Date: December 20, 2016
Blog link: Foxhole-0019-Release-Notes
New Content
- New Vehicle: Half-track
- An all-terrain armored vehicle used to support infantry during assaults
- New Map: Callahan's Passage
- A snowy region of the world filled with rocky and mountainous corridors
Gameplay Features & Changes
- Transport Trucks can now be claimed by Coalitions
- Transport Truck inventory is no longer lockable, by they follow requisition rules if claimed by a Coalition
- The way that Technology Parts are obtained has changed
- Technology Part Nodes no longer exist in the world
- When salvaging parts from a Salvage Node, there is a very small chance for a Technology Part to be obtained
Game Balance
- Vehicle Factory can now be upgraded to Technology Level 3
- Field Artillery now requires Vehicle Factory Technology Level 3
- Cost of Heavy Gate increased from 80 to 100 materials
- Transport Truck has a tighter turn radius
- Landmine cost increased from 8 to 10
- Landmine damage increased by 280%
- Landmine damage radius increased by 160%
- Grenade, Smoke Grenade, and Green Ash are now produced at the Armory instead of the Workshop
- Grenade is now produced in stacks of 5 instead of 3
- Green Ash production time reduced by 25%
- Barracks initial Soldier Supply count reduced from 5 to 1
- Workshop can now be upgraded to Technology Level 2
- Satchel Charge now requires Workshop Technology Level 2
Other Changes
- Players are now immediately alerted when new Mission Objectives are added to the map
- Christmas event logic
- Minimal support for community moderators
Major Bug Fixes
- Fixed bug that allows the Armory screen to be opened indefinitely, even after the player has left the area
- Fixed bug that causes character aim animations to be incorrectly offset
- Fixed bug that causes certain resolution settings to not apply
- Fixed bug that causes audio settings to not apply
Previous update | Next update |
---|---|
Update 0.0.18 | Update 0.0.20 |