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Revision as of 09:38, 18 September 2021

Description

Versioning

This article could contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 0.45.


This spreadsheet shows how many of X you need to destroy a particular structure.

For firearms, the number shown is the minimum amount of bullets needed when at closest range without missing. Outside of testing examples results may vary depending on range, rng of weapon damage and if the structure is being repaired. Many weapons and explosives listed below are not ideal to be used to destroy defenses, instead suited towards infantry and anti-vehicle.

Numbers marked as bold are the best weapons to use generally to destroy that structure, certain situations may require alternative weapons to be used however. Grey numbers are the worst weapons to deal with the structure. As a general rule you want a weapon capable of destroying the structure reasonably quickly at not too high a cost as well as minimum risk to yourself.

Red = Guns
Yellow = Explosives
Blue = Crew Served Weapons


Note:

Defenses

FoxholeDay Anti-tank-turret WatchTowerDay Rifle Pillbox Structure Icon Machine Gun Pillbox Structure Icon AT Pillbox Structure Icon Anti Infantry Flak Gun Structure Icon Anti-Tank Cannon Structure Icon Huber Lariat 120mm Structure Icon 50-500 Thunderbolt Cannon Structure Icon MapIconCoastalGun Icon Garrisoned House Icon Garrisoned House Icon Garrisoned House

Name

Foxhole Gun Turret Watch Tower Rifle Pillbox Machine Gun Pillbox AT Pillbox Machine Gun Emplacement

in trench / out

AT Gun Emplacement

in trench / out

Light Artillery

in trench / out

Heavy Artillery in trench / out Coastal Gun Garrison House

(Tier 1)*

Garrison House

(Tier 2)*

Garrison House

(Tier 3)*

Malone MK.2 MG Malone MG Icon 36 N/A 61 65 N/A N/A 1000 / 250 1000 / 250 720 / 125 1260/ 210 N/A N/A N/A N/A
KRN886-127 Gast MG Gast MG Icon 22 N/A 35 40 N/A N/A 630 / 160 630 / 160 440/75 775/130 N/A N/A N/A N/A
HV 12.7mm MG 127mm 16 N/A 30 34 N/A N/A 550 / 130 550 / 130 366 / 70 645 / 110 N/A N/A N/A N/A
HE Grenade HE Grenade 1.5 9.1 2.1 3 11.4 17 50 / 8.7 50 / 8.7 19 / 4.4 31 / 7.3 28.2 9.1 12 36.5
Mortar Shell Mortar Shell 1.4 8.4 1.2 1.5 7.5 11 30 / 13 30 / 13 13 / 3.5 18 / 4.8
RPG Shell RPG shell 1 3.1 1 1 4.8 7 15.2 / 3.8 18 / 3.8 7.5 / 2.4 13 / 4 16 3.1 7 16
Ignifist 30 Ignifist Icon 3.6 22 4 4.2 24.1 36.4 ? / 16 ? / 16 ? / 10 9
A.T.R.P.G. Shell ATRPG Shell 3 3.1 18.1 27 ? / 12 ? / 12 6
A.T.R.P.G. Indirect Shell ATRPG Indirect shell 2 11 2 2.2 13 19 34 / 8.5 35 / 8.5 19 / 4.2 25 / 7 4.5
Hydra's Whisper Hydra's Whisper Icon 1.4 2.5 2.1 1.6 2.6 3.9 ? / 6.1 ?/6.1 ?/? ?/3.1 3.1
Satchel Satchel Chrg 1 1 1 1 1 1 4 / 1 ?/1 2 / 1 2 / 1 1.3 1 1 1
30mm 30mm 1 6 2 1.3 6.6 9.5 30 / 7.5 30 / 7.5 10 / 2.5 17 / 4.2 17 6 7.2 22
40mm LightTank Ammo 1 3 1 1 4.4 6.4 14 / 3.3 14 / 3.3 7 / 1.7 11.5 / 2.8 14
68mm AT 68mm 2.2 5.6 1.5 2.7 15.9 23 29 / 10 29 / 10 5.4
120mm Howitzer Shell 1 1.4 6.5 11.5
150mm Artillery Shell 1 1 1 2.9 5.1
250mm 250mm 1 1 1 1 1 1 1-2 1
300mm LRArtilleryAmmoItemIcon 1 1 1 1 1 1

* Garrison Houses come in three sizes: small, medium, and large. Values above are for small ones. To get values for Medium and Large, add +25% and +50% respectively to each value.


Bunker Garrisons

All values for bunkers are for a single garrisoned bunker (100% structural integrity).

BunkerT1RifleGarrisonIcon BunkerT2RifleGarrisonIcon BunkerT3RifleGarrisonIcon BunkerT1MGGarrisonIcon BunkerT2MGGarrisonIcon BunkerT3MGGarrisonIcon BunkerT2ATGunIcon BunkerT3ATGunIcon ObservationBunkerT2Icon ObservationBunkerT3Icon BunkerT3ArtilleryGarrisonIcon Engine RoomIcon! Engine RoomIcon StormCannonIcon IntelligenceCenterIcon

Name

T1 Rifle Garrison T2 Rifle Garrison T3 Rifle Garrison

cured (uncured)

T1 MG Garrison T2 MG Garrison T3 MG Garrison

cured (uncured)

T2 AT Garrison T3 AT Garrison

cured (uncured)

T2 Observation Bunker T3 Observation Bunker cured (uncured) T3 Howitzer Garrison

cured (uncured)

T2 Engine Room T3 Engine Room Storm Cannon Intelligence Center
Malone MK.2 MG Malone MG Icon 160 N/A N/A 170 N/A N/A N/A N/A N/A N/A N/A N/A
KRN886-127 Gast MG Gast MG Icon 160 N/A N/A 170 N/A N/A N/A N/A N/A N/A N/A N/A
HV 12.7mm MG 127mm 125 N/A N/A 133 N/A N/A N/A N/A N/A N/A N/A N/A
HE Grenade HE Grenade 8.3 10.8 39 (4.2) 9.1 12.5 52.5 9.1 30 9.6 29 7.9 27
Mortar Shell Mortar Shell 4 5 18.2 4-5 24.2 14.2 14.2 12.1
RPG Shell RPG shell 4.5 16 13 13
Ignifist 30 Ignifist Icon 60
A.T.R.P.G. Shell ATRPG Shell
A.T.R.P.G. Indirect Shell ATRPG Indirect shell
Hydra's Whisper Hydra's Whisper Icon 6 7.5 9 7
Satchel Satchel Chrg 1 1.25 1.55 1 1 1 1 1.17 1.17 9
30mm 30mm 5 7 23 3 8 6 18 18
40mm LightTank Ammo 3

6 (3x1)

13 13
68mm AT 68mm 12.5 25 25
120mmHowitzer Shell
150mm Artillery Shell
250mm 250mm 1 1 1
300mm LRArtilleryAmmoItemIcon


Protections

Sandbags Sandbags BarbedWireFenceIcon TankTrap Wall-T1Icon Gate-T1Icon Wall-T2Icon Gate-T2Icon Wall-T3Icon Wall-T3Icon Gate-T3Icon

Name

Foxhole Sandbags Sandbag Wall Barbed Wire Fence Tank Trap T1 Wall T1 Gate T2 Wall T2 Gate T3 Wall (uncured) T3 Wall T3 Gate
Malone MK.2 MG Malone MG Icon N/A N/A N/A N/A N/A 50 50 N/A N/A N/A N/A N/A
KRN886-127 Gast MG Gast MG Icon N/A N/A N/A N/A N/A 50 50 N/A N/A N/A N/A N/A
HV 12.7mm MG 127mm N/A N/A N/A N/A N/A 44 44 N/A N/A N/A N/A N/A
HE Grenade HE Grenade 9 3 5.8 27.5 15 2.75 2.75 5.8 5.8 52 52
Mortar Shell Mortar Shell 2.1 3.2 5.4 1 1 2 2 8.6 8.6
RPG Shell RPG shell 2 3 5 2 2 2.25 2.25 3.1 22 22
Ignifist 30 Ignifist Icon 7.2 10 10
A.T.R.P.G. Shell ATRPG Shell 7.7 7.7
A.T.R.P.G. Indirect Shell ATRPG Indirect shell 5.55 5.55
Hydra's Whisper Hydra's Whisper Icon 1.4 1 1 2.1 2.1 4 4 12.1 12.1
Satchel Satchel Chrg 1 4.2 1 1 1 1 1 3 3
30mm 30mm 1.66 1.66 3.2 3.2
40mm LightTank Ammo 1.2 2.7 1 1 2.22 2.22 2
68mm AT 68mm 5.3 6.66 6.66
120mmHowitzer Shell
150mm Artillery Shell 1 1
250mm 250mm 1 1 1 1
300mm LRArtilleryAmmoItemIcon 1 1 1 1

Barbed Wire can only be removed with a Wrench or by the Hydra's Whisper.

Tank Trap can be removed with a Wrench or by the Hydra's Whisper.

Sandbags and T1 Wall can be run over and destroyed by vehicles bigger than a motorcycle.


Trenches & Bunkers

All values for bunkers are only for single-piece bunkers (100% structural integrity). Note that Tier 1 bunkers can never have more than 2.5 times the health of a single piece bunker, no matter how big they get. For tier 2 the limit is 7.5 times. For tier 3 the limit is approximately 43 times.

TrenchT1Icon TrenchT2Icon TrenchT3Icon BunkerT1Icon BunkerT2Icon BunkerT3Icon

Name

T1 Trench T2 Trench T3 Trench cured

(Uncured)

T1 Bunker T2 Bunker T3 Bunker cured

(Uncured)

Malone MK.2 MG Malone MG Icon N/A N/A N/A 160 N/A N/A
KRN886-127 Gast MG Gast MG Icon N/A N/A N/A 160 N/A N/A
HV 12.7mm MG 127mm N/A N/A N/A 125 N/A N/A
HE Grenade HE Grenade 24 30 56 (10) 8.3 10.8 32 (4.25)
Mortar Shell Mortar Shell 80 100 200 4 5 16
RPG Shell RPG shell 11.5 14 26 3.7 4.5 15
Ignifist 30 Ignifist Icon
A.T.R.P.G. Shell ATRPG Shell
A.T.R.P.G. Indirect Shell ATRPG Indirect shell 36
Hydra's Whisper Hydra's Whisper Icon 7.5 6 7.5
Satchel Satchel Chrg 1 1.2 2.3 1 1.25 1.33 (1)
30mm 30mm 5 6.5 19.3
40mmLightTank Ammo 4.2 15
68mm AT 68mm 12.5 28
120mm Howitzer Shell
150mm Artillery Shell
250mm 250mm 1 1.7 1 1
300mm LRArtilleryAmmoItemIcon

T1 Trenches can be run over and destroyed by vehicles bigger than a motorcycle.

T2 Trenches can be run over and destroyed by APCs, Half-Tracks, and Tanks.

Spawns

MapIconBorderBase Encampment Icon Icon Field Base File:Outpost.png MapIconRelicBase MapIconStaticBase1 MapIconStaticBase2 MapIconStaticBase3 MapIconSafehouse Map Icons Keep MapIconTroopShip

Name

Border Base Encampment Field Base Outpost Relic Base* Garrison Camp Garrison Base Town Hall Safe House

T1/T2/T3

Keep Deployed Landing Ship
Malone MK.2 MG Malone MG Icon N/A 100 N/A N/A N/A 335 N/A N/A N/A N/A N/A
KRN886-127 Gast MG Gast MG Icon N/A 100 N/A N/A N/A 250 N/A N/A N/A N/A N/A
HV 12.7mm MG 127mm N/A N/A N/A N/A N/A N/A N/A N/A N/A
HE Grenade HE Grenade 42 10 21 69 77 12.5 37.5 125 _/_/83 ~58 33
Mortar Shell Mortar Shell 16 4 8 30 36 6.4 16 60 _/_/41
RPG Shell RPG shell 19 3.1 8.1 30 33 4 12.1 56 _/_/37
Ignifist 30 Ignifist Icon
A.T.R.P.G. Shell ATRPG Shell
A.T.R.P.G. Indirect Shell ATRPG Indirect shell
Hydra's Whisper Hydra's Whisper Icon
Satchel Satchel Chrg 2 1.1 2.1 3 4 1 5 1.6/_/1.33 2.4
30mm 30mm 25.2 6 12.6 41.4 46.2 7.5 22.5 75 _/_/50 35 20
40mmLightTank Ammo 3 7.7 27.2 >30 9.6 50
68mm AT 68mm
120mmHowitzer Shell
150mm Artillery Shell 20
250mm 250mm 4 5 8 _/_/3
300mm LRArtilleryAmmoItemIcon 1.2 2.4 8.33

* Relic Bases come in three sizes: small, medium, and large. Values above are for small ones. To get values for Medium and Large, add +15% and +30% respectively to each value.


Bridges

Wooden Bridge Wooden Drawbridge Brige Reinforced Drawbridge Double Bridge Two Tier Bridge Long Bridge

Name

Wooden Bridge Wooden Drawbridge Stone Bridge Reinforced Drawbridge Double Bridge Two Tier Bridge Long Bridge
12.7mm MG 127mm N/A N/A N/A N/A N/A N/A N/A
HV 12.7mm MG 127mm N/A N/A N/A N/A N/A N/A N/A
HE Grenade HE Grenade 12 12 50 44 70 93 115
Mortar Shell Mortar Shell 6 6 25 22 35 46 58
RPG Shell RPG shell 4.7 4.7 21 19 31 40 50
Ignifist 30 Ignifist Icon
A.T.R.P.G. Shell ATRPG Shell
A.T.R.P.G. Indirect Shell ATRPG Indirect shell
Hydra's Whisper Hydra's Whisper Icon
Satchel Satchel Chrg 1 1 2 1.7 2.8 3.7 4.7
30mm 30mm ~34 ~100
40mm LightTank Ammo 4.3 4.3 19 18 29 38 47
68mm AT 68mm
120mm Howitzer Shell
150mm Artillery Shell
250mm 250mm
300mm LRArtilleryAmmoItemIcon


World Structures

MapIconMassProductionFactory MapIconManufacturing MapIconVehicle MapIconFactory MapIconStorageFacility MapIconSeaport MapIconObservationTower MapIconHospital MapIconShipyard MapIconConstructionYard MapIconRocketFacility MapIconScrapMine Stationary Crane ingame

Name

Mass Production Factory Refinery Garage Factory Storage Depot Seaport Observation Tower Hospital Shipyard Construction Yard Nuke Resource Mine Stationary Crane
12.7mm MG 127mm N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
HV 12.7mm MG 127mm N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
HE Grenade HE Grenade 162 48 36 36 36 36 36 36 36 36 36 18 5.8
Mortar Shell Mortar Shell 72 21 16 16 16 16 16 16 16 16 16 8
RPG Shell RPG shell 68 20 15 15 15 15 15 15 15 15 15 7
Ignifist 30 Ignifist Icon
A.T.R.P.G. Shell ATRPG Shell
A.T.R.P.G. Indirect Shell ATRPG Indirect shell
Hydra's Whisper Hydra's Whisper Icon
Satchel Satchel Chrg 6 1.77 1.33 1.33 1.33 1.33 1.33 1.33 1.33 1.33 1.33 0.65
30mm 30mm 95 28 21 21 21 21 21 21 21 21 21 11
40mm LightTank Ammo 68 20 15 15 15 15 15 15 15 15 15 7
68mm AT 68mm 125 37 28 28 28 28 28 28 28 28 28 14
120mm Howitzer Shell 68-135 20-38 15-30 15-30 15-30 15-30 15-30 15-30 15-30 15-30 15-30 7-15
150mm Artillery Shell
250mm 250mm 3
300mm LRArtilleryAmmoItemIcon


Other

StorageDay FieldHospitalIcon CementMixerIcon Small Shipping Container Structure Icon Shipping Container Structure Icon ResourceContainerIcon Metal Beam Pallet Structure Icon Production Parts Structure Icon FirePitIcon TripodItemIcon

Name

Storage Box Field Hospital Concrete Mixer Small Shipping Container Shipping Container Resource Container Material Pallet Vehicle Crate Fire Pit Tripod
Malone MK.2 MG Malone MG Icon 50 80 170 160 160 80 80 68 8 68
KRN886-127 Gast MG Gast MG Icon 40 62 125 120 120 60 60 50 6 50
HV 12.7mm MG 127mm 30 85 85 52 52 40 5 40
HE Grenade HE Grenade 2.5 3.1 7.5 5.8 5.8 3.5 3.5 3.3 1.7 3
Mortar Shell Mortar Shell 2 2.5 3.3 2.7 2.7 1.6 1.6
RPG Shell RPG shell 2 2.5 2.9 2.4 2.4 1.5 1.5
Ignifist 30 Ignifist Icon
A.T.R.P.G. Shell ATRPG Shell
A.T.R.P.G. Indirect Shell ATRPG Indirect shell
Hydra's Whisper Hydra's Whisper Icon 1.6 2.4 2.4 1.6
Satchel Satchel Chrg 1 1 1 1 1 1 1 1 1 1
30mm 30mm
40mm LightTank Ammo 1 1.1
68mm AT 68mm
120mm Howitzer Shell
150mm Artillery Shell
250mm 250mm 1 1 1 1 1 1 1 1 1 1
300mm LRArtilleryAmmoItemIcon 1 1 1 1 1

Storage Boxes and Tripods can be run over and destroyed by APCs, Half-Tracks, and Tanks.

Fire Pits can be run over and destroyed by vehicles bigger than a motorcycle.

See Also