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Les Structures à travers le monde sont soit construites soit réparées par les joueurs. Chaque structure a un coût différent en ressource selon sa résistance et son utilité. Les Structures ne prennent pas de dégâts des tirs d'armes légères et seul quelques-unes prennent des dégâts des tirs de mitrailleuses, il vous faut des explosifs lourds pour détruire la plupart des structures.

Points de Spawn[]


Stockage[]

Name Image Description Built with Cost Map Icon Special Properties
Storage Box
StorageDay.png
A storage container with 15 slots. Hammer.png 25 Basic Materials.png can be damaged by 12.7mm machine gunscan be run over and destroyed by APCs, Half-Tracks, Tanks (not tankette).
Resource Container
ResourceContainerIcon.png
Used for storing a large quantity of raw resources for long distance transport. ConstructionYardIcon.png 50 Basic Materials.png can be damaged by 12.7mm machine guns
Shipping Container
Shipping Container Structure Icon.png
Used for storing a large quantity of item crates for long distance transport. ConstructionYardIcon.png 100 Basic Materials.png can be damaged by 12.7mm machine guns
Storage Depot
Storage Depot.jpg
A world structure that stores item crates, land vehicles, and shippable structures. Construction Vehicle.png 400 Basic Materials.png MapIconStorageFacility.png
Seaport
Seaport Front.png
A world structure that stores item crates, vehicles, and shippable structures. Construction Vehicle.png 400 Basic Materials.png MapIconSeaport.png
Ammunition Room
BunkerT3AmmoRoomIcon.png
A Tier 3 Bunker room designed to hold large amount of artillery shells. Shell crates can be submitted in it. Hammer.png 10 Concrete Materials Icon.png
Shippable Crate
Production Parts Structure Icon.png
Large crate containing multiple packed vehicles or structures of a given type. Produced at the Mass Production Factory. MapIconMassProductionFactory.png can be damaged by 12.7mm machine guns
Barbed Wire Pallet
Barbed Wire Pallet Structure Icon.png
Used for the construction of frontline defenses. ConstructionYardIcon.png 100 Basic Materials.png can be damaged by 12.7mm machine guns
Small Shipping Container
Small Shipping Container Structure Icon.png
Used for storing a large quantity of item crates for long distance transport. ConstructionYardIcon.png 100 Basic Materials.png can be damaged by 12.7mm machine guns
Sandbag Pallet
Sandbags Pallet Structure Icon.png
Used for the construction of frontline defenses. ConstructionYardIcon.png 100 Basic Materials.png can be damaged by 12.7mm machine guns
Metal Beam Pallet
Metal Beam Pallet Structure Icon.png
Used for the construction of frontline defenses. ConstructionYardIcon.png 100 Basic Materials.png can be damaged by 12.7mm machine guns


Défenses[]


Défenses de Bunker[]


Structures Protective[]

Name Image Description Built with Cost Map Icon Special Properties
Sandbag Cover
Sandbags.png
A defensive wall that hinders enemy movement and provides cover during combat. SandbagsMaterial.png 3 SandbagsMaterial.png can be run over and destroyed by vehicles bigger than a motorcycle.
Sandbag Wall
Sandbags.png
A taller and heavier version of the Sandbags. SandbagsMaterial.png 3 SandbagsMaterial.png can be run over and destroyed by vehicles bigger than a motorcycle.
Tank Trap
TankTrap.png
An anti-tank obstacle that prevents vehicle access to an area. Can be dismantled with a Wrench. MetalBeamMaterial.png 3 MetalBeamMaterial.png can be dismantled with a wrench or Hydra's Whisper
Barbed Wire
BarbedWireStructureIcon.png
Used to slow down enemy infantry movement. Immune to all weapons. Can be dismantled with a Wrench. BarbedWireMaterial.png 3 BarbedWireMaterial.png can be dismantled with a wrench or Hydra's Whisper
Gate (Tier 1)
Gate-T1Icon.png
A gate that provides access to a walled off area. Construction Vehicle.png 25 Basic Materials.png can be damaged by 12.7mm machine guns
Gate (Tier 2)
Gate-T2Icon.png
A gate that provides access to a walled off area. Upgraded version of Gate (Tier 1). Construction Vehicle.png 50 Basic Materials.png
Gate (Tier 3)
Gate-T3Icon.png
A gate that provides access to a walled off area. Upgraded version of Gate (Tier 2). Construction Vehicle.png 30 Refined Materials.png
Wall (Tier 1)
Wall-T1Icon.png
A basic barrier that is used to prevent passage through an area. Hammer.png 15 Basic Materials.png can be damaged by 12.7mm machine gunscan be run over and destroyed by vehicles bigger than a motorcycle.
Wall (Tier 2)
Wall-T2Icon.png
A metal upgrade of the Tier 1 Wall that vastly increases durability. Hammer.png 30 Basic Materials.png
Wall (Tier 3)
Wall-T3Icon.png
A durable concrete upgrade to the Tier 2 Wall with very high health. Hammer.png 25 Concrete Materials Icon.png
Barbed Wire Fence
BarbedWireFenceIcon.png
Used to prevent enemy infantry movement. Immune to firearms. Can be dismantled with a Wrench. BarbedWireMaterial.png 3 BarbedWireMaterial.png can be dismantled with a wrench or Hydra's Whispercan be run over and destroyed by APCs, Half-Tracks, Tanks (not tankette).
Dug Foxhole
PvpFoxholeItemIcon.png
A hole dug into the ground to provide infantry with makeshift cover from enemy fire. ShovelIcon.png 19 ShovelIcon.png
Trench (Tier 1)
TrenchT1Icon.png
A neutral structure that serves as the basic building block of any trench system. ShovelIcon.png 75 ShovelIcon.png
Trench (Tier 2)
TrenchT2Icon.png
Upgraded version of Trench (Tier 1). Hammer.png 30 Basic Materials.png
Trench (Tier 3)
TrenchT3Icon.png
Upgraded version of Trench (Tier 2). Hammer.png 20 Concrete Materials Icon.png
Trench Connector (Tier 1)
TrenchConnectorT1Icon.png
A dynamic trench piece that can connect two individual entrenchments within a trench system. Counted as two structures for purposes of decay. ShovelIcon.png 115 ShovelIcon.png
Trench Connector (Tier 2)
TrenchConnectorT2Icon.png
Upgraded version of the Trench Connector (Tier 1). Hammer.png 75 Basic Materials.png
Trench Connector (Tier 3)
TrenchConnectorT3Icon.png
Upgraded version of the Trench Connector (Tier 2). Hammer.png 30 Concrete Materials Icon.png
Trench Emplacement (Tier 1)
TrenchEmplacementT1Icon.png
A hexagonal trench-piece capable of housing a single Emplacement. ShovelIcon.png 75 ShovelIcon.png
Trench Emplacement (Tier 2)
TrenchEmplacementT2Icon.png
Upgraded version of the Trench Emplacement (Tier 1). Hammer.png 50 Basic Materials.png
Trench Emplacement (Tier 3)
TrenchEmplacementT3Icon.png
Upgraded version of the Trench Emplacement (Tier 2). Hammer.png 20 Concrete Materials Icon.png
Bunker (Tier 1)
BunkerT1Icon.png
A square structure partly in the ground built with a shovel. Possess many upgrade options. ShovelIcon.png 75 ShovelIcon.png can be damaged by 12.7mm machine guns
Bunker (Tier 2)
BunkerT2Icon.png
Upgraded version of Bunker (Tier 1). Hammer.png 75 Basic Materials.png
Bunker (Tier 3)
BunkerT3Icon.png
Upgraded version of Bunker (Tier 2). Hammer.png 30 Concrete Materials Icon.png
Bunker Corner (Tier 1)
BunkerCornerT1Icon.png
A somewhat triangular version of Bunker (Tier 1). ShovelIcon.png 75 ShovelIcon.png can be damaged by 12.7mm machine guns
Bunker Corner (Tier 2)
BunkerCornerT2Icon.png
Upgraded version of Bunker Corner (Tier 1). Hammer.png 75 Basic Materials.png
Bunker Corner (Tier 3)
BunkerCornerT3Icon.png
Upgraded version of Bunker Corner (Tier 2). Hammer.png 30 Concrete Materials Icon.png
Bunker Ramp (Tier 1)
BunkerT1RampIcon.png
A bunker modification that provides access into a bunker segment. Upgraded from a Square Bunker. Hammer.png 50 Basic Materials.png can be damaged by 12.7mm machine guns
Bunker Ramp (Tier 2)
FortT2RampIcon.png
Upgraded version of Bunker Ramp (Tier 1). Hammer.png 50 Basic Materials.png
Bunker Ramp (Tier 3)
FortT3RampIcon.png
Upgraded version of Bunker Ramp (Tier 2). Hammer.png 20 Concrete Materials Icon.png

Tranchées[]

Name Image Description Built with Cost Map Icon Special Properties
Trench (Tier 1)
TrenchT1Icon.png
A neutral structure that serves as the basic building block of any trench system. ShovelIcon.png 75 ShovelIcon.png
Trench (Tier 2)
TrenchT2Icon.png
Upgraded version of Trench (Tier 1). Hammer.png 30 Basic Materials.png
Trench (Tier 3)
TrenchT3Icon.png
Upgraded version of Trench (Tier 2). Hammer.png 20 Concrete Materials Icon.png
Trench Connector (Tier 1)
TrenchConnectorT1Icon.png
A dynamic trench piece that can connect two individual entrenchments within a trench system. Counted as two structures for purposes of decay. ShovelIcon.png 115 ShovelIcon.png
Trench Connector (Tier 2)
TrenchConnectorT2Icon.png
Upgraded version of the Trench Connector (Tier 1). Hammer.png 75 Basic Materials.png
Trench Connector (Tier 3)
TrenchConnectorT3Icon.png
Upgraded version of the Trench Connector (Tier 2). Hammer.png 30 Concrete Materials Icon.png
Trench Emplacement (Tier 1)
TrenchEmplacementT1Icon.png
A hexagonal trench-piece capable of housing a single Emplacement. ShovelIcon.png 75 ShovelIcon.png
Trench Emplacement (Tier 2)
TrenchEmplacementT2Icon.png
Upgraded version of the Trench Emplacement (Tier 1). Hammer.png 50 Basic Materials.png
Trench Emplacement (Tier 3)
TrenchEmplacementT3Icon.png
Upgraded version of the Trench Emplacement (Tier 2). Hammer.png 20 Concrete Materials Icon.png


Bunkers[]

Name Image Description Built with Cost Map Icon Special Properties
Bunker (Tier 1)
BunkerT1Icon.png
A square structure partly in the ground built with a shovel. Possess many upgrade options. ShovelIcon.png 75 ShovelIcon.png can be damaged by 12.7mm machine guns
Bunker (Tier 2)
BunkerT2Icon.png
Upgraded version of Bunker (Tier 1). Hammer.png 75 Basic Materials.png
Bunker (Tier 3)
BunkerT3Icon.png
Upgraded version of Bunker (Tier 2). Hammer.png 30 Concrete Materials Icon.png
Bunker Corner (Tier 1)
BunkerCornerT1Icon.png
A somewhat triangular version of Bunker (Tier 1). ShovelIcon.png 75 ShovelIcon.png can be damaged by 12.7mm machine guns
Bunker Corner (Tier 2)
BunkerCornerT2Icon.png
Upgraded version of Bunker Corner (Tier 1). Hammer.png 75 Basic Materials.png
Bunker Corner (Tier 3)
BunkerCornerT3Icon.png
Upgraded version of Bunker Corner (Tier 2). Hammer.png 30 Concrete Materials Icon.png


Structures de Production[]


Structures de Ressource[]

Name Image Description Built with Cost Map Icon Special Properties
Salvage Field
Salvage Field with harvester.png
Spawns Salvage nodes that can be harvested. Hammer.png MapIconScrap.png
Component Field
Components Field.png
Spawns Components nodes that can be harvested. Hammer.png MapIconComponents.png
Sulfur Field
Sulfur Field.jpg
Spawns Sulfur nodes that can be harvested. Hammer.png MapIconSulfur.png


Ponts[]

Name Image Description Built with Cost Map Icon Special Properties
Wooden Bridge
Wooden Bridge.jpg
Allows troops and small Vehicles to cross rivers. Hammer.png 150 Basic Materials.png
Stone Bridge
Brige.png
Allows troops and Vehicles to cross rivers. Hammer.png 300 Basic Materials.png
Wooden Drawbridge
Wooden Drawbridge.png
Allows troops and Vehicles to cross rivers while opening to allow passage to ships. Hammer.png 150 Basic Materials.png
Reinforced Drawbridge
Reinforced Drawbridge.png
Allows troops and Vehicles to cross rivers while opening to allow passage to ships. Hammer.png 300 Basic Materials.png
Two Tier Bridge
Two Tier Bridge.png
Allows troops and Vehicles to cross rivers while opening to allow passage to ships. Troops can cross even when the bridge is destroyed. Hammer.png 300 Basic Materials.png
Double Bridge
Double Bridge.png
Allows troops and Vehicles to cross rivers while opening to allow passage to ships. Hammer.png 300 Basic Materials.png
Long Bridge
Long Bridge.png
Allows troops and Vehicles to cross rivers while opening to allow passage to ships. Hammer.png 350 Basic Materials.png
Field Bridge
Field Bridge.png
A makeshift bridge for transporting light equipment over a short distance. Takes damage when vehicles drive across. MetalBeamMaterial.png 5 MetalBeamMaterial.png can be run over and destroyed by any ship or amphibious vehicle moving on water.

Autres[]

Structure Image Coût Description Construit avec Détruit par HMG?
Sign Post SignpostIcon.png 25 Basic Materials.png Permet aux joueurs de laisser des messages dans le monde, pour lesquels vous pouvez voter pour/contre pour augmenter/réduire leur durée de vie. Hammer.png Delete.png
Tripied Déployé TripodItemIcon.png N/A Vous permet d'installer et d'utiliser une arme sur trépied. MapIconFactory.png Check.png
Feu de camp FirePitIcon.png 35 Basic Materials.png Réchauffe les soldats et véhicules à proximité. Empêche de mourir de froid. Hammer.png Check.png
Caisse de véhicules Production Parts Structure Icon.png N/A Grande caisse contenant 3 véhicules d'un type donné. Produit à la Mass Production Factory. MapIconMassProductionFactory.png Check.png
Site de Lancement de Missile Rocket Launch Site Screenshot1.png 200 Refined Materials.png Un structure du monde qui permet à un groupe de joueurs de lancer un Missile Balistique pour détruire les joueurs, véhicules et structures dans une zone. Construction Vehicle.png Delete.png
Grue Stationnaire Stationary Crane ingame.JPG 100 Basic Materials.png Une structure du monde qui peut être utilisée pour déplacer des structures livrables, comme la Grue mobile. Construction Vehicle.png Delete.png


Voir Aussi[]

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