||Optional. Used in cases where the infobox title must be different than the article's name.
||Image file name with no markup. E.g. |
||Caption for the image.
||Alt text describing the image for screen readers. Defaults to |
This vehicle's in-game icon.
||nThe image of the structure's intelligence, using any of the following will give it map intelligence icons. If it is special, use it's special map icon. As follows; |
||Use in place of intelligence_icon if the building has a special map symbol.
||Displays the faction that can build the structure. Defaults to both factions being able to construct the structure, with three options for changing it. |
Col = Colonial,
War = Warden, and
Both for both sides can construct it.
||If this structure is buildable. Needed due to Fandom's HTML rules.
||Amount of bmats needed to build the structure
||Amount of rmats needed to build the structure
||Amount of concrete needed to build the structure
||Amount of shovel hits to build the structure
||Amount of sandbags (item) to build the structure
||Amount of barbed wire (item) to build the structure
||Amount of metal beam to build the structure
||What this is build with. Tags Possible are: |
||Amount of bmats to repair the structure
||Amount of inventory slots
||The structure's stockpile capacity
||The building's heat radius
||The Intelligence Gathering radius provided by the structure
||The AI connection radius provided by the structure
||The effective firing range of the structure, either AI or manual for artillery. Use only when there is damage falloff.
||The firing range of the structure, either AI or manual for artillery.
||The firing range of the structure, either AI or manual for artillery. Used for coastal gun.
||The firing range of the structure's AI when retaliating.
||If the structure is buildable in a MPF. Needed for Fandom's HTML rules
||Amount of bmats required for 1 crate
||Amount of rmats required for 1 crate
||Time to produce a crate in the MPF
||Amount produced in an MPF
||Is it destroyable by an hmg?