Structures

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Structures around the world are either built or repaired by players. Each structure has different resource cost depending on its structural strength or usefulness. Structures do not take damage from small arms fire and only a few take damage from heavy machine guns, you require heavy explosives to destroy most structures.

Spawn[edit | edit source]

Name Image Cost Description Built with Destroyed by HMG?
Keep
Keep screenshot1.png


300 Basic Materials.png A strong circular stone structure and static building, with a spawn point and stockpile.


Construction Vehicle.png Delete.png



Border Base
Foxhole-Border-Base.png


N/A A special base that spawns near Frontier borders, designed to help an invading force gain a foothold into a region.


press E Delete.png



Bunker Base (Tier 1)
BunkerBaseIcon.png


300 Basic Materials.png A Bunker variant of the Forward Base. Built with CV by upgrading a bunker.


Construction Vehicle.png Check.png


Bunker Base (Tier 2)
BunkerBaseT2Icon.png


100 Basic Materials.png Upgraded version of the Bunker Base (Tier 1).


Construction Vehicle.png Delete.png


Bunker Base (Tier 3)
BunkerBaseT3Icon.png


50 Concrete Materials Icon.png Upgraded version of the Bunker Base (Tier 2).


Construction Vehicle.png Delete.png



Encampment
Encampment Icon.png


300 Basic Materials.png Non-armored Forward Base for spawning.


Construction Vehicle.png Check.png


Field Base
Icon Field Base.png


100 Basic Materials.png Upgraded version of the Encampment.


Construction Vehicle.png Delete.png


Outpost
Outpost.png


100 Basic Materials.png Upgraded version of the Field Base.


Construction Vehicle.png Delete.png



Relic Base
Relic Base interior.jpg


200-400 Basic Materials.png A stone structure and static building, with a spawn point and stockpile.


Construction Vehicle.png Delete.png



Garrison Camp
T1TownHall.jpg


300 Basic Materials.png A weak static base that acts as a spawn point and stockpile.


Construction Vehicle.png Check.png


Garrison Base
Townhall.jpg


200 Basic Materials.png An upgrade from the Garrison Camp, a sturdy static base that acts as a spawn point and stockpile.


Construction Vehicle.png Delete.png


Town Hall
ScreenshotTownHall.png


200 Basic Materials.png An upgrade from the Garrison Base, a reinforced static base that acts as a spawn point and stockpile. The final tier of Garrison Base. In victory towns, these are referred to as "Civic Centers".


Construction Vehicle.png Delete.png



Safe House
Safe house screenshot front view 1.png


250 Basic Materials.png A static building that acts as a secondary stockpile for a town's defenders, independent of the Town Hall. It can be upgraded to power defenses and allow players to spawn, to provide map intel and to be impossible to completely destroy from the outside. It also acts like a Garrisoned House.


Construction Vehicle.png Delete.png



Deployed Landing Ship
FH-Landing-Ship-Deployed.png


N/A A deployed landingship that acts as a Forward Base.


Landing Ship Delete.png



Storage[edit | edit source]

Name Image Cost Description Built with Destroyed by HMG?
Storage Box
StorageDay.png


25 Basic Materials.png A 15 slot storage container.


Hammer.png Check.png



Resource Container
ResourceContainerIcon.png


50 Basic Materials.png Used for storing a large quantity of raw resources for long distance transport.


ConstructionYardIcon.png Check.png



Shipping Container
Shipping Container Structure Icon.png


100 Basic Materials.png Used for storing a large quantity of item crates for long distance transport.


ConstructionYardIcon.png Check.png



Storage Depot
Storage Depo.png


400 Basic Materials.png Stores crates and land vehicles that can then be pulled out later when needed.


Construction Vehicle.png Delete.png



Seaport
Seaport diagonal.jpg


400 Basic Materials.png Stores crates and vehicles that can then be pulled out later when needed.


Construction Vehicle.png Delete.png



Ammo Room
BunkerT3AmmoRoomIcon.png


10 Concrete Materials Icon.png A Tier 3 Bunker room designed to hold large amount of artillery shells. Shell crates can be submitted in it.


Hammer.png Delete.png



Defenses[edit | edit source]

Name Image Cost Description Built with Destroyed by HMG?
Gun Turret
Anti-tank-turret.png


100 Basic Materials.png Anti-armor turret used to fortify against heavy vehicles.


Hammer.png Delete.png



Manned Foxhole
FoxholeDay.png


50 Basic Materials.png Basic defensive structure able to shoot enemies.


Hammer.png Check.png



Watch Tower
WatchTowerDay.png


60 Basic Materials.png Spots threats in accordance with Map Intelligence.


Hammer.png Check.png



Coastal Gun
Coastal Gun showcase image.jpg


200 Basic Materials.png A long range coastal defense that fires at enemy ships .


Hammer.png Delete.png



14.5mm Anti Infantry Flak Gun
Anti Infantry Flak Gun Structure Icon.png


75 Basic Materials.png A mannable defense that uses 14.5mm magazines. Can be placed on the ground or on a Trench Emplacement. Built at the Construction Yard.


ConstructionYardIcon.png Check.png



68mm Anti-Tank Cannon
Anti-Tank Cannon Structure Icon.png


150 Basic Materials.png A mannable defense that uses 68mm shells. Can be placed on the ground or on a Trench Emplacement. Built at the Construction Yard.


ConstructionYardIcon.png Check.png



Garrisoned House
Icon Garrisoned House.png


150 Basic Materials.png An abandoned building in the world that has been fortified and garrisoned. can be upgarded to tiers two and three at the cost of 120 bmat each, note that tier three has a AT rifle that will attack enemy vehicles.


Construction Vehicle.png Delete.png



Emplacement House
Emplacement House screenshot1.png


200 Basic Materials.png A static World Structure in certain towns where an upgrade allows you to use a fixed mortar.


Construction Vehicle.png Delete.png



Observation Tower
Observation Tower.png


200 Basic Materials.png


Hammer.png Delete.png



Huber Lariat 120mm
Huber Lariat 120mm Structure Icon.png


35 Refined Materials.png A warden long range light artillery cannon that uses 120mm shells. Can be placed on the ground or on a Trench Emplacement. Built at the Construction Yard.


ConstructionYardIcon.png Check.png



Huber Exalt 150mm
Huber Exalt 150mm Structure Icon.png


175 Refined Materials.png A warden long range heavy artillery cannon that uses 150mm shells. Can be placed on the ground or on a Trench Emplacement. Built at the Construction Yard.


ConstructionYardIcon.png Check.png


50-500 “Thunderbolt” Cannon
50-500 Thunderbolt Cannon Structure Icon.png


195 Refined Materials.png A colonial long range heavy artillery cannon that uses 150mm shells. Can be placed on the ground or on a Trench Emplacement. Built at the Construction Yard.


ConstructionYardIcon.png Check.png



Emplacement House
Emplacement House screenshot1.png


200 Basic Materials.png A static World Structure in certain towns where an upgrade allows you to use a fixed mortar.


Construction Vehicle.png Delete.png


Bunker Defenses[edit | edit source]

Name Image Cost Description Built with Destroyed by HMG?
Tier 1 Rifle Garrison
BunkerT1RifleGarrisonIcon.png


50 Basic Materials.png An entrenched bunker manned by stationed troops armed with Rifles.


Hammer.png Check.png


Tier 2 Rifle Garrison
BunkerT2RifleGarrisonIcon.png


75 Basic Materials.png Upgraded version of the Rifle Garrison (Tier 1)


Hammer.png Delete.png


Tier 3 Rifle Garrison
BunkerT3RifleGarrisonIcon.png


30 Concrete Materials Icon.png Upgraded version of the Rifle Garrison (Tier 2)


Hammer.png Delete.png



Tier 1 Machine Gun Garrison
BunkerT1MGGarrisonIcon.png


75 Basic Materials.png An entrenched Machine Gun emplacement manned by stationed troops.


Hammer.png Check.png


Tier 2 Machine Gun Garrison
BunkerT2MGGarrisonIcon.png


100 Basic Materials.png Upgraded version of the Machine Gun Garrison (Tier 1)


Hammer.png Delete.png


Tier 3 Machine Gun Garrison
BunkerT3MGGarrisonIcon.png


30 Concrete Materials Icon.png Upgraded version of the Machine Gun Garrison (Tier 2)


Hammer.png Delete.png



Tier 2 AT Gun Garrison
BunkerT2ATGunIcon.png


150 Basic Materials.png An entrenched AT gun manned by stationed troops.


Hammer.png Delete.png


Tier 3 AT Gun Garrison
BunkerT3ATGunIcon.png


40 Concrete Materials Icon.png Upgraded version of the AT Gun Garrison (Tier 2)


Hammer.png Delete.png



Howitzer Garrison
BunkerT3ArtilleryGarrisonIcon.png


40 Concrete Materials Icon.png An entrenched Howitzer emplacement manned by station troops.


Hammer.png Delete.png



Storm Cannon
StormCannonIcon.png


400 Concrete Materials Icon.png A heavy fixed position artillery that can release devastating firepower on distant enemy targets. Requires 3 by 3 bunker complex to be build.


Hammer.png Delete.png



Protective Structures[edit | edit source]

Name Image Cost Description Built with Destroyed by HMG?
Sandbags
Sandbags.png


10 Basic Materials.png A defensive wall that hinders enemy movement and provides cover during combat.


Hammer.png Delete.png


Sandbag Cover (Corner)
SandbagHalfCornerIcon.png


10 Basic Materials.png A defensive wall that hinders enemy movement and provides cover during combat.


Hammer.png Delete.png


Sandbag Wall
Sandbags.png


30 Basic Materials.png A taller and heavier version of the Sandbags or Sandbag Cover (Corner).


Hammer.png Delete.png



Tank Trap
TankTrap.png


25 Basic Materials.png An anti-tank obstacle that prevents vehicle access to an area. Can be dismantled with a Wrench.


Hammer.png Delete.png



Barbed Wire
BarbedWireDay.png


20 Basic Materials.png Used to slow down enemy infantry movement. Immune to all weapons. Can be dismantled with a Wrench.


Hammer.png Delete.png



Gate (Tier 1)
Gate-T1Icon.png


25 Basic Materials.png A gate that provides access to a walled off area.


Construction Vehicle.png Check.png


Gate (Tier 2)
Gate-T2Icon.png


50 Basic Materials.png A gate that provides access to a walled off area. Upgraded version of Gate (Tier 1).


Construction Vehicle.png Delete.png


Gate (Tier 3)
Gate-T3Icon.png


30 Refined Materials.png A gate that provides access to a walled off area. Upgraded version of Gate (Tier 2).


Construction Vehicle.png Delete.png



Wall (Tier 1)
Wall-T1Icon.png


15 Basic Materials.png A basic barrier that is used to prevent passage through an area.


Hammer.png Check.png


Wall (Tier 2)
Wall-T2Icon.png


30 Basic Materials.png A metal upgrade of the tier 1 Wall that vastly increases durability.


Hammer.png Delete.png


Wall (Tier 3)
Wall-T3Icon.png


25 Concrete Materials Icon.png A durable concrete upgrade to the tier 2 Wall with very high health.


Hammer.png Delete.png


Trenches[edit | edit source]

Name Image Cost Description Built with Destroyed by HMG?
Trench (Tier 1)
TrenchT1Icon.png


75 ShovelIcon.png hits A neutral structure that serves as the basic building block of any trench system. Can be run over with every vehicle except motorbike and ambulance.


ShovelIcon.png Delete.png


Trench (Tier 2)
TrenchT2Icon.png


30 Basic Materials.png Upgraded version of Trench (Tier 1). Can be run over by heavy vehicles such as tanks.


Hammer.png Delete.png


Trench (Tier 3)
TrenchT3Icon.png


20 Concrete Materials Icon.png Upgraded version of Trench (Tier 2).


ShovelIcon.png Delete.png


Trench connector (Tier 1)
TrenchConnectorT1Icon.png


112 ShovelIcon.png hits A dynamic trench piece that can connect two individual entrenchments within a trench system. Counted as two structures for purposes of decay. Can be run over by any motorized vehicle.


ShovelIcon.png Delete.png


Trench connector (Tier 2)
TrenchConnectorT2Icon.png


75 Basic Materials.png Upgraded version of the Trench Connector (Tier 1). Can be run over by heavy-vehicles such as tanks


Hammer.png Delete.png


Trench connector (Tier 3)
TrenchConnectorT3Icon.png


30 Concrete Materials Icon.png Upgraded version of the Trench Connector (Tier 2).


Hammer.png Delete.png


Trench Emplacement (Tier 1)
TrenchEmplacementT1Icon.png


75 ShovelIcon.png hits A hexagonal trench-piece capable of housing a single emplacement structure.


ShovelIcon.png Delete.png


Trench Emplacement (Tier 2)
TrenchEmplacementT2Icon.png


50 Basic Materials.png Upgraded version of the Trench Emplacement (Tier 1).


Hammer.png Delete.png


Trench Emplacement (Tier 3)
TrenchEmplacementT3Icon.png


20 Concrete Materials Icon.png Upgraded version of the Trench Emplacement (Tier 2).


Hammer.png Delete.png



Bunkers[edit | edit source]

Name Image Cost Description Built with Destroyed by HMG?
Bunker (Tier 1)
BunkerT1Icon.png


75 ShovelIcon.png hits A rectangular structure partly in the ground built with a shovel. Possess many upgrade options.


ShovelIcon.png Check.png


Bunker (Tier 2)
BunkerT2Icon.png


75 Basic Materials.png Upgraded version of Bunker (Tier 1).


Hammer.png Delete.png


Bunker (Tier 3)
BunkerT3Icon.png


30 Concrete Materials Icon.png Upgraded version of Bunker (Tier 2).


Hammer.png Delete.png



Bunker Corner (Tier 1)
BunkerCornerT1Icon.png


75 ShovelIcon.png hits A somewhat triangular version of Bunker (Tier 1)


ShovelIcon.png Check.png


Bunker Corner (Tier 2)
BunkerCornerT2Icon.png


75 Basic Materials.png Upgraded version of Bunker Corner (Tier 1).


Hammer.png Delete.png


Bunker Corner (Tier 3)
BunkerCornerT3Icon.png


30 Concrete Materials Icon.png Upgraded version of Bunker Corner (Tier 2).


Hammer.png Delete.png



Bunker Ramp
BunkerT1RampIcon.png


(tier 1 & 2): 50 Basic Materials.png

, (tier 3): 20 Concrete Materials Icon.png


Hammer.png



Production Structures[edit | edit source]

Name Image Cost Description Built with Destroyed by HMG?
Refinery
Refinery.png


400 Basic Materials.png Refines Salvage, Components, and Sulfur into materials


Construction Vehicle.png Delete.png



Mass Production Factory
Devstream Mass production factory.PNG


400 Basic Materials.png Mass-produces both Factory and Garage items.


Construction Vehicle.png Delete.png



Shipyard
Img Shipyard.png


400 Basic Materials.png Allows production and docking of naval vehicles.


Construction Vehicle.png Delete.png



Garage
Img Vehicle Factory.png


400 Basic Materials.png Allows production and repair of land vehicles and artillery


Construction Vehicle.png Delete.png



Factory
Factory.png


400 Basic Materials.png Produces weapons, utility items, and medical supplies.


Construction Vehicle.png Delete.png



Construction Yard
ConstructionYardIcon.png


400 Basic Materials.png Allows the building of shippables.


Construction Vehicle.png Delete.png



Hospital
HospitalIcon.png


400 Basic Materials.png Can convert critically wounded soldiers into Soldier Supplies.


Construction Vehicle.png Delete.png



Field Hospital
FieldHospitalIcon.png


200 Basic Materials.png Can be used to convert critically wounded soldiers into Soldier Supplies.


Hammer.png Check.png



Resource Structures[edit | edit source]

Name Image Cost Description Built with Destroyed by HMG?
Sulfur Mine
Icon SulfurMine.png


200 Basic Materials.png Produces Sulfur with the consumption of inserted Diesel and Petrol.


Construction Vehicle.png Delete.png



Component Mine
IconComponentMine.png


200 Basic Materials.png Produces Components with the consumption of inserted Diesel and Petrol.


Construction Vehicle.png Delete.png



Oil Well
IconOilWellMine.png


200 Basic Materials.png Produces Crude Oil with the consumption of inserted Diesel and Petrol.


Construction Vehicle.png Delete.png



Salvage Mine
ScrapMineIcon.png


200 Basic Materials.png Produces Salvage with the consumption of inserted Diesel and Petrol.


Construction Vehicle.png Delete.png



Bridges[edit | edit source]

Name Image Cost Description Built with Destroyed by HMG?
Wooden Bridge
Wooden Bridge.jpg


150 Basic Materials.png Allows troops and vehicles to cross rivers.


Hammer.png Delete.png


Stone Bridge
Brige.png


300 Basic Materials.png Allows troops and vehicles to cross rivers.


Hammer.png Delete.png


Wooden Drawbridge
Wooden Drawbridge.png


150 Basic Materials.png Allows troops and vehicles to cross rivers.


Hammer.png Delete.png


Reinforced Drawbridge
Reinforced Drawbridge.png


300 Basic Materials.png Allows troops and vehicles to cross rivers.


Hammer.png Delete.png


Two Tier Bridge
Two Tier Bridge.png


300 Basic Materials.png Allows troops and vehicles to cross rivers.


Hammer.png Delete.png


Double Bridge
Double Bridge.png


300 Basic Materials.png Allows troops and vehicles to cross rivers.


Hammer.png Delete.png


Long Bridge
Long Bridge.png


350 Basic Materials.png Allows troops and vehicles to cross rivers.


Hammer.png Delete.png


Other[edit | edit source]

Structure Image Cost Description Built with Destroyed by HMG?
Sign Post SignpostIcon.png 25 Basic Materials.png Allows players to leave messages behind in the world and can be up/down voted, which will increase/decrease their lifespans. Hammer.png Delete.png
Deployed Tripod TripodItemIcon.png N/A Allows you to install and use tripod mounted weapons. MapIconFactory.png Check.png
Fire Pit FirePitIcon.png 35 Basic Materials.png Warms up nearby soldiers and vehicles, preventing freeze. Hammer.png Check.png
Vehicle Crate Production Parts Structure Icon.png N/A Large crate containing 3 vehicles of a given type. Produced at the Mass Production Factory. MapIconMassProductionFactory.png Check.png
Rocket Launch Site Rocket Launch Site Screenshot1.png 200 Refined Materials.png A world structure that allows a group of players to launch a Ballistic Rocket to destroy players, vehicles and structures within an area. Construction Vehicle.png Delete.png
Stationary Crane Stationary Crane ingame.JPG 100 Basic Materials.png A world structure that can be used for moving shippables around, similar to the mobile Crane. Construction Vehicle.png Delete.png


See Also[edit | edit source]