Foxhole Wiki
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{{Version|0.45}}
 
{{Building Infobox
 
{{Building Infobox
|name = Storm Cannon
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|name =
 
|image = StormCannonIcon.png
 
|image = StormCannonIcon.png
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|caption = The Storm Cannon's in-game icon.
|type = Defenses
 
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|alt_text = The Storm Cannon's in-game icon.
|cmats = 400
 
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|intelligence_icon =
|built_with = hammer
 
|hmg = no
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|map_icon =
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|faction = Both
|dpl_desc = A heavy fixed position artillery that can release devastating firepower on distant enemy targets. Requires 3 by 3 bunker complex to be build.
 
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|type = Bunker Defense
|strength id = ?
 
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|buildable = Yes
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|bmats =
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|rmats =
 
|concrete = 400
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|shovel =
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|special_cost =
 
|built_with = Hammer
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|repair =
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|slots =
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|capacity =
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|heat =
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|ai_range =
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|firing_range = 400-1000
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|firing_range_night =
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|retaliation_range =
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|ammo = [[300mm]]
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|cr_buildable =
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|cr_bmats =
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|cr_rmats =
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|cr_time =
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|cr_amount =
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|hmg = No
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|dpl_icon =
 
|dpl_description = A heavy fixed position artillery that can release devastating firepower on distant enemy targets. Requires 3 by 3 bunker complex to be build.
 
}}
 
}}
   
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The Storm Cannon can only be built on a 3 by 3 [[Bunker]] complex, of which all have to be tier 3 and have fully cured concrete. It is a player controlled piece of artillery, which has a range of 400 to 1000 meters. The storm cannon can fire into other regions, but not into the [[Decay|Rapid Decay Zone]]. The only other structure able to do this is the [[Rocket Launch Site|Rocket]].
 
The Storm Cannon can only be built on a 3 by 3 [[Bunker]] complex, of which all have to be tier 3 and have fully cured concrete. It is a player controlled piece of artillery, which has a range of 400 to 1000 meters. The storm cannon can fire into other regions, but not into the [[Decay|Rapid Decay Zone]]. The only other structure able to do this is the [[Rocket Launch Site|Rocket]].
   
Once the storm cannon is dry, it can be used. It fires [[300mm]] shells which have to be manually loaded. To use the storm cannon, it needs to charge energy, which is done by connecting [[Engine Room]]s to it with pipes. Up to 10 connected Engine Rooms can supply power to periodically recharge the reserve power pool. 1% power is required to fire a single round, and 2% power is required to adjust aim by 1 degree.
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Once the storm cannon is dry, it can be used. It fires [[300mm]] shells which have to be manually loaded. To use the storm cannon, it needs to charge energy, which is done by connecting [[Engine Room]]s to it with pipes. Up to 12 connected Engine Rooms (35000W) can supply power to periodically recharge the reserve power pool. 1% power is required to fire a single round, and 1.8% power is required to adjust aim by 1 degree.
   
 
It can be [[squad|squadlocked by a squad]] with at least 5 players in the region.
 
It can be [[squad|squadlocked by a squad]] with at least 5 players in the region.
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It is immune to friendly fire.
   
 
== Construction Requirements ==
 
== Construction Requirements ==
 
The Storm Cannon can only be built on a 3 by 3 Tier 3 [[Bunker]] complex with the following requirements:
 
The Storm Cannon can only be built on a 3 by 3 Tier 3 [[Bunker]] complex with the following requirements:
   
* All bunkers part of the 3 by 3 square must be Tier 3 and fully cured
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* All bunkers part of the 3 by 3 square must be Tier 3 and fully cured, they must no have [[Bunker#Modifications|bunker modifications]] (except [[Ammo Room]]s and [[Bunker#Infrastructure_Modifications|Infrastructure Modifications]]). The corner pieces can be Tier 3 [[Bunker Corner]]s
 
* No bunker modification adjacent to the square
 
* No bunker modification adjacent to the square
 
* Connected to a [[Bunker Base]] through trenches or bunkers
 
* Connected to a [[Bunker Base]] through trenches or bunkers
 
* Bunker Base must have unlocked the Storm Cannon tech
 
* Bunker Base must have unlocked the Storm Cannon tech
 
* Bunker Base's bunker network must own at least 40 [[Bunker#Infrastructure%20Modifications|Infrastructure Modifications]] of the "Command" type
 
* Bunker Base's bunker network must own at least 40 [[Bunker#Infrastructure%20Modifications|Infrastructure Modifications]] of the "Command" type
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==Gallery==
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<gallery heights="250" mode="packed">
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File:Storm Cannon Image.jpg|A Storm Cannon ready to fire
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File:Storm Cannon Interface.png|Storm Cannon interface
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File:Storm Cannon Battery.jpg|A battery of Storm Cannons
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</gallery>
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{{Buildings Navbox}}
   
 
[[Category:Bunker Defenses]]
 
[[Category:Bunker Defenses]]
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[[Category:300mm]]

Revision as of 23:30, 21 October 2021

Versioning

This article could contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 0.45.



The Storm Cannon is a large player-controlled artillery piece which can fire a strong shell over very large distances. It is very time-consuming to construct one.

Description

The Storm Cannon can only be built on a 3 by 3 Bunker complex, of which all have to be tier 3 and have fully cured concrete. It is a player controlled piece of artillery, which has a range of 400 to 1000 meters. The storm cannon can fire into other regions, but not into the Rapid Decay Zone. The only other structure able to do this is the Rocket.

Once the storm cannon is dry, it can be used. It fires 300mm shells which have to be manually loaded. To use the storm cannon, it needs to charge energy, which is done by connecting Engine Rooms to it with pipes. Up to 12 connected Engine Rooms (35000W) can supply power to periodically recharge the reserve power pool. 1% power is required to fire a single round, and 1.8% power is required to adjust aim by 1 degree.

It can be squadlocked by a squad with at least 5 players in the region.

It is immune to friendly fire.

Construction Requirements

The Storm Cannon can only be built on a 3 by 3 Tier 3 Bunker complex with the following requirements:


Gallery