(fixes typos) Tag: Visual edit |
(remove category, the page no longer use any static table) Tag: Source edit |
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− | Structures around the world are either built or repaired by [[player]]s. Each structure has different [[Resources|resource]] cost depending on its [[Structure Health|structural strength]] or usefulness. <b>Structures do not take damage from small arms fire</b> and only a few take damage from heavy machine guns, you require explosives to destroy most structures. |
+ | Structures around the world are either built or repaired by [[player]]s. Each structure has different [[Resources|resource]] cost depending on its [[Structure Health|structural strength]] or usefulness. <b>Structures do not take damage from small arms fire</b> and only a few take damage from heavy machine guns, you require heavy explosives to destroy most structures. |
==Spawn== |
==Spawn== |
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+ | <dpl> |
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− | {| class="wikitable mw-collapsible" |
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+ | category = Spawn Points |
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− | |- |
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+ | uses = Template:Building Infobox |
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− | ! Name |
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+ | tablesortcol = 2 |
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− | ! Image |
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+ | include = {Building Infobox}.Structure page |
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− | ! Cost |
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+ | format = {{Building Infobox.Structure page/Header format}}, \n,, |
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− | ! Description |
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+ | </dpl> |
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− | !Built with |
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− | !Destroyed by HMG? |
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− | |- |
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− | |[[Encampment]] |
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− | |[[File:Encampment_Icon.png|100x100px]] |
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− | | style="padding-right: 30px;" |{{nowrap|300 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
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− | |Non-armored [[Forward Base]] for spawning. |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|yes}} |
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− | |- |
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− | |[[Field Base]] |
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− | |[[File:Icon Field Base.png|100x100px]] |
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− | |{{nowrap|100 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
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− | |Upgraded version of the Encampment. |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[Outpost]] |
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− | |[[File:Outpost.png|100x100px]] |
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− | |{{nowrap|100 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
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− | |Upgraded version of the Field Base. |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[Garrison Camp]] |
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− | |[[File:T1TownHall.jpg|100x100px]] |
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− | |{{nowrap|300 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
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− | |A weak static base that acts as a spawn point and stockpile. |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|yes}} |
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− | |- |
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− | |[[Garrison Base]] |
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− | |[[File:T2TownHall.png|100x100px]] |
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− | |{{nowrap|200 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
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− | |An upgrade from the [[Garrison Camp]], a sturdy static base that acts as a spawn point and stockpile. |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[Town Hall]] |
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− | |[[File:ScreenshotTownHall.png|100x100px]] |
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− | |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
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− | |An upgrade from the [[Garrison Base]], a reinforced static base that acts as a spawn point and stockpile. The final tier of Garrison Base. In victory towns, these are referred to as "Civic Centers". |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |||
− | |[[Safe House]] |
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− | |[[File:Safe house screenshot front view 1.png|100x100px]] |
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− | |{{nowrap|250 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
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− | |A static building that acts as a secondary stockpile for a town's defenders, independent of the Town Hall. It can be upgraded to power defenses and allow players to spawn, to provide scout intel and to be impossible to completely destroy from the outside. It also acts like a [[Garrisoned House]]. |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[Relic Base]] |
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− | |[[File:Relic Base outside view.jpg|100x100px]] |
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− | |{{nowrap|200 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
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− | |A stone structure and static building, with a spawn point and stockpile. |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[Keep]] |
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− | |[[File:Keep screenshot1.png|100x100px]] |
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− | |{{nowrap|300 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
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− | |A strong circular stone structure and static building, with a spawn point and stockpile. |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[Frontier Base]] |
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− | |[[File:Barracks.png|100x100px]] |
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− | |{{nowrap|150 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
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− | |A special Forward Base that can only be build near a region border that's adjacent to friendly territory. |
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− | |[[File:Hammer.png|32x32px|link=Hammer]] |
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− | |{{c|yes}} |
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− | |- |
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− | |[[Bunker Base|Bunker Base (Tier 1)]] |
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− | |[[File:BunkerBaseIcon.png|100x100px]] |
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− | |{{nowrap|300 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
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− | |A Bunker variant of the [[Forward Base]]. Built with [[Construction Vehicle|CV]] by upgrading a [[bunker]]. |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|yes}} |
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− | |- |
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− | |[[Bunker Base|Bunker Base (Tier 2)]] |
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− | |[[File:BunkerBaseT2Icon.png|100x100px]] |
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− | |{{nowrap|100 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
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− | |Upgraded version of the Bunker Base (Tier 1). |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[Bunker Base|Bunker Base (Tier 3)]] |
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− | |[[File:BunkerBaseT3Icon.png|100x100px]] |
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− | |{{nowrap|50 [[File:Concrete_Materials_Icon.png|30px|link=Concrete Materials]]}} |
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− | |Upgraded version of the Bunker Base (Tier 2). |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |} |
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==Storage== |
==Storage== |
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+ | <dpl> |
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− | {| class="wikitable mw-collapsible" |
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+ | category = Storage |
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− | |- |
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+ | uses = Template:Building Infobox |
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− | ! Name |
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+ | tablesortcol = 2 |
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− | ! Image |
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+ | include = {Building Infobox}.Structure page |
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− | ! Cost |
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+ | format = {{Building Infobox.Structure page/Header format}}, \n,, |
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− | ! Description |
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+ | </dpl> |
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− | !Built with |
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+ | |||
− | !Destroyed by HMG? |
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+ | |||
− | |- |
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− | |[[Storage Box]] |
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− | |[[File:StorageDay.png|100x100px]] |
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− | |{{nowrap|25 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
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− | |A 15 slot storage container. |
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− | |[[File:Hammer.png|32x32px|link=Hammer]] |
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− | |{{c|yes}} |
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− | |- |
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− | |[[Resource Container]] |
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− | |[[File:ResourceContainerIcon.png|100x100px]] |
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− | |{{nowrap|50 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
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− | |Used for storing a large quantity of raw resources for long distance transport. |
||
− | |[[File:ConstructionYardIcon.png|32x32px|link=Construction Yard]] |
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− | |{{c|yes}} |
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− | |- |
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− | |[[Shipping Container]] |
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− | |[[File:Shipping Container Structure Icon.png|100x100px]] |
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− | |{{nowrap|100 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
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− | |Used for storing a large quantity of item crates for long distance transport. |
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− | |[[File:ConstructionYardIcon.png|32x32px|link=Construction Yard]] |
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− | |{{c|yes}} |
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− | |- |
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− | |[[Storage Depot]] |
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− | |[[File:Storage Depo.png|100x100px]] |
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− | |{{nowrap|400 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
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− | |Stores [[crate]]s and land vehicles that can then be pulled out later when needed |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[Seaport]] |
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− | |[[File:Seaport Front.png|100x100px]] |
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− | |{{nowrap|400 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
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− | |Stores [[crate]]s and vehicles that can then be pulled out later when needed |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
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− | |}<br /> |
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==Defenses== |
==Defenses== |
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+ | <dpl> |
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− | {| class="wikitable mw-collapsible" |
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+ | category = Defenses |
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− | |- |
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+ | uses = Template:Building Infobox |
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− | ! scope="col" |Name |
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+ | tablesortcol = 2 |
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− | ! scope="col" |Image |
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+ | include = {Building Infobox}.Structure page |
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− | ! scope="col" |Cost |
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+ | format = {{Building Infobox.Structure page/Header format}}, \n,, |
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− | ! scope="col" |Description |
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+ | </dpl> |
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− | !Built with |
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− | !Destroyed by HMG? |
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− | |- |
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− | |[[Watch Tower]] |
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− | |[[File:WatchTowerDay.png|100x100px]] |
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− | |{{nowrap|60 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
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− | |Spots threats in accordance with [[Map Intelligence]]. |
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− | |[[File:Hammer.png|32x32px|link=Hammer]] |
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− | |{{c|yes}} |
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− | |- |
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− | |[[M. Foxhole|Foxhole]] |
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− | |[[File:FoxholeDay.png|100x100px]] |
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− | |{{nowrap|50 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
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− | |Basic defensive structure able to shoot enemies. |
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− | |[[File:Hammer.png|32x32px|link=Hammer]] |
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− | |{{c|yes}} |
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− | |- |
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− | |[[Gun Turret]] |
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− | |[[File:Anti-tank-turret.png|100x100px]] |
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− | |{{nowrap|100 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
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− | |Anti-armor turret used to fortify against heavy vehicles. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[14.5 Anti Infantry Flak Gun]] |
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− | |[[File:Anti Infantry Flak Gun Structure Icon.png|100x100px]] |
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− | |{{nowrap|75 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |A mannable defense that uses [[14.5mm]] magazines. Can be placed on the ground or on a [[Trench#Trench%20Emplacement|Trench Emplacement]]. Built at the [[Construction Yard]]. |
||
− | |[[File:ConstructionYardIcon.png|32x32px|link=Construction Yard]] |
||
− | |{{c|yes}} |
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− | |- |
||
− | |[[68mm Anti-Tank Cannon]] |
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− | |[[File:Anti-Tank Cannon Structure Icon.png|100x100px]] |
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− | |{{nowrap|150 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |A mannable defense that uses [[14.5mm|68mm]] shells. Can be placed on the ground or on a [[Trench#Trench%20Emplacement|Trench Emplacement]]. Built at the [[Construction Yard]]. |
||
− | |[[File:ConstructionYardIcon.png|32x32px|link=Construction Yard]] |
||
− | |{{c|yes}} |
||
− | |- |
||
− | |[[Howitzer]] |
||
− | |[[File:Howitzer kit.png|100x100px]] |
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− | |{{nowrap|150 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |Powerful stationary defense with long range and large splash damage radius. |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|yes}} |
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− | |- |
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− | |[[Garrisoned House]] |
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− | |[[File:Icon Garrisoned House.png|100x100px]] |
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− | |{{nowrap|150 [[File:Basic_Materials.png|30px|link=Basic Materials]] }} |
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− | |An abandoned building in the world that has been fortified and garrisoned. can be upgarded to tiers two and |
||
− | three at the cost of 120 bmat each, note that tier three has a AT rifle that will attack enemy vehicle's. |
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− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[Emplacement House]] |
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− | |[[File:Emplacement House screenshot1.png|112x112px]] |
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− | |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]] }} |
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− | |A static World Structure in certain towns where an upgrade allows you to use a fixed mortar. |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[Coastal Gun]] |
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− | |[[File:Coastal Gun showcase image.jpg|100x100px]] |
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− | |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]] }} |
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− | |A long range coastal defense that fires at enemy ships |
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− | |[[File:Hammer.png|32x32px|link=Hammer]] |
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− | |{{c|no}} |
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− | |- |
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− | |[[Observation Tower]] |
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− | |[[File:Observation Tower.png|100x100px]] |
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− | |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
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− | |A tall building that spots threats in accordance with [[Map Intelligence]]. |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |}<br /> |
||
=== Bunker Defenses === |
=== Bunker Defenses === |
||
+ | <dpl> |
||
− | {| class="wikitable mw-collapsible" |
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+ | category = Bunker Defenses |
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− | |- |
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+ | uses = Template:Building Infobox |
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− | ! Name |
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+ | tablesortcol = 2 |
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− | ! Image |
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+ | include = {Building Infobox}.Structure page |
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− | ! Cost |
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+ | format = {{Building Infobox.Structure page/Header format}}, \n,, |
||
− | ! Description |
||
+ | </dpl> |
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− | !Built with |
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+ | |||
− | !Destroyed by HMG? |
||
+ | |||
− | |- |
||
− | |[[Rifle Garrison|Rifle Garrison (Tier 1)]] |
||
− | |[[File:BunkerT1RifleGarrisonIcon.png|100x100px]] |
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− | |{{nowrap|50 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |An entrenched bunker manned by stationed troops armed with Rifles. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
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− | |{{c|yes}} |
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− | |- |
||
− | |[[Rifle Garrison|Rifle Garrison (Tier 2)]] |
||
− | |[[File:BunkerT2RifleGarrisonIcon.png|100x100px]] |
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− | |{{nowrap|75 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |Upgraded version of the Rifle Garrison |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
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− | |- |
||
− | |[[Rifle Garrison|Rifle Garrison (Tier 3)]] |
||
− | |[[File:BunkerT3RifleGarrisonIcon.png|100x100px]] |
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− | |{{nowrap|30 [[File:Concrete_Materials_Icon.png|30px|link=Concrete Materials]]}} |
||
− | |Upgraded version of the Rifle Garrison |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Machine Gun Garrison|Machine Gun Garrison (Tier 1)]] |
||
− | |[[File:BunkerT1MGGarrisonIcon.png|100x100px]] |
||
− | |{{nowrap|75 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |An entrenched [[Machine Gun]] emplacement manned by stationed troops. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|yes}} |
||
− | |- |
||
− | |[[Machine Gun Garrison|Machine Gun Garrison (Tier 2)]] |
||
− | |[[File:BunkerT2MGGarrisonIcon.png|100x100px]] |
||
− | |{{nowrap|100 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |Upgraded version of the Machine Gun Garrison |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Machine Gun Garrison|Machine Gun Garrison (Tier 3)]] |
||
− | |[[File:BunkerT3MGGarrisonIcon.png|100x100px]] |
||
− | |{{nowrap|30 [[File:Concrete_Materials_Icon.png|30px|link=Concrete Materials]]}} |
||
− | |Upgraded version of the Machine Gun Garrison |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[AT Gun Garrison|AT Gun Garrison (Tier 2)]] |
||
− | |[[File:BunkerT2ATGunIcon.png|100x100px]] |
||
− | |{{nowrap|150 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |An entrenched AT gun manned by stationed troops. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[AT Gun Garrison|AT Gun Garrison (Tier 3)]] |
||
− | |[[File:BunkerT3ATGunIcon.png|100x100px]] |
||
− | |{{nowrap|40 [[File:Concrete_Materials_Icon.png|30px|link=Concrete Materials]]}} |
||
− | |Upgraded version of the AT Gun Garrison |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Howitzer Garrison|Howitzer Garrison (Tier 3)]] |
||
− | |[[File:BunkerT3ArtilleryGarrisonIcon.png|100x100px]] |
||
− | |{{nowrap|40 [[File:Concrete_Materials_Icon.png|30px|link=Concrete Materials]]}} |
||
− | |An entrenched [[Howitzer]] emplacement manned by station troops. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Storm Cannon]] |
||
− | |[[File:StormCannonIcon.png|100x100px]] |
||
− | |{{nowrap|400 [[File:Concrete_Materials_Icon.png|30px|link=Concrete Materials]]}} |
||
− | |A heavy fixed position artillery that can release devastating firepower on distant enemy targets. Requires 3 by 3 bunker complex to be build. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |}<br /> |
||
== Protective Structures == |
== Protective Structures == |
||
+ | <dpl> |
||
− | {| class="wikitable mw-collapsible" |
||
+ | category = Protections |
||
− | |- |
||
+ | uses = Template:Building Infobox |
||
− | ! scope="col" |Name |
||
+ | tablesortcol = 2 |
||
− | ! scope="col" |Image |
||
+ | include = {Building Infobox}.Structure page |
||
− | ! scope="col" |Cost |
||
+ | format = {{Building Infobox.Structure page/Header format}}, \n,, |
||
− | ! scope="col" |Description |
||
+ | </dpl> |
||
− | !Built with |
||
− | !Destroyed by HMG? |
||
− | |- |
||
− | |[[Barbed Wire]] |
||
− | |[[File:BarbedWireDay.png|100x100px]] |
||
− | |style="padding-right:32px;"|{{nowrap|20 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |Used to slow down enemy infantry movement. Immune to all weapons. Can be dismantled with a [[Wrench]]. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Sandbags]] |
||
− | |[[File:Sandbags.png|100x100px]] |
||
− | |style="padding-right:32px;"|{{nowrap|10 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |A defensive wall that hinders enemy movement and provides cover during combat. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Sandbag Cover (Corner)]] |
||
− | |[[File:SandbagHalfCornerIcon.png|100x100px]] |
||
− | |{{nowrap|10 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |A defensive wall that hinders enemy movement and provides cover during combat. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Sandbag Wall]] |
||
− | |[[File:Sandbags.png|100x100px]] |
||
− | | style="padding-right:32px;" |{{nowrap|30 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |A taller and heavier version of the [[Sandbags]] or [[Sandbag Cover (Corner)]]. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Wall (Tier 1)]] |
||
− | |[[File:Wall-T1Icon.png|100x100px]] |
||
− | |style="padding-right:32px;"|{{nowrap|15 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |A basic barrier that is used to prevent passage through an area. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Wall (Tier 2)]] |
||
− | |[[File:Wall-T2Icon.png|100x100px]] |
||
− | |style="padding-right:32px;"|{{nowrap|30 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |A metal upgrade of the [[Chain Link Fence]] that vastly increases durability. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Wall (Tier 3)]] |
||
− | |[[File:Wall-T3Icon.png|100x100px]] |
||
− | |style="padding-right:32px;"|{{nowrap|25 [[File:Concrete Materials Icon.png|20px|link=Concrete Materials]]}} |
||
− | |A durable concrete upgrade to the [[Reinforced Wall]] with very high health. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Gate (Tier 1)]] |
||
− | |[[File:Gate-T1Icon.png|100x100px]] |
||
− | |style="padding-right:32px;"|{{nowrap|25 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
||
− | |A gate that provides access to a walled off area. |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|yes}} |
||
− | |- |
||
− | |[[Gate (Tier 2)]] |
||
− | |[[File:Gate-T2Icon.png|100x100px]] |
||
− | |style="padding-right:32px;"|{{nowrap|50 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |A gate that provides access to a walled off area. Upgraded version of [[Gate (Tier 1)]]. |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Gate (Tier 3)]] |
||
− | |[[File:Gate-T3Icon.png|100x100px]] |
||
− | |30 [[File:Refined Materials.png|30px|link=Refined Materials]] |
||
− | |A gate that provides access to a walled off area. Upgraded version of [[Gate (Tier 2)]]. |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Tank Trap]] |
||
− | |[[File:TankTrap.png|100x100px]] |
||
− | |style="padding-right:32px;"|{{nowrap|25 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |An anti-tank obstacle that prevents vehicle access to an area. Can be dismantled with a [[Wrench]]. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |} |
||
===Trenches=== |
===Trenches=== |
||
+ | <dpl> |
||
− | {| class="wikitable mw-collapsible" |
||
+ | category = Trenches |
||
− | |- |
||
+ | uses = Template:Building Infobox |
||
− | ! scope="col" |Name |
||
+ | tablesortcol = 2 |
||
− | ! scope="col" |Image |
||
+ | include = {Building Infobox}.Structure page |
||
− | ! scope="col" |Cost |
||
+ | format = {{Building Infobox.Structure page/Header format}}, \n,, |
||
− | ! scope="col" |Description |
||
+ | </dpl> |
||
− | !Built with |
||
+ | |||
− | !Destroyed by HMG? |
||
+ | |||
− | |- |
||
− | |[[Trench|Trench (Tier 1)]] |
||
− | |[[File:TrenchT1Icon.png|100x100px]] |
||
− | | style="padding-right:32px;" |{{nowrap|75 [[File:ShovelIcon.png|30px|link=Shovel]]}} |
||
− | |A neutral structure that serves as the basic building block of any trench system. Can be run over with every vehicle etc staff car, motorbike and ambulance. |
||
− | |[[File:ShovelIcon.png|32x32px|link=Shovel]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Trench#Upgrading buildings|Trench (Tier 2)]] |
||
− | |[[File:TrenchT2Icon.png|100x100px]] |
||
− | | style="padding-right:32px;" |{{nowrap|30 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |Upgraded version of [[Trench|Trench (Tier 1)]]. Can be run over by heavy vehicles such as tanks. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Trench#Upgrading buildings|Trench (Tier 3)]] |
||
− | |[[File:TrenchT3Icon.png|100x100px]] |
||
− | | style="padding-right:32px;" |{{nowrap|20 [[File:Concrete_Materials_Icon.png|30px|link=Concrete Materials]]}} |
||
− | |Upgraded version of [[Trench#Upgrading buildings|Trench (Tier 2)]]. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Trench|Trench Connector (Tier 1)]] |
||
− | |[[File:TrenchConnectorT1Icon.png|100x100px]] |
||
− | |{{nowrap|112 [[File:ShovelIcon.png|30px|link=Shovel]]}} |
||
− | |A dynamic trench piece that can connect two individual entrenchments within a trench system. Counted as two structures for purposes of decay. Can be run over by any motorized vehicle. |
||
− | |[[File:ShovelIcon.png|32x32px|link=Shovel]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Trench|Trench Connector (Tier 2)]] |
||
− | |[[File:TrenchConnectorT2Icon.png|100x100px]] |
||
− | |{{nowrap|75 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |Upgraded version of the [[Trench|Trench Connector (Tier 1)]]. Can be run over by heavy-vehicles such as tanks |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Trench|Trench Connector (Tier 3)]] |
||
− | |[[File:TrenchConnectorT3Icon.png|100x100px]] |
||
− | |{{nowrap|30 [[File:Concrete_Materials_Icon.png|30px|link=Concrete Materials]]}} |
||
− | |Upgraded version of the [[Trench|Trench Connector (Tier 2)]]. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Trench|Trench Emplacement (Tier 1)]] |
||
− | |[[File:TrenchEmplacementT1Icon.png|100x100px]] |
||
− | |{{nowrap|75 [[File:ShovelIcon.png|30px|link=Shovel]]}} |
||
− | |A hexagonal trench-piece capable of housing a single [[Emplacement|emplacement structure]]. |
||
− | |[[File:ShovelIcon.png|32x32px|link=Shovel]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Trench|Trench Emplacement (Tier 2)]] |
||
− | |[[File:TrenchEmplacementT2Icon.png|100x100px]] |
||
− | |{{nowrap|50 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |Upgraded version of the [[Trench|Trench Emplacement (Tier 1)]]. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Trench|Trench Emplacement (Tier 3)]] |
||
− | |[[File:TrenchEmplacementT3Icon.png|100x100px]] |
||
− | |{{nowrap|20[[File:Concrete_Materials_Icon.png|30px|link=Concrete Materials]]}} |
||
− | |Upgraded version of the [[Trench|Trench Emplacement (Tier 2)]]. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |}<br /> |
||
===Bunkers=== |
===Bunkers=== |
||
+ | <dpl> |
||
− | {| class="wikitable mw-collapsible" |
||
+ | category = Bunkers |
||
− | |- |
||
+ | uses = Template:Building Infobox |
||
− | ! scope="col" |Name |
||
+ | tablesortcol = 2 |
||
− | ! scope="col" |Image |
||
+ | include = {Building Infobox}.Structure page |
||
− | ! scope="col" |Cost |
||
+ | format = {{Building Infobox.Structure page/Header format}}, \n,, |
||
− | ! scope="col" |Description |
||
+ | </dpl> |
||
− | !Built with |
||
− | !Destroyed by HMG? |
||
− | |- |
||
− | |[[Bunker|Bunker (Tier 1)]] |
||
− | |[[File:BunkerT1Icon.png|100x100px]] |
||
− | | style="padding-right:32px;" |{{nowrap|75 [[File:ShovelIcon.png|30px|link=Shovel]]}} |
||
− | |A rectangular structure partly in the ground built with a shovel. Possess many upgrade options. |
||
− | |[[File:ShovelIcon.png|32x32px|link=Shovel]] |
||
− | |{{c|yes}} |
||
− | |- |
||
− | |[[Bunker|Bunker (Tier 2)]] |
||
− | |[[File:BunkerT2Icon.png|100x100px]] |
||
− | | style="padding-right:32px;" |{{nowrap|75 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |Upgraded version of Bunker (Tier 1). |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Bunker|Bunker (Tier 3)]] |
||
− | |[[File:BunkerT3Icon.png|100x100px]] |
||
− | | style="padding-right:32px;" |{{nowrap|30 [[File:Concrete_Materials_Icon.png|30px|link=Concrete Materials]]}} |
||
− | |Upgraded version of Bunker (Tier 2) |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Bunker Corner|Bunker Corner (Tier 1)]] |
||
− | |[[File:BunkerCornerT1Icon.png|100x100px]] |
||
− | |{{nowrap|75 [[File:ShovelIcon.png|30px|link=Shovel]]}} |
||
− | |A somewhat triangular version of [[Bunker|Bunker (Tier 1)]] |
||
− | |[[File:ShovelIcon.png|32x32px|link=Shovel]] |
||
− | |{{c|yes}} |
||
− | |- |
||
− | |[[Bunker Corner|Bunker Corner (Tier 2)]] |
||
− | |[[File:BunkerCornerT2Icon.png|100x100px]] |
||
− | |{{nowrap|75 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |Upgraded version of Bunker Corner (Tier 1). |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Bunker Corner|Bunker Corner (Tier 3)]] |
||
− | |[[File:BunkerCornerT3Icon.png|100x100px]] |
||
− | |{{nowrap|30 [[File:Concrete_Materials_Icon.png|30px|link=Concrete Materials]]}} |
||
− | |Upgraded version of Bunker Corner (Tier 2). |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |} |
||
==Production Structures== |
==Production Structures== |
||
+ | <dpl> |
||
− | {| class="wikitable mw-collapsible" |
||
+ | category = Crafting |
||
− | |- |
||
+ | uses = Template:Building Infobox |
||
− | ! scope="col" |Structure |
||
+ | tablesortcol = 2 |
||
− | ! scope="col" |Cost |
||
+ | include = {Building Infobox}.Structure page |
||
− | ! scope="col" |Image |
||
+ | format = {{Building Infobox.Structure page/Header format}}, \n,, |
||
− | ! scope="col" |Description |
||
+ | </dpl> |
||
− | !Built with |
||
+ | |||
− | !Destroyed by HMG? |
||
+ | |||
− | |- |
||
+ | ==Resource Structures== |
||
− | |[[Garage]] |
||
+ | <dpl> |
||
− | | style="padding-right: 30px;" |{{nowrap|400 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
+ | category = Resources |
||
− | |[[File:Img Vehicle Factory.png|100x100px]] |
||
+ | uses = Template:Building Infobox |
||
− | |Allows production and repair of land [[vehicles]] and artillery |
||
+ | tablesortcol = 2 |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
+ | include = {Building Infobox}.Structure page |
||
− | |{{c|no}} |
||
+ | format = {{Building Infobox.Structure page/Header format}}, \n,, |
||
− | |- |
||
+ | </dpl> |
||
− | |[[Construction Yard]] |
||
+ | |||
− | |{{nowrap|400 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:ConstructionYardIcon.png|100x100px]] |
||
− | |Allows the building of [[Shipping Container]]s, [[Resource Container]]s and [[Concrete Mixer]]s. |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Shipyard]] |
||
− | |{{nowrap|400 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:Img Shipyard.png|100x100px]] |
||
− | |Allows production and docking of naval [[vehicles]] |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Refinery]] |
||
− | |{{nowrap|400 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:Refinery.png|100x100px]] |
||
− | |Refines [[Salvage]], [[Components]], and [[Sulfur]] into materials |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Factory]] |
||
− | |{{nowrap|400 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:Factory.png|100x100px]] |
||
− | |Produces [[weapons]], [[utility]] items, and [[medical]] supplies |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Mass Production Factory]] |
||
− | |{{nowrap|400 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:Devstream Mass production factory.PNG|100x100px]] |
||
− | |Mass-produces both Factory and Garage items |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Concrete Mixer]] |
||
− | |{{nowrap|75 [[File:Refined_Materials.png|30px|link=Refined Materials]]}} |
||
− | |[[File:CementMixerIcon.png|100x100px]] |
||
− | |converts [[Components]] into [[Concrete Materials]] that can be used to build heavily fortified structures. |
||
− | |[[File:ConstructionYardIcon.png|32x32px|link=Construction Yard]] |
||
− | |{{c|yes}} |
||
− | |- |
||
− | |[[Hospital]] |
||
− | |{{nowrap|400 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:HospitalIcon.png|100x100px]] |
||
− | |Can convert critically wounded soldiers into [[Soldier Supplies]] |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Field Hospital]] |
||
− | |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:FieldHospitalIcon.png|100x100px]] |
||
− | |Can be used to convert critically wounded soldiers into [[Soldier Supplies]]. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|yes}} |
||
− | |- |
||
− | |[[Salvage Mine]] |
||
− | |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:ScrapMineIcon.png|100px]] |
||
− | |Produces [[Salvage]] with the consumption of inserted [[Diesel]] and [[Petrol]] |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Sulfur Mine]] |
||
− | |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:Icon SulfurMine.png|100px]] |
||
− | |Produces [[Sulfur]] with the consumption of inserted [[Diesel]] and [[Petrol]] |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Component Mine]] |
||
− | |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:IconComponentMine.png|100px]] |
||
− | |Produces [[Components]] with the consumption of inserted [[Diesel]] and [[Petrol]] |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Oil Well]] |
||
− | |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:IconOilWellMine.png|100px]] |
||
− | |Produces [[Crude Oil]] with the consumption of inserted [[Diesel]] and [[Petrol]] |
||
− | |[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]] |
||
− | |{{c|no}} |
||
− | |} |
||
==Bridges== |
==Bridges== |
||
+ | <dpl> |
||
− | {| class="wikitable mw-collapsible" |
||
+ | category = Bridges |
||
− | |- |
||
+ | uses = Template:Building Infobox |
||
− | ! scope="col" |Structure |
||
+ | tablesortcol = 2 |
||
− | ! scope="col" |Cost |
||
+ | include = {Building Infobox}.Structure page |
||
− | ! scope="col" |Image |
||
+ | format = {{Building Infobox.Structure page/Header format}}, \n,, |
||
− | ! scope="col" |Description |
||
+ | </dpl> |
||
− | !Built with |
||
+ | |||
− | !Destroyed by HMG? |
||
− | |- |
||
− | |[[Stone Bridge]] |
||
− | | style="padding-right: 30px;" |{{nowrap|300 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:Brige.png|100x100px]] |
||
− | |Allows troops and [[vehicles]] to cross rivers. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Wooden Bridge]] |
||
− | |{{nowrap|150 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:Wooden Bridge.jpg|100x100px]] |
||
− | |Allows infantry to cross rivers. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Wooden Drawbridge]] |
||
− | |{{nowrap|150 [[File:Basic Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:Wooden Drawbridge.png|100x100px]] |
||
− | |Allows infantry to cross rivers when lowered; allows water [[vehicles]] to pass under when raised. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Bridge#Double Bridge|Double Bridge]] |
||
− | |{{nowrap|300 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:Double Bridge.png|100x100px]] |
||
− | |Allows troops and [[vehicles]] to cross rivers. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Bridge#Two Tier Bridge|Two Tier Bridge]] |
||
− | |{{nowrap|300 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:Two Tier Bridge.png|100x100px]] |
||
− | |Allows troops and [[vehicles]] to cross rivers. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Bridge#Long Bridge|Long Bridge]] |
||
− | |{{nowrap|350 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:Long Bridge.png|100x100px]] |
||
− | |Allows troops and [[vehicles]] to cross rivers. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |}<br /> |
||
==Other== |
==Other== |
||
+ | <dpl> |
||
− | {| class="wikitable mw-collapsible" |
||
+ | category= Other Structures |
||
− | |- |
||
+ | uses = Template:Building Infobox |
||
− | ! scope="col" |Structure |
||
+ | tablesortcol = 2 |
||
− | ! scope="col" |Cost |
||
+ | include = {Building Infobox}.Structure page |
||
− | ! scope="col" |Image |
||
+ | format = {{Building Infobox.Structure page/Header format}}, \n,, |
||
− | ! scope="col" |Description |
||
+ | </dpl> |
||
− | !Built with |
||
+ | |||
− | !Destroyed by HMG? |
||
− | |- |
||
− | |[[Sign Post]] |
||
− | | style="padding-right: 30px;" |{{nowrap|25 [[File:Basic_Materials.png|30px|link=Basic Materials]]}} |
||
− | |[[File:SignpostIcon.png|100x100px]] |
||
− | |Allows players to leave messages behind in the world and can be up/down voted, which will increase/decrease their lifespans. |
||
− | |[[File:Hammer.png|32x32px|link=Hammer]] |
||
− | |{{c|no}} |
||
− | |- |
||
− | |[[Vehicle Crate]] |
||
− | |N/A |
||
− | |[[File:Production Parts Structure Icon.png|100x100px]] |
||
− | |Large crate containing 3 vehicles of a given type. Produced at the [[Mass Production Factory]]. |
||
− | |[[File:MapIconMassProductionFactory.png|32x32px|link=Mass Production Factory]] |
||
− | |{{c|yes}} |
||
− | |}<br /> |
||
== See Also == |
== See Also == |
||
*[[Structure Health]] |
*[[Structure Health]] |
||
Line 716: | Line 117: | ||
[[Category:Structures]] |
[[Category:Structures]] |
||
[[Category:Gameplay]] |
[[Category:Gameplay]] |
||
− | <noinclude>[[Category:Static tables]]</noinclude> |
Revision as of 12:55, 21 September 2021
Structures around the world are either built or repaired by players. Each structure has different resource cost depending on its structural strength or usefulness. Structures do not take damage from small arms fire and only a few take damage from heavy machine guns, you require heavy explosives to destroy most structures.
Spawn
Storage
Name | Image | Description | Built with | Cost | Map Icon | Special Properties |
---|---|---|---|---|---|---|
Storage Box | A storage container with 15 slots. | 25 | ||||
Resource Container | Used for storing a large quantity of solid resources from Resource Fields for long distance transport. | 50 | ||||
Shipping Container | Used for storing a large quantity of item crates for long distance transport. | 100 | ||||
Storage Depot | A world structure that stores item crates, land vehicles, and shippable structures. | 400 | ||||
Seaport | A world structure that stores item crates, vehicles, and shippable structures. | 400 | ||||
Storage Room | A Tier 3 Bunker room designed to hold large amount of artillery shells. Shell crates can be submitted in it. | 10 | ||||
Shippable Crate | Large crate containing multiple packed vehicles or structures of a given type. Produced at the Mass Production Factory. | |||||
Fuel Container | Used for storing a large quantity of liquid resources for long distance transport. | 100 | ||||
Material Transfer Station | Used for storing Large Items for transfer into and out of Facilities. | 35 | ||||
Resource Transfer Station | Used for storing raw resources for transfer into and out of Facilities. | 35 | ||||
Liquid Transfer Station | Used for storing liquid resources for transfer into and out of Facilities. | 35 | ||||
Material Pallet | Used for storing and transporting many Large Items. | 25 |
Defenses
Bunker Defenses
Protective Structures
Name | Image | Description | Built with | Cost | Map Icon | Special Properties |
---|---|---|---|---|---|---|
Sandbag Cover | A defensive wall that hinders enemy movement and provides cover during combat. | 3 | ||||
Sandbag Wall | A taller and heavier version of the Sandbags. | 3 | ||||
Tank Trap | An anti-tank obstacle that prevents vehicle access to an area. Can be dismantled with a Wrench. | 3 | ||||
Barbed Wire | Used to slow down enemy infantry movement. Immune to all weapons. Can be dismantled with a Wrench. | 3 | ||||
Gate (Tier 1) | A gate that provides access to a walled off area. | 25 | ||||
Gate (Tier 2) | A gate that provides access to a walled off area. Upgraded version of Gate (Tier 1). | 50 | ||||
Gate (Tier 3) | A gate that provides access to a walled off area. Upgraded version of Gate (Tier 2). | 15 | ||||
Wall (Tier 1) | A basic barrier that is used to prevent passage through an area. | 15 | ||||
Wall (Tier 2) | A metal upgrade of the Tier 1 Wall that vastly increases durability. | 30 | ||||
Wall (Tier 3) | A durable concrete upgrade to the Tier 2 Wall with very high health. | 25 | ||||
Barbed Wire Fence | Used to prevent enemy infantry movement. Immune to firearms. Can be dismantled with a Wrench. | 3 | ||||
Dug Foxhole | A hole dug into the ground to provide infantry with makeshift cover from enemy fire. | 19 | ||||
Trench (Tier 1) | A neutral structure that serves as the basic building block of any trench system. | 75 | ||||
Trench (Tier 2) | Upgraded version of Trench (Tier 1). | 30 | ||||
Trench (Tier 3) | Upgraded version of Trench (Tier 2). | 20 | ||||
Trench Connector (Tier 1) | A dynamic trench piece that can connect two individual entrenchments within a trench system. Counted as two structures for purposes of decay. | 115 | ||||
Trench Connector (Tier 2) | Upgraded version of the Trench Connector (Tier 1). | 75 | ||||
Trench Connector (Tier 3) | Upgraded version of the Trench Connector (Tier 2). | 30 | ||||
Trench Emplacement (Tier 1) | An Octagonal trench-piece capable of housing a single Emplacement. | 75 | ||||
Trench Emplacement (Tier 2) | Upgraded version of the Trench Emplacement (Tier 1). | 50 | ||||
Trench Emplacement (Tier 3) | Upgraded version of the Trench Emplacement (Tier 2). | 20 | ||||
Bunker (Tier 1) | A square structure partly in the ground built with a shovel. Possess many upgrade options. | 75 | ||||
Bunker (Tier 2) | Upgraded version of Bunker (Tier 1). | 75 | ||||
Bunker (Tier 3) | Upgraded version of Bunker (Tier 2). | 15 | ||||
Bunker Corner (Tier 1) | A somewhat triangular version of Bunker (Tier 1). | 75 | ||||
Bunker Corner (Tier 2) | Upgraded version of Bunker Corner (Tier 1). | 75 | ||||
Bunker Corner (Tier 3) | Upgraded version of Bunker Corner (Tier 2). | 30 | ||||
Bunker Ramp (Tier 1) | A bunker modification that provides access into a bunker segment. Upgraded from a Square Bunker. | 50 | ||||
Bunker Ramp (Tier 2) | Upgraded version of Bunker Ramp (Tier 1). | 50 | ||||
Bunker Ramp (Tier 3) | Upgraded version of Bunker Ramp (Tier 2). | 20 |
Trenches
Name | Image | Description | Built with | Cost | Map Icon | Special Properties |
---|---|---|---|---|---|---|
Trench (Tier 1) | A neutral structure that serves as the basic building block of any trench system. | 75 | ||||
Trench (Tier 2) | Upgraded version of Trench (Tier 1). | 30 | ||||
Trench (Tier 3) | Upgraded version of Trench (Tier 2). | 20 | ||||
Trench Connector (Tier 1) | A dynamic trench piece that can connect two individual entrenchments within a trench system. Counted as two structures for purposes of decay. | 115 | ||||
Trench Connector (Tier 2) | Upgraded version of the Trench Connector (Tier 1). | 75 | ||||
Trench Connector (Tier 3) | Upgraded version of the Trench Connector (Tier 2). | 30 | ||||
Trench Emplacement (Tier 1) | An Octagonal trench-piece capable of housing a single Emplacement. | 75 | ||||
Trench Emplacement (Tier 2) | Upgraded version of the Trench Emplacement (Tier 1). | 50 | ||||
Trench Emplacement (Tier 3) | Upgraded version of the Trench Emplacement (Tier 2). | 20 |
Bunkers
Name | Image | Description | Built with | Cost | Map Icon | Special Properties |
---|---|---|---|---|---|---|
Bunker (Tier 1) | A square structure partly in the ground built with a shovel. Possess many upgrade options. | 75 | ||||
Bunker (Tier 2) | Upgraded version of Bunker (Tier 1). | 75 | ||||
Bunker (Tier 3) | Upgraded version of Bunker (Tier 2). | 15 | ||||
Bunker Corner (Tier 1) | A somewhat triangular version of Bunker (Tier 1). | 75 | ||||
Bunker Corner (Tier 2) | Upgraded version of Bunker Corner (Tier 1). | 75 | ||||
Bunker Corner (Tier 3) | Upgraded version of Bunker Corner (Tier 2). | 30 |
Production Structures
Resource Structures
Name | Image | Description | Built with | Cost | Map Icon | Special Properties |
---|---|---|---|---|---|---|
Salvage Field | Spawns Salvage nodes that can be harvested. | |||||
Component Field | Spawns Components nodes that can be harvested. | |||||
Sulfur Field | Spawns Sulfur nodes that can be harvested. | |||||
Coal Field | Spawns Coal nodes that can be harvested. | |||||
Crude Oil Field | Spawns an Oil reserve that can be harvested. |
Bridges
Name | Image | Description | Built with | Cost | Map Icon | Special Properties |
---|---|---|---|---|---|---|
Wooden Bridge | Allows troops and small Vehicles to cross rivers. | 150 | ||||
Stone Bridge | Allows troops and Vehicles to cross rivers. | 300 | ||||
Wooden Drawbridge | Allows troops and Vehicles to cross rivers while opening to allow passage to ships. | 150 | ||||
Reinforced Drawbridge | Allows troops and Vehicles to cross rivers while opening to allow passage to ships. | 300 | ||||
Two Tier Bridge | Allows troops and Vehicles to cross rivers while opening to allow passage to ships. Troops can cross even when the bridge is destroyed. | 300 | ||||
Double Bridge | Allows troops and Vehicles to cross rivers while opening to allow passage to ships. | 300 | ||||
Long Bridge | Allows troops and Vehicles to cross rivers while opening to allow passage to ships. | 350 | ||||
Train Bridge | Allows Trains to cross rivers while opening to allow passage to ships. | 300 |
Other
See Also
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