Foxhole Wiki
(fix links)
(add deflection rates for warden LTs)
Tag: Visual edit
Line 125: Line 125:
 
|
 
|
 
|
 
|
|
+
| 67%
|
+
|85%
 
|80%
 
|80%
 
|
 
|

Revision as of 15:44, 13 April 2021

Description

Tank Armor is a hidden parameter of armored vehicles. Tank Armor allow the vehicle to potentially deflect certain kinds of incoming fire. Deflected shots do not cause any damage. Only certain types of shells can be deflected: all armour piercing damage sources, Anti-Tank Rifles, 30mm shells, and R.P.G. Shells. If a weapon or ammo type's description specify it can penetrate armour it means it can be deflected (ironically). All other types of weapons will always cause damage, but usually less than a penetrating armour-piercing shell.


Vehicles with higher tank armor have a higher chance to deflect incoming fire. Every deflectable shot received, whether they penetrate or not, reduces the vehicle's Tank Armor value. A decreased Tank Armor value does not modify the damage each weapon do to the vehicle. Different ammo types have different chances to penetrate Tank Armor.

Deflected shots make a "pssht" sound and produce sparks.


Armour Repair

Tank Armor can only be repaired at Garages and costs 100 Basic Materials. However vehicles specific to one faction cannot have their Tank Armor repaired in a Garage of the other faction.

Vehicle Packaging

Vehicles with Tank Armour cannot be packaged if their Tank Armor isn't fully intact, the vehicle's Tank Armor must be repaired at a Garage first. Trying to package a vehicle can be an easy way to verify its Tank Armor is intact.

Penetration Bonuses

Shells can have bonuses to penetration chance when hitting Tank Armour:

  • More direct shots (orthogonal) have a higher chance to penetrate side/rear armour.
  • Closer shots have a higher chance to penetrate side/rear armour.

Vehicles with Tank Armor

There are technically two armor types in the game, the only difference beside overall deflection rates is how Light Kinetic and Heavy Kinetic rounds behaves on the vehicle. For both type every Light Kinetic ammo will deal the same amount of damage, it takes as many pistol bullets as rifle bullets to destroy an armored vehicle. For the heavier armor type that behavior is extended to Heavy Kinetic rounds, i.e. it takes as many pistol rounds as 14.5mm bullets to kill a tank. The heavier armor type is owned by all tanks, the tankette, and all field guns except the field artillery.

Light Armor:

Heavy Armor:

Deflection Rates

The following table lists the percentage of deflection from tank armor on every armored vehicles and for all weapons able to penetrate armor. The values are only for frontal hits on intact armor. Due to the difficulty of acquiring data points, the values have an accuracy of +-10 percentage points.

Tanks

T12 Actaeon Tankette Vehicle Icon King Spire MK-I Icon Devitte-Caine Mk-IV MMR Icon Devitt Mark III Vehicle Icon Devitt Ironhide Mk. IV Vehicle Icon H5 Hatchet Vehicle Icon H-10 Pelekys Vehicle Icon H-8 Kranesca Vehicle Icon Silverhand - Mk. IV Vehicle Icon 85K-b Falchion Vehicle Icon HC-7 Ballista Vehicle Icon BattleTank War Flood Juggernaut Mk. VII Vehicle Icon Flood Ascension Mk. V Vehicle Icon BattleTank Col Lance-40 Hallberd Vehicle Icon

Name

T12 "Actaeon" Tankette King Spire Mk. 1 Devitt-Caine MK-IV MMR Devitt Mark III Devitt Ironhide Mk. IV H5 Hatchet H-10 "Pelekys" H-8 "Kranesca" Silverhand - Mk. IV 85K-b "Falchion"
HC-7 "Ballista" Flood Mk-1 Flood Juggernaut Mk. VII Flood Ascension Mk. V Lance-36 Lance-40 "Hallberd"
13.5mm ATRifleAmmoItemIcon
30mm 30mm 93% 83% 88%
40mm Round LightTank Ammo 67% 85% 80% 95%
R.P.G. Shell RPG shell 81% 74% 85%
Ignifist 30 Ignifist Icon 75% 75% 75% 81% 71%
A.T.R.P.G. Shell ATRPG Shell 54% 63% 76% 70%
A.T.R.P.G. Indirect Shell ATRPG Indirect shell
68mm AT 68mm 60% 73%

Armored Vehicles

O'Brien v110 Vehicle Icon O'Brien v.121 Highlander Vehicle Icon T3 Xiphos Vehicle Icon T5 Percutio Vehicle Icon O'Brien v.101 Freeman Vehicle Icon Field Artillery FieldMG Balfour Wolfhound 40mm Vehicle Icon Field AT Gun Balfour Falconer 250mm Vehicle Icon Mulloy LPC Vehicle Icon AB-8 Acheron Vehicle Icon AB-11 Doru Vehicle Icon HH-a Javelin Vehicle Icon HH-d Peltast Vehicle Icon HH-b Hoplite Vehicle Icon Niska Mk. 1 Gun Motor Carriage Vehicle Icon Niska Mk. 2 Blinder Vehicle Icon

Name

O'Brien v.110 O'Brien v.121 Highlander T3 "Xiphos" T5 "Percutio" O'Brien v.101 Freeman Field Artillery Field Machine Gun Field Cannon Field AT Gun Field Mortar Mulloy LPC AB-8 Acheron AB-11 "Doru" HH-a Javelin HH-d "Peltast" HH-b "Hoplite" Niska Mk. 1 Niska Mk. 2 Blinder
13.5mm ATRifleAmmoItemIcon 62% 81%
30mm 30mm 34% 62% 73%
40mm LightTank Ammo 51%
RPG Shell RPG shell 8% 6% 12% 33% 58%
Ignifist 30 Ignifist Icon 0% 0% 0% 30% 33% 41% 43%
A.T.R.P.G. Shell ATRPG Shell 0% 0% 0% 0% 0% 35%
A.T.R.P.G. Indirect Shell ATRPG Indirect shell 0% 0% 0% 0% 0%
68mm AT 68mm 0% 0% 0% 0% 0% 20%

See Also