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|“||A multipurpose off-road vehicle that can scout nearby targets.||„|
|— In-game description|
It has two seats: 1 driver and 1 passenger. The vehicle is fully closed, protecting the crew but preventing them from using any equipment while seated.
It has 9 inventory slots which accepts any item and where small caliber ammo stacks.
The vehicle has no armament making the vehicle vulnerable.
Health & Armor
The Collector has slightly more health than a truck but it is still unarmored. Its low disable point (55%) that allows it to soak a bit of small arms and shrapnel but far less than even an Armored Car. Heavy calibers, anti-tank Launchers and heavy explosives are a death sentence.
Like other LUVs, repairing the vehicle costs a lot of Basic Materials (125 to repair 100%), more than for a Truck or Armored Car.
Engine & Size
LUVs are the fastest off-road vehicle class. The Collector is fast on road and can outrun off-road most vehicle types (except a boosting Motorcycle). Combined with its low fuel consumption, the vehicle has great autonomy and range of action. It is highly maneuverable and agile.
It doesn't trigger anti-tank mines and can safely cross Field Bridges without damaging them too much. It is too small to cross Trenches. It can run over Sandbags and tier 1 walls but can't run over Barbed Wire Fences.
Due to it's relatively large inventory, this makes it a good vehicle to use as a support vehicle for mechanized attacks. With its intel gathering capability and fast offroad speed it's also a great tool to scout the enemy's positions.