Tank Armor

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Description[edit | edit source]

Tank Armor is a hidden parameter of armored vehicles. Tank Armor allows the vehicle to potentially deflect certain kinds of incoming fire. Deflected shots do not cause any damage. Only certain types of shells can be deflected: all armour piercing damage sources, Anti-Tank Rifles, 30mm shells, 40mm shells, and R.P.G. Shells. If a weapon or ammo type's description specify it can penetrate armour it means it can be deflected (ironically). All other types of weapons will always cause damage, but usually less than a penetrating armour-piercing shell.


Vehicles with higher tank armor have a higher chance to deflect incoming fire. Every deflectable shot received, whether they penetrate or not, reduces the vehicle's Tank Armor value. A decreased Tank Armor value does not modify the damage each weapon does to the vehicle. Different ammo types have different chances to penetrate Tank Armor.

Deflected shots make a "pssht" sound and produce sparks.

A tank deflecting a shell

Armour Repair[edit | edit source]

Tank Armor can only be repaired at Garages and costs 100 Basic Materials. However vehicles specific to one faction cannot have their Tank Armor repaired in a Garage of the other faction.

Vehicle Packaging[edit | edit source]

Vehicles with Tank Armour cannot be packaged if their Tank Armor isn't fully intact, the vehicle's Tank Armor must be repaired at a Garage first. Trying to package a vehicle can be an easy way to verify its Tank Armor is intact.

Penetration Bonuses[edit | edit source]

Shells can have bonuses to penetration chance when hitting Tank Armour:

  • More direct shots (orthogonal) have a higher chance to penetrate side/rear armour.
  • Closer shots have a higher chance to penetrate side/rear armour.

Vehicles with Tank Armor[edit | edit source]

There are technically two armor types in the game, the only difference beside overall deflection rates is how Light Kinetic and Heavy Kinetic rounds behaves on the vehicle. For both type every Light Kinetic ammo will deal the same amount of damage, it takes as many pistol bullets as rifle bullets to destroy an armored vehicle. For the heavier armor type that behavior is extended to Heavy Kinetic rounds, i.e. it takes as many pistol rounds as 14.5mm bullets to kill a tank. The heavier armor type is owned by all tanks, the tankette, and all field guns except the field artillery.

Light Armor:

Heavy Armor:

Deflection Rates[edit | edit source]

The following table lists the percentage of deflection from tank armor on every armored vehicles and for all weapons able to penetrate armor. The values are only for frontal hits on intact armor. Due to the difficulty of acquiring data points, the values have an accuracy of +-10 percentage points.

Tanks

T12 Actaeon Tankette Vehicle Icon.png King Spire MK-I Icon.png Devitte-Caine Mk-IV MMR Icon.png Devitt Mark III Vehicle Icon.png Devitt Ironhide Mk. IV Vehicle Icon.png H5 Hatchet Vehicle Icon.png H-10 Pelekys Vehicle Icon.png H-8 Kranesca Vehicle Icon.png Silverhand - Mk. IV Vehicle Icon.png 85K-b Falchion Vehicle Icon.png HC-7 Ballista Vehicle Icon.png Flood Mk-1 Vehicle Icon.png Flood Juggernaut Mk. VII Vehicle Icon.png Flood Ascension Mk. V Vehicle Icon.png Lance-36 Vehicle Icon.png Lance-40 Hallberd Vehicle Icon.png

Name

T12 "Actaeon" Tankette King Spire Mk. 1 Devitt-Caine MK-IV MMR Devitt Mark III Devitt Ironhide Mk. IV H5 Hatchet H-10 "Pelekys" H-8 "Kranesca" Silverhand - Mk. IV 85K-b "Falchion"
HC-7 "Ballista" Flood Mk-1 Flood Juggernaut Mk. VII Flood Ascension Mk. V Lance-36 Lance-40 "Hallberd"
13.5mm ATRifleAmmoItemIcon.png
30mm 30mm.png 93% 83% 88%
40mm Round LightTank Ammo.png 67% 85% 80% 95%
R.P.G. Shell RPG shell .png 81% 74% 85%
Ignifist 30 Ignifist Icon.png 75% 75% 75% 81% 71%
A.T.R.P.G. Shell ATRPG Shell.png 54% 63% 76% 70%
A.T.R.P.G. Indirect Shell ATRPG Indirect shell.png
68mm AT 68mm.png 60% 73%

Armored Vehicles

O'Brien v110 Vehicle Icon.png O'Brien v.121 Highlander Vehicle Icon.png T3 Xiphos Vehicle Icon.png T5 Percutio Vehicle Icon.png O'Brien v.101 Freeman Vehicle Icon.png Field Artillery.png FieldMG.png Balfour Wolfhound 40mm Vehicle Icon.png Collins Cannon 68mm Vehicle Icon.png Balfour Falconer 250mm Vehicle Icon.png Mulloy LPC Vehicle Icon.png AB-8 Acheron Vehicle Icon.png AB-11 Doru Vehicle Icon.png HH-a Javelin Vehicle Icon.png HH-d Peltast Vehicle Icon.png HH-b Hoplite Vehicle Icon.png Niska Mk. 1 Gun Motor Carriage Vehicle Icon.png Niska Mk. 2 Blinder Vehicle Icon.png

Name

O'Brien v.110 O'Brien v.121 Highlander T3 "Xiphos" T5 "Percutio" O'Brien v.101 Freeman Field Artillery Field Machine Gun Field Cannon Field AT Gun Field Mortar Mulloy LPC AB-8 Acheron AB-11 "Doru" HH-a Javelin HH-d "Peltast" HH-b "Hoplite" Niska Mk. 1 Niska Mk. 2 Blinder
13.5mm ATRifleAmmoItemIcon.png 62% 81%
30mm 30mm.png 34% 62% 73%
40mm LightTank Ammo.png 51%
RPG Shell RPG shell .png 8% 6% 12% 33% 58%
Ignifist 30 Ignifist Icon.png 0% 0% 0% 30% 33% 41% 43%
A.T.R.P.G. Shell ATRPG Shell.png 0% 0% 0% 0% 0% 35%
A.T.R.P.G. Indirect Shell ATRPG Indirect shell.png 0% 0% 0% 0% 0%
68mm AT 68mm.png 0% 0% 0% 0% 0% 20%

See Also[edit | edit source]