Foxhole Wiki
(Fixed encumbrance value without any uniform reductions for update)
Tag: Visual edit
(making sure people don't think all snow storm kill in 10mins)
Tag: Source edit
(8 intermediate revisions by 6 users not shown)
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|type = Uniform
 
|type = Uniform
 
|uses = Allows [[Damage Types#Light Kinetic|Light Kinetic]] [[Ammunition|Ammo]] to stack, gives a variable amount of protection in [[Weather System#Snow Storm|Snow Storms]].
 
|uses = Allows [[Damage Types#Light Kinetic|Light Kinetic]] [[Ammunition|Ammo]] to stack, gives a variable amount of protection in [[Weather System#Snow Storm|Snow Storms]].
|encumbrance =22
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|encumbrance = 22.7
 
|slot = 6
 
|slot = 6
 
|buildable = Yes
 
|buildable = Yes
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|emats =
 
|emats =
 
|hemats =
 
|hemats =
|time =
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|time = 90
|amount = 10
+
|amount = 15
 
}}
 
}}
 
{{Quote|Unaccustomed to the cold, Legionaries must always adapt. This heavy topcoat is designed to mitigate the effects of cold while still allowing for optimal mobility and combat effectiveness.|Heavy Topcoat Description}}
 
{{Quote|Unaccustomed to the cold, Legionaries must always adapt. This heavy topcoat is designed to mitigate the effects of cold while still allowing for optimal mobility and combat effectiveness.|Heavy Topcoat Description}}
 
{{Quote|Born and bred in the northern cold, this heavy parka protects Warden infantry from all but the worst blizzards.|Caoivish Parka Description}}
 
{{Quote|Born and bred in the northern cold, this heavy parka protects Warden infantry from all but the worst blizzards.|Caoivish Parka Description}}
   
The Snow Uniform is a [[Uniforms|Uniform]] type that gives protection in [[Weather System#Snow Storm|Snow Storms]], with the [[Warden]] uniform giving high protection while the [[Colonial]] uniform gives low protection. The Snow Uniforms, like the [[Soldier Uniform]], allow [[Damage Types#Light Kinetic|Light Kinetic]] [[Ammunition|Ammo]] to stack in the inventory. They give 6 inventory slots, and cost {{ResourceDisp|100|BMats}} per crate of 10 uniforms.
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The Snow Uniform is a [[Uniforms|Uniform]] type that gives protection in [[Weather System#Snow Storm|Snow Storms]], with the [[Warden]] uniform giving high protection (3x longer) while the [[Colonial]] uniform gives low protection (1.75x longer). In a moderate Snow Storm where you would normally die in 10 minutes, the Warden uniform will allow you to last for 30 minutes while the Colonial uniform allows you to last for 17.5 minutes. The Snow Uniforms, like the [[Soldier Uniform]], allow [[Damage Types#Light Kinetic|Light Kinetic]] [[Ammunition|Ammo]] to stack in the inventory. They give 6 inventory slots, and cost {{ResourceDisp|100|BMats}} per crate of 15 uniforms.
   
Visually the Warden variant replaces the Soldier uniform with a large fur parka and a fur [[wikipedia:Ushanka|Ushanka]]. The Colonial variant gives a heavy, padded cloth topcoat while retaining the normal infantry helmet.
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Visually the Warden variant, the Caovish Parka, replaces the Soldier uniform with a large fur-lined trench coat and [[wikipedia:Ushanka|Ushanka]]. The Colonial variant, the Heavy Topcoat, does away with the usual cowl in favor of a a heavy, padded cloth overcoat, retaining the normal infantry helmet. Both uniforms feature shorter, heavier duty boots.
   
 
<gallery heights="225px" mode="packed">
 
<gallery heights="225px" mode="packed">
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[[Category:Uniforms]]
 
[[Category:Uniforms]]
  +
[[Category:Uniform Facility Items]]

Revision as of 22:16, 12 April 2022


Unaccustomed to the cold, Legionaries must always adapt. This heavy topcoat is designed to mitigate the effects of cold while still allowing for optimal mobility and combat effectiveness.
Heavy Topcoat Description
Born and bred in the northern cold, this heavy parka protects Warden infantry from all but the worst blizzards.
Caoivish Parka Description

The Snow Uniform is a Uniform type that gives protection in Snow Storms, with the Warden uniform giving high protection (3x longer) while the Colonial uniform gives low protection (1.75x longer). In a moderate Snow Storm where you would normally die in 10 minutes, the Warden uniform will allow you to last for 30 minutes while the Colonial uniform allows you to last for 17.5 minutes. The Snow Uniforms, like the Soldier Uniform, allow Light Kinetic Ammo to stack in the inventory. They give 6 inventory slots, and cost 100 Basic Materials per crate of 15 uniforms.

Visually the Warden variant, the Caovish Parka, replaces the Soldier uniform with a large fur-lined trench coat and Ushanka. The Colonial variant, the Heavy Topcoat, does away with the usual cowl in favor of a a heavy, padded cloth overcoat, retaining the normal infantry helmet. Both uniforms feature shorter, heavier duty boots.