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Date: January 13, 2017

Blog link: Foxhole-0020-Release-Notes

New Content

  • New World Structure: Town Hall
    • Build this structure to claim a town
    • Town Hall can be set as a spawn point

Gameplay Features & Changes

  • New Win Condition: Rebuild all Town Hall structures (claiming all towns)
  • Campsites are no longer buildable
  • Empty Backpacks now despawn immediately
  • Outpost no longer has item transfer restrictions when unclaimed by a Coalition
  • Outpost no longer has a build limit
  • Outpost now takes damage from friendly fire

Game Balance

  • Mortar production time is now 60 seconds instead of 90
  • Grenades are now produced in stacks of 3 instead of 5
  • Outpost now requires 400 instead of 650 materials to build
  • Outpost starts with 10 Soldier Supplies instead of 25
  • Callahan's Passage:
    • Vehicle Factory and Oil Refinery moved from Lochan's Berth to White Chapel

Other Changes

  • Support for 3 language channels (English, Russian, and Korean)
  • Graphics settings can now be further customized
  • Unreal Engine 4.14 upgrade

Major Bug Fixes

  • Technology UI no longer shows up for structures that don't have Technology Levels
  • Can no longer drop items out of Coalition secured structures
  • Cursor is no longer visible on the map when using a Half-track
  • Character meshes for vehicle passengers are no longer visible
  • Local chat text is now visible for vehicle drivers
  • Fixed bug that causes Half-track gunner movement to jitter
  • Build site health is now set to the correct value for all structures
  • War-Correspondent when it reports on subsequent wars

Known Issues

  • Town Hall marker icons on the map don't always show up for all unbuilt Town Halls


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