Date: January 13, 2017
Blog link: Foxhole-0020-Release-Notes
New Content
- New World Structure: Town Hall
- Build this structure to claim a town
- Town Hall can be set as a spawn point
Gameplay Features & Changes
- New Win Condition: Rebuild all Town Hall structures (claiming all towns)
- Campsites are no longer buildable
- Empty Backpacks now despawn immediately
- Outpost no longer has item transfer restrictions when unclaimed by a Coalition
- Outpost no longer has a build limit
- Outpost now takes damage from friendly fire
Game Balance
- Mortar production time is now 60 seconds instead of 90
- Grenades are now produced in stacks of 3 instead of 5
- Outpost now requires 400 instead of 650 materials to build
- Outpost starts with 10 Soldier Supplies instead of 25
- Callahan's Passage:
- Vehicle Factory and Oil Refinery moved from Lochan's Berth to White Chapel
Other Changes
- Support for 3 language channels (English, Russian, and Korean)
- Graphics settings can now be further customized
- Unreal Engine 4.14 upgrade
Major Bug Fixes
- Technology UI no longer shows up for structures that don't have Technology Levels
- Can no longer drop items out of Coalition secured structures
- Cursor is no longer visible on the map when using a Half-track
- Character meshes for vehicle passengers are no longer visible
- Local chat text is now visible for vehicle drivers
- Fixed bug that causes Half-track gunner movement to jitter
- Build site health is now set to the correct value for all structures
- War-Correspondent when it reports on subsequent wars
Known Issues
- Town Hall marker icons on the map don't always show up for all unbuilt Town Halls
Previous update | Next update |
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Update 0.0.19 | Update 0.0.21 |