Foxhole Wiki
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Date: October 22, 2016

Blog link: Foxhole-0011-Release-Notes

Gameplay Changes

  • Bridges are destructible (and rebuildable)
  • Soldier Supplies stacks in an Outpost can no longer be split
  • Players are now visible through build sites
  • Players are now visible through fences in the world
  • Small ballistics (Rifles, Pistol, etc) can now be fired through fences

Game Balance

Major Bug Fixes

  • Fixed bug in the vote kick system (that makes it unintentionally easy to be kicked)
  • Fixed bug that sometimes causes build sites to be indestructible
  • Fixed bug that made damage inconsistent on Concrete Wall and Heavy Gate structures
  • Fixed bug that allows Hammer to be unequipped while a build ghost is active
  • Fixed bug that causes Truck to end up nose down when going over some bridges
  • Fixed bug that causes server performance degredation after players use vehicles
  • Fixed FPS drops that occur when near a Heavy Gate

Other Changes

  • Left click to honk horn when driving a Truck
  • Players can no longer switch factions during weekly wars (after playing with one for a short amount of time)
  • Players can no longer log into the server in quick succession
  • Team kills and truck transfers are publically reported to the chat log
  • Improved SFX attenuation so it's much easier to tell what direction a SFX is coming from
  • War Correspondent
    • Discord bot that reports information about weekly wars in real-time


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