Foxhole Wiki
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|Upgraded version of the Bunker Base (Tier 2).
 
|Upgraded version of the Bunker Base (Tier 2).
 
|[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]]
 
|[[File:Construction Vehicle.png|32x32px|link=Construction Vehicle]]
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|{{c|no}}
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|-
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|[[Border Base]]
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|[[File:Foxhole-Border-Base.png|100x100px]]
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|N/A
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|A special base that spawns near Frontier borders, designed to help an invading force gain a foothold into a region.
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|press <code>E</code>
 
|{{c|no}}
 
|{{c|no}}
 
|-
 
|-

Revision as of 17:24, 29 December 2020

Structures around the world are either built or repaired by players. Each structure has different resource cost depending on its structural strength or usefulness. Structures do not take damage from small arms fire and only a few take damage from heavy machine guns, you require explosives to destroy most structures.

Spawn

Name Image Cost Description Built with Destroyed by HMG?
Encampment Encampment Icon.png 300 Basic Materials.png Non-armored Forward Base for spawning. Construction Vehicle.png Check.png
Field Base Icon Field Base.png 100 Basic Materials.png Upgraded version of the Encampment. Construction Vehicle.png Delete.png
Outpost Outpost.png 100 Basic Materials.png Upgraded version of the Field Base. Construction Vehicle.png Delete.png
Garrison Camp T1TownHall.jpg 300 Basic Materials.png A weak static base that acts as a spawn point and stockpile. Construction Vehicle.png Check.png
Garrison Base T2TownHall.png 200 Basic Materials.png An upgrade from the Garrison Camp, a sturdy static base that acts as a spawn point and stockpile. Construction Vehicle.png Delete.png
Town Hall ScreenshotTownHall.png 200 Basic Materials.png An upgrade from the Garrison Base, a reinforced static base that acts as a spawn point and stockpile. The final tier of Garrison Base. In victory towns, these are referred to as "Civic Centers". Construction Vehicle.png Delete.png
Safe House Safe house screenshot front view 1.png 250 Basic Materials.png A static building that acts as a secondary stockpile for a town's defenders, independent of the Town Hall. It can be upgraded to power defenses and allow players to spawn, to provide scout intel and to be impossible to completely destroy from the outside. It also acts like a Garrisoned House. Construction Vehicle.png Delete.png
Relic Base Relic Base outside view.jpg 200 Basic Materials.png A stone structure and static building, with a spawn point and stockpile. Construction Vehicle.png Delete.png
Keep Keep screenshot1.png 300 Basic Materials.png A strong circular stone structure and static building, with a spawn point and stockpile. Construction Vehicle.png Delete.png
Frontier Base Barracks.png 150 Basic Materials.png A special Forward Base that can only be build near a region border that's adjacent to friendly territory. Hammer.png Check.png
Bunker Base (Tier 1) BunkerBaseIcon.png 300 Basic Materials.png A Bunker variant of the Forward Base. Built with CV by upgrading a bunker. Construction Vehicle.png Check.png
Bunker Base (Tier 2) BunkerBaseT2Icon.png 100 Basic Materials.png Upgraded version of the Bunker Base (Tier 1). Construction Vehicle.png Delete.png
Bunker Base (Tier 3) BunkerBaseT3Icon.png 50 Concrete Materials Icon.png Upgraded version of the Bunker Base (Tier 2). Construction Vehicle.png Delete.png
Border Base Foxhole-Border-Base.png N/A A special base that spawns near Frontier borders, designed to help an invading force gain a foothold into a region. press E Delete.png


Storage

Name Image Cost Description Built with Destroyed by HMG?
Storage Box StorageDay.png 25 Basic Materials.png A 15 slot storage container. Hammer.png Check.png
Resource Container ResourceContainerIcon.png 50 Basic Materials.png Used for storing a large quantity of raw resources for long distance transport. ConstructionYardIcon.png Check.png
Shipping Container Shipping Container Structure Icon.png 100 Basic Materials.png Used for storing a large quantity of item crates for long distance transport. ConstructionYardIcon.png Check.png
Storage Depot Storage Depo.png 400 Basic Materials.png Stores crates and land vehicles that can then be pulled out later when needed Construction Vehicle.png Delete.png
Seaport Seaport Front.png 400 Basic Materials.png Stores crates and vehicles that can then be pulled out later when needed Construction Vehicle.png Delete.png


Defenses

Name Image Cost Description Built with Destroyed by HMG?
Watch Tower WatchTowerDay.png 60 Basic Materials.png Spots threats in accordance with Map Intelligence. Hammer.png Check.png
Foxhole FoxholeDay.png 50 Basic Materials.png Basic defensive structure able to shoot enemies. Hammer.png Check.png
Gun Turret Anti-tank-turret.png 100 Basic Materials.png Anti-armor turret used to fortify against heavy vehicles. Hammer.png Delete.png
14.5 Anti Infantry Flak Gun Anti Infantry Flak Gun Structure Icon.png 75 Basic Materials.png A mannable defense that uses 14.5mm magazines. Can be placed on the ground or on a Trench Emplacement. Built at the Construction Yard. ConstructionYardIcon.png Check.png
68mm Anti-Tank Cannon Anti-Tank Cannon Structure Icon.png 150 Basic Materials.png A mannable defense that uses 68mm shells. Can be placed on the ground or on a Trench Emplacement. Built at the Construction Yard. ConstructionYardIcon.png Check.png
Howitzer Howitzer kit.png 150 Basic Materials.png Powerful stationary defense with long range and large splash damage radius. Construction Vehicle.png Check.png
Garrisoned House Icon Garrisoned House.png 150 Basic Materials.png An abandoned building in the world that has been fortified and garrisoned. can be upgarded to tiers two and

three at the cost of 120 bmat each, note that tier three has a AT rifle that will attack enemy vehicle's.

Construction Vehicle.png Delete.png
Emplacement House Emplacement House screenshot1.png 200 Basic Materials.png A static World Structure in certain towns where an upgrade allows you to use a fixed mortar. Construction Vehicle.png Delete.png
Coastal Gun Coastal Gun showcase image.jpg 200 Basic Materials.png A long range coastal defense that fires at enemy ships Hammer.png Delete.png
Observation Tower Observation Tower.png 200 Basic Materials.png A tall building that spots threats in accordance with Map Intelligence. Construction Vehicle.png Delete.png


Bunker Defenses

Name Image Cost Description Built with Destroyed by HMG?
Rifle Garrison (Tier 1) BunkerT1RifleGarrisonIcon.png 50 Basic Materials.png An entrenched bunker manned by stationed troops armed with Rifles. Hammer.png Check.png
Rifle Garrison (Tier 2) BunkerT2RifleGarrisonIcon.png 75 Basic Materials.png Upgraded version of the Rifle Garrison Hammer.png Delete.png
Rifle Garrison (Tier 3) BunkerT3RifleGarrisonIcon.png 30 Concrete Materials Icon.png Upgraded version of the Rifle Garrison Hammer.png Delete.png
Machine Gun Garrison (Tier 1) BunkerT1MGGarrisonIcon.png 75 Basic Materials.png An entrenched Machine Gun emplacement manned by stationed troops. Hammer.png Check.png
Machine Gun Garrison (Tier 2) BunkerT2MGGarrisonIcon.png 100 Basic Materials.png Upgraded version of the Machine Gun Garrison Hammer.png Delete.png
Machine Gun Garrison (Tier 3) BunkerT3MGGarrisonIcon.png 30 Concrete Materials Icon.png Upgraded version of the Machine Gun Garrison Hammer.png Delete.png
AT Gun Garrison (Tier 2) BunkerT2ATGunIcon.png 150 Basic Materials.png An entrenched AT gun manned by stationed troops. Hammer.png Delete.png
AT Gun Garrison (Tier 3) BunkerT3ATGunIcon.png 40 Concrete Materials Icon.png Upgraded version of the AT Gun Garrison Hammer.png Delete.png
Howitzer Garrison (Tier 3) BunkerT3ArtilleryGarrisonIcon.png 40 Concrete Materials Icon.png An entrenched Howitzer emplacement manned by station troops. Hammer.png Delete.png
Storm Cannon StormCannonIcon.png 400 Concrete Materials Icon.png A heavy fixed position artillery that can release devastating firepower on distant enemy targets. Requires 3 by 3 bunker complex to be build. Hammer.png Delete.png


Protective Structures

Name Image Cost Description Built with Destroyed by HMG?
Barbed Wire BarbedWireDay.png 20 Basic Materials.png Used to slow down enemy infantry movement. Immune to all weapons. Can be dismantled with a Wrench. Hammer.png Delete.png
Sandbags Sandbags.png 10 Basic Materials.png A defensive wall that hinders enemy movement and provides cover during combat. Hammer.png Delete.png
Sandbag Cover (Corner) SandbagHalfCornerIcon.png 10 Basic Materials.png A defensive wall that hinders enemy movement and provides cover during combat. Hammer.png Delete.png
Sandbag Wall Sandbags.png 30 Basic Materials.png A taller and heavier version of the Sandbags or Sandbag Cover (Corner). Hammer.png Delete.png
Wall (Tier 1) Wall-T1Icon.png 15 Basic Materials.png A basic barrier that is used to prevent passage through an area. Hammer.png Delete.png
Wall (Tier 2) Wall-T2Icon.png 30 Basic Materials.png A metal upgrade of the Chain Link Fence that vastly increases durability. Hammer.png Delete.png
Wall (Tier 3) Wall-T3Icon.png 25 Concrete Materials Icon.png A durable concrete upgrade to the Reinforced Wall with very high health. Hammer.png Delete.png
Gate (Tier 1) Gate-T1Icon.png 25 Basic Materials.png A gate that provides access to a walled off area. Construction Vehicle.png Check.png
Gate (Tier 2) Gate-T2Icon.png 50 Basic Materials.png A gate that provides access to a walled off area. Upgraded version of Gate (Tier 1). Construction Vehicle.png Delete.png
Gate (Tier 3) Gate-T3Icon.png 30 Refined Materials.png A gate that provides access to a walled off area. Upgraded version of Gate (Tier 2). Construction Vehicle.png Delete.png
Tank Trap TankTrap.png 25 Basic Materials.png An anti-tank obstacle that prevents vehicle access to an area. Can be dismantled with a Wrench. Hammer.png Delete.png

Trenches

Name Image Cost Description Built with Destroyed by HMG?
Trench (Tier 1) TrenchT1Icon.png 75 ShovelIcon.png A neutral structure that serves as the basic building block of any trench system. Can be run over with every vehicle etc staff car, motorbike and ambulance. ShovelIcon.png Delete.png
Trench (Tier 2) TrenchT2Icon.png 30 Basic Materials.png Upgraded version of Trench (Tier 1). Can be run over by heavy vehicles such as tanks. Hammer.png Delete.png
Trench (Tier 3) TrenchT3Icon.png 20 Concrete Materials Icon.png Upgraded version of Trench (Tier 2). Hammer.png Delete.png
Trench Connector (Tier 1) TrenchConnectorT1Icon.png 112 ShovelIcon.png A dynamic trench piece that can connect two individual entrenchments within a trench system. Counted as two structures for purposes of decay. Can be run over by any motorized vehicle. ShovelIcon.png Delete.png
Trench Connector (Tier 2) TrenchConnectorT2Icon.png 75 Basic Materials.png Upgraded version of the Trench Connector (Tier 1). Can be run over by heavy-vehicles such as tanks Hammer.png Delete.png
Trench Connector (Tier 3) TrenchConnectorT3Icon.png 30 Concrete Materials Icon.png Upgraded version of the Trench Connector (Tier 2). Hammer.png Delete.png
Trench Emplacement (Tier 1) TrenchEmplacementT1Icon.png 75 ShovelIcon.png A hexagonal trench-piece capable of housing a single emplacement structure. ShovelIcon.png Delete.png
Trench Emplacement (Tier 2) TrenchEmplacementT2Icon.png 50 Basic Materials.png Upgraded version of the Trench Emplacement (Tier 1). Hammer.png Delete.png
Trench Emplacement (Tier 3) TrenchEmplacementT3Icon.png 20Concrete Materials Icon.png Upgraded version of the Trench Emplacement (Tier 2). Hammer.png Delete.png


Bunkers

Name Image Cost Description Built with Destroyed by HMG?
Bunker (Tier 1) BunkerT1Icon.png 75 ShovelIcon.png A rectangular structure partly in the ground built with a shovel. Possess many upgrade options. ShovelIcon.png Check.png
Bunker (Tier 2) BunkerT2Icon.png 75 Basic Materials.png Upgraded version of Bunker (Tier 1). Hammer.png Delete.png
Bunker (Tier 3) BunkerT3Icon.png 30 Concrete Materials Icon.png Upgraded version of Bunker (Tier 2) Hammer.png Delete.png
Bunker Corner (Tier 1) BunkerCornerT1Icon.png 75 ShovelIcon.png A somewhat triangular version of Bunker (Tier 1) ShovelIcon.png Check.png
Bunker Corner (Tier 2) BunkerCornerT2Icon.png 75 Basic Materials.png Upgraded version of Bunker Corner (Tier 1). Hammer.png Delete.png
Bunker Corner (Tier 3) BunkerCornerT3Icon.png 30 Concrete Materials Icon.png Upgraded version of Bunker Corner (Tier 2). Hammer.png Delete.png


Production Structures

Structure Image Cost Description Built with Destroyed by HMG?
Garage Img Vehicle Factory.png 400 Basic Materials.png Allows production and repair of land vehicles and artillery Construction Vehicle.png Delete.png
Construction Yard ConstructionYardIcon.png 400 Basic Materials.png Allows the building of Shipping Containers, Resource Containers and Concrete Mixers. Construction Vehicle.png Delete.png
Shipyard Img Shipyard.png 400 Basic Materials.png Allows production and docking of naval vehicles Construction Vehicle.png Delete.png
Refinery Refinery.png 400 Basic Materials.png Refines Salvage, Components, and Sulfur into materials Construction Vehicle.png Delete.png
Factory Factory.png 400 Basic Materials.png Produces weapons, utility items, and medical supplies Construction Vehicle.png Delete.png
Mass Production Factory Devstream Mass production factory.PNG 400 Basic Materials.png Mass-produces both Factory and Garage items Construction Vehicle.png Delete.png
Concrete Mixer CementMixerIcon.png 75 Refined Materials.png converts Components into Concrete Materials that can be used to build heavily fortified structures. ConstructionYardIcon.png Check.png
Hospital HospitalIcon.png 400 Basic Materials.png Can convert critically wounded soldiers into Soldier Supplies Construction Vehicle.png Delete.png
Field Hospital FieldHospitalIcon.png 200 Basic Materials.png Can be used to convert critically wounded soldiers into Soldier Supplies. Hammer.png Check.png
Salvage Mine ScrapMineIcon.png 200 Basic Materials.png Produces Salvage with the consumption of inserted Diesel and Petrol Construction Vehicle.png Delete.png
Sulfur Mine Icon SulfurMine.png 200 Basic Materials.png Produces Sulfur with the consumption of inserted Diesel and Petrol Construction Vehicle.png Delete.png
Component Mine IconComponentMine.png 200 Basic Materials.png Produces Components with the consumption of inserted Diesel and Petrol Construction Vehicle.png Delete.png
Oil Well IconOilWellMine.png 200 Basic Materials.png Produces Crude Oil with the consumption of inserted Diesel and Petrol Construction Vehicle.png Delete.png


Bridges

Structure Image Cost Description Built with Destroyed by HMG?
Stone Bridge Brige.png 300 Basic Materials.png Allows troops and vehicles to cross rivers. Hammer.png Delete.png
Wooden Bridge Wooden Bridge.jpg 150 Basic Materials.png Allows infantry to cross rivers. Hammer.png Delete.png
Wooden Drawbridge Wooden Drawbridge.png 150 Basic Materials.png Allows infantry to cross rivers when lowered; allows water vehicles to pass under when raised. Hammer.png Delete.png
Double Bridge Double Bridge.png 300 Basic Materials.png Allows troops and vehicles to cross rivers. Hammer.png Delete.png
Two Tier Bridge Two Tier Bridge.png 300 Basic Materials.png Allows troops and vehicles to cross rivers. Hammer.png Delete.png
Long Bridge Long Bridge.png 350 Basic Materials.png Allows troops and vehicles to cross rivers. Hammer.png Delete.png


Other

Structure Image Cost Description Built with Destroyed by HMG?
Sign Post SignpostIcon.png 25 Basic Materials.png Allows players to leave messages behind in the world and can be up/down voted, which will increase/decrease their lifespans. Hammer.png Delete.png
Vehicle Crate Production Parts Structure Icon.png N/A Large crate containing 3 vehicles of a given type. Produced at the Mass Production Factory. MapIconMassProductionFactory.png Check.png
Rocket Launch Site Rocket Launch Site Screenshot1.png 200 Refined Materials.png A world structure that allows a group of players to launch a Ballistic Rocket to destroy players, vehicles and structures within an area. Construction Vehicle.png Delete.png
Stationary Crane Stationary Crane ingame.JPG 100 Basic Materials.png A world structure that can be used for moving shippables around, similar to the mobile Crane. Construction Vehicle.png Delete.png


See Also