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The Storage Depot stores item crates and vehicles until they are picked up and delivered to the front. It acts as staging area between backline producers and frontline truck drivers. Each item crate or vehicle occupies exactly 1 slot. A maximum of 100 of each vehicle types can be stored.
In-game description

The Storage Depot is a structure found in towns. This is the only Stockpile structure that stores Crates and allows them to be retrieved later in their crate state. The depot also stores Vehicle Crates and Vehicles. It is recommended to always have a Stationary Crane on its side to help with loading and unloading. The depot also allows players to create their own reserve storage stockpile and let other players access it by sharing its access code.

This Structure has to be claimed by a Faction first to be used. To claim it simply build a destroyed Storage Depot with a Construction Vehicle. An enemy does not have access to the Storage Depot and first must be destroyed by the opposing Faction and then rebuilt to be used. Like all Stockpiles this results in the Contents being halved.

Stacks of 100 Basic Materials can be transformed into crates of basic materials (and vice versa) via the right click menu while in the Depot menu.

All Storage Depots that a Faction begins with on a new World Conquest have 10 Trucks appropriate to their side in the Vehicle wings stored to begin early game Logistics.

Submitting items

The Storage Depot accepts crates, containers and vehicles (in all forms).

Vehicle Storage

The Storage Depot can store vehicles. All land vehicles can be stored in the public vehicle stockpile and up to 100 of each type can be stored. The vehicle has to be fully repaired (including Tank Armor if applicable) and have an empty inventory for this to work. To store a vehicle, get in the driver seat and open the Storage Depot menu by pressing E, then click the "Submit Vehicle" button. Alternatively, the packageable vehicles can be stored by packaging the vehicle, using a crane to place it in the Loading Area on the side of the depot, which opens the depot menu, and pressing the Submit Loading Area Equipment action inside the Depot's interface. When retrieving a vehicle from the Depot it spawns on the Loading Area of the Depot ready for use, and starts with 5% diesel fuel.

Shipping Containers

Shipping Container contents can be transfered by deposing the container with a crane on the Loading Area on the side of the depot, you can then transfer specific crates from the container by using the right click menu on the crates in the container inventory that is shown on the bottom left of the depot menu. The containers themselves can be stored when empty by pressing the Submit Loading Area Equipment button. . You can retrieve crates from the depot stockpile and put them directly in the container via the same menu.

Vehicle Crates

The Storage Depot can also store Vehicle Crates in the same way as containers. Once in the Depot, vehicle crates can be unpacked via right click menu which destroys the vehicle crate and transfers its vehicles into the vehicle stockpile. Vehicle Crates can be retrieved intact from the Depot.

Reserve Storage

Any player can create a reserve storage stockpile at any Storage Depot. Upon creation an access code is randomly generated, it can be shared with other players so they get permanent access to that reserve storage, no one else has access to it. The reserve storage can be made visible or invisible to others via an option. The reserve storage is specific to a given Storage Depot, meaning a player can have a reserve storage at one Depot and a different storage at another Depot. If a reserve storage goes unused for 50 hours then it is deleted and its content dumped into the public stockpile. You can switch from public to reserve storage stockpiles in the Depot menu via a button in the top right.

Unlike the public stockpile, the reserve storage has limitations on what vehicles and crates it can store, only "reservable" ones can be stored. Crates that have been produced through a public queue are not reservable. Crates of basic materials are only reservable if the bmats has been retrieved from the Refinery queue with the retrieve as crates option. If a vehicle is reservable a red padlock will show in the top right of the vehicle's menu. All the offensive vehicles (APC included) can never be stored in reserve storages, as well as the Bus and Construction Vehicle. The reserve storage can store vehicle crates of those vehicles, but once the crate is unpacked and the vehicle retrieved it can't be submitted back into the reserve storage. Also, any vehicle that has been previously stored in a public stockpile is no longer reservable.

Only the leader of the creator of the reserve storage can delete it, dumping the content into the public stockpile.

Retrieving content, crate or vehicle, from a reserve storage is much faster than retrieving content from the public stockpile.

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