Foxhole Wiki
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Revision as of 15:55, 1 January 2021

Versioning

This article could contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 0.37.


A static base is a structure located in all cities, towns, and some farms. It has a predetermined location unlike the Forward Base.

When a new war begins, a few Static Bases start in the 'destroyed' state. They can be rebuilt with a Construction Vehicle. By rebuilding a base a faction claims it for themselves. During the war, one faction may take an already claimed base from the other by destroying and rebuilding it.

Base Upgrades

Base Upgrades are slowly automatically unlocked over time in static bases. Progression of an upgrade can be accelerated by voting for it in the menu of the Base you're currently using as respawn. Progression is also sped up by things like supplying the base and building structures.


Once the small garrison upgrade is developed, the Garrison Camp can be upgraded to a Garrison Base (Tier 2IconUpgradesSmallGarrison) with a Construction Vehicle. Before upgrading to Town Hall (Tier 3IconUpgradesLargeGarrison) the large garrison upgrade has to be unlocked. Certain towns are "victory condition" towns, indicated on the map by a faint gray circle around the town's base Victory Condition Town. To win, a faction must upgrade a specific number of these towns with the Provisional Garrison upgrade. This number can be reduced if Victory Condition towns are permanently destroyed by rockets.

Image Name Description
"BASE" Tree
IconUpgradesProvisionalGarrison Provisional Garrison Connects the base to nearby defensive structures (150m radius). Defensive structures will deactivate if player activity (set spawn) is too low (<10).

This also allows Towns to be claimed towards the Victory Condition.

IconUpgradesSmallGarrison Small Garrison Permanently connects the base to nearby defensive structures (150m radius).

Prevents nearby structure decay by consuming Garrison Supplies from the stockpile. Rate of consumption is 2 per hour per structure.

Required to upgrade Base to Tier 2.

IconUpgradesLargeGarrison Large Garrison Prevents nearby structure decay by consuming Garrison Supplies from the stockpile. Rate of consumption is 1 per hour per structure.

Required to upgrade Base to Tier 3.

"TOWN" Tree
IconUpgradesIndustry Industry Enables the construction of logistics structures such as factories, refineries, storage depots.
IconUpgradesFortifications Fortifications Enables additional town defenses to be built such as Mortar Houses.

Defensive structures placed within a radius of 150 meters around a static base with the Small/Large Garrison upgrade have their AI activated and will engage enemies. Defensive structures will decay slowly unless in range of a base with a Small/Large Garrison upgrade unlocked and stockpiled with Garrison Supplies. Bunker Supplies can be used instead but they only prevent decay of bunkers and trenches.

Spawn & Stockpile

Bases can be chosen as respawn points and require Soldier Supplies for players to spawn at them. If a Player chooses to respawn at Home Base instead of selected one, that selection gets removed. When a Static Base is destroyed items in its inventory will drop on the ground nearby. If the team who owned the base rebuilds it, it retains all the stockpile and facilities. If the enemy team rebuilds it, the base loses all facilities, all soldier supplies, and half of the stockpile.

Bases can be Stockpiled with crates built at a Factory. To submit crates, right click a crate in your inventory and choose Submit to Stockpile (or Submit all to Stockpile if you have multiple crates and want to submit all). Alternatively you can place the crates in the Static Base inventory (top left) and then click Submit to Stockpile. Players can then assemble items in personal quantities by accessing the Static Base and clicking on items from its large inventory on the right side of the screen.

Players driving some vehicles, including Transport Trucks and Light Utility Vehicles can access the base without leaving their truck. They can submit items to the stockpile and pull items in triple amount with shift+LMB for quicker deliveries, or just to help other players assemble items faster. Assembled items that exceed truck's inventory limit will be dropped under the Truck.

When a new war begins, these bases are stockpiled with Rifles, rifle ammo, HE grenades, Radios, Wrenches, and Soldier Supplies only.

Garrison Camp


The Garrison Camp is the first tier of static bases.


Garrison Base


The Garrison Base is the second tier of static bases.

  • The Small Garrison upgrade is required to build this tier 2 IconUpgradesSmallGarrison base.

Town Hall


The Town Hall is the final tier of static bases.

  • The Large Garrison upgrade is required to build this tier 3IconUpgradesLargeGarrison base.
ScreenshotTownHallInside

Inside a Town Hall