes multiple vehicles to become stuck
 
* Water travel to Weathered Expanse causes multiple vehicles to become stuck
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* Player can not edit profile; Sees error 'Could not retrieve profile'
 
* Player can not edit profile; Sees error 'Could not retrieve profile'
 
* Fixed critical server bug that causes entire regions to be inaccessible during poor network conditions
 
* Fixed critical server bug that causes entire regions to be inaccessible during poor network conditions
* [[Stockpile]] items lost sometimes after a region server reboot
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* Stockpile items lost sometimes after a region server reboot
 
* Gate state (open / close) isn't properly restored after a region server reboot
 
* Gate state (open / close) isn't properly restored after a region server reboot
 
* Welcome to Foxhole! message sends after traveling between regions every time
 
* Welcome to Foxhole! message sends after traveling between regions every time
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