This page covers some of the slang used in game in both text chat and voice comms. This list should help new players to understand what's going on when people talk about certain things within the game.
Slang[ | ]
Slang Term | Game / Complete Term | Link/Description |
---|---|---|
AC | Armored Car | Combat Vehicle
O'Brien v.101 Freeman, O'Brien v.121 Highlander, O'Brien v.110, T5 "Percutio", T3 "Xiphos", T12 "Actaeon" Tankette and T20 “Ixion” Tankette |
AI | Artificial Intelligence | When a bunker has AI available certain bunker upgrades and defensive buildings such as the Machine Gun Pillboxes will shoot at enemies when they are in range. |
ALUV/ AUV | Amphibious Light Utility Vehicle | Light Utility Vehicle
Warden-exclusive LUV variant named Drummond Loscann 55c |
APC | Armored Personnel Carrier | Armored Personnel Carrier
Mulloy LPC, Mulloy Flying Squid, AB-8 Acheron and AB-11 "Doru" |
Armor | Tank Armor | Vehicle Armor Mechanic
A layer of protection for armored vehicles that make it possible to deflect certain incoming projectiles. Sometimes "armor" is also used as a catchall term for armored vehicles including tanks, armored cars, and halftracks. |
Arty | Artillery | Artillery Weapons & Vehicles
A catchall term for indirect fire. They include Light, Heavy, Mortars, Field Artillery and Gunboat cannons. |
AT | Anti-Tank | Anti-Tank Weapons
Anti-Tank Rifle, Anti-Tank RPG, Anti-Tank Sticky Bomb, and other weapons/equipment that are capable of easily destroying an armored vehicle. |
ATAC | Anti-Tank Armored Car | Colonial Anti-Tank Armored Car |
ATG | Anti-Tank Garrison | Defense Structure |
ATHT | Anti-Tank Half-track | Warden Anti-Tank Half-Track |
ATP | Anti-Tank Pillbox | Defense Structure |
ATR | Anti-Tank Rifle | Anti-Tank Weapons |
ATT | Anti-Tank Turret | Defense Structure
Gun Turret also known as Anti-Tank Turret (Deprecated) |
Baby Ballista | Field Mortar | Field Mortar
Warden-exclusive Field Mortar, a two-person wheeled gun which fires 250mm shells (the same as the Colonial-exclusive Ballista tank, hence the name). |
BB | Border Base | Garrison Structure |
BEL | Behind Enemy Lines | Location
Behind Enemy Lines or Backline means someone or something is beyond/pass/will pass/had passed the frontlines / the border between Colonials and Wardens. |
Binos/Binocs | Binoculars | Equipments |
Blues/Blueberries | Wardens | Factions |
BP | Blueprint | An unfinished structure, blue in color. |
Bmats | Basic Materials | Refined Resources |
BoB/BB | Bunker Base | Garrison Structure
Bunker Base or Bunker Operation Base |
Bonecar/Bonewagon | O’Brien V.113 Gravekeeper | A warden Armored Car with a Bonesaw turret. |
Booster | Rocket Booster | Rocket Parts
Used as a component to build a Ballistic Missile on a Rocket Launch Site. |
Booze/Flask | Anti-Tank Grenade | Warden Anti-Tank Grenade |
BS/Bsups | Bunker Supplies | Decay Prevention Supplies |
MBT / BT | Main Battle Tank | Combat Vehicle
Flood Mk-1, Flood Juggernaut Mk. VII, Flood Ascension Mk. V, Lance-36 and Lance-40 "Hallberd" |
Builder | Player Role
Someone primarily reinforcing an area with defences, such as pillboxes, barbed wire, sandbags, walls, bunkers and trenches. Builders are almost always overencumbered due to the BMATs used for the structures and cannot switch to a primary quickly (as they have a hammer equipped). | |
CG | Coastal Gun | Naval Defense Structure |
Collies/Goblins | Colonials | Factions |
Cooking (Logi) | Manufacturing | Usually said when a player has already started producing something in a factory and is waiting for it to be finished |
Cooking (Grenade) | Cooking a grenade | Holding down LMB while aiming a grenade before throwing it, to make it explode sooner after it lands |
Cmats | Concrete Materials | Refined Resources |
CV | Construction Vehicle | Logistics Vehicle |
Decay | Decay | Game Mechanic
The deterioration of the health of structures over time. Decay of a structure can be prevented if it is within range of a base which upgraded to protect from decay and is stocked with Garrison Supplies, or Bunker Supplies to only stop decay for bunkers and trenches. |
Doru | AB-11 "Doru" | Armored Personnel Carrier
Colonial-exclusive APC variant with a mounted 12.7mm MG gun. |
EAT | Emplaced Anti-Tank | Deployable Combat Structure |
Emats | Explosive Materials | Refined Resources |
EMG | Emplaced Machine Gun | Deployable Combat Structure |
EST | Estimated Time | Time
Used to tell when will an event/operation starts |
ETA | Est. time of arrival | Time
Generally used by logistic drivers who are giving an update on their drop offs |
FA | Field Artillery | Artillery |
Fac | Factory |
|
Falchion/Falc | 85K-b "Falchion" | Assault Tank
A colonial Assault Tank. See MPT. |
FAT | Field AT Gun | Field Gun |
FMG | Field Machine Gun | Field Gun |
Flat / Flatbed | Flatbed Truck | Logistics Vehicle
BMS Packmule Flatbed |
FM | Field Mortar | Field Mortar
Warden-exclusive Field Mortar, a two-person wheeled gun which fires 250mm shells. |
FOB | Forward Operations Base | Garrison Structure
see also Outpost |
FOD | Foxhole Official Discord | Discord server for Foxhole, accessible via the Esc menu or clicking the Discord icon by the chat window. |
Front | Frontlines | The "front" means the area(s) of the map where most of the hostilities are currently happening between the factions e.g. where the other faction is trying to gain territory from the other faction |
Fuel | Diesel / Petrol | Refined Resources
Resource used to power mines, engine rooms, and vehicles. |
GAC | Grenade Armored Car | Warden Grenade Armored Car |
Garry | AT Gun Garrison/ Machine Gun Garrison/ Rifle Garrison | Player Build Bunker Emplacements
|
GB | Gunboat | Naval Combat Vehicle
74c-2 Ronan Meteora Gunship, 74b-1 Ronan Gunship and Type C - "Charon" |
Ghouse | Garrisoned house | Garrison Structure |
Goblin/Collies | Colonials | Factions |
GS/Gsupps | Garrison Supplies | Decay Prevention Supplies |
Green Ash | Gas Grenade | Gas Grenade
Also called gas, an anti-infantry grenade that produces a cloud that hurts (and eventually kills) people caught without a Gas Mask and/or enough filters (think mustard gas). |
HAC | Heavy Armored Car | Warden Heavy Armored Car |
HE | High Explosive | Damage Type
The damage type of certain explosives. Deals less damage to trenches. Can also refer to HE Grenades. |
Hemats/Hmats | Heavy Explosive Materials | Refined Resources |
Hex | Hexagonal Region | World Regions
Individual map regions (which are shaped as hexagons) the world map is divided into. |
HMG | (Heavy) Machine Gun | Heavy Kinetic Weapons
12.7mm Machine Guns. See MG. |
Howi | Howitzer Garrison | Howitzer Garrison
Bunker Garrison that fires back automatically when shot. |
HT | Half-Track | Combat Vehicle
Niska Mk. 1 Gun Motor Carriage, Niska Mk. 2 Blinder, HH-a Javelin, HH-b "Hoplite" and HH-d "Peltast" |
HTD | Heavy Destroyer Tank | Warden Heavy Tank Destroyer |
HWM | Cruiser Tank | Warden Cruiser Tank |
HV | High Velocity | A more powerful version of a gun. |
HVFAT | High Velocity Field Anti-Tank (Gun) | Warden Heavy Field Anti-Tank |
IC | Intelligence Center | Defense Structure
Large bunker structure with the same upgrade requirements as a SC, but used to intercept enemy intel sources at extremely long range. |
ISG | Infantry Support Gun | Colonial Infantry Support Gun |
IST | Infantry Support Tank / Light Infantry Tank | Colonial Light Infantry Tank
Colonial-exclusive vehicle armed with two machine guns and heavy armor. It also shows intel around it in a limited range. |
LK | Listening Kit | Equipment
Tripod-mounted item that intercepts enemy intel sources when placed with 80m. They make extremely quiet beeping sounds. |
Logi | Logistics | Player Role
Logi can mean: (a) the role of a Logistics Officer i.e. any player(s) that are mostly concentrating their efforts on transporting items around the map for other players (b) the concentrated effort of all players doing the same (e.g. "where is logi, we need XXX here" - would not refer to any player per se, rather all the players doing deliveries). |
LT | Light Tank | Combat Vehicle
Devitt Mark III, Devitt-Caine MK-IV MMR, Devitt Ironhide Mk. IV, H-10 "Pelekys", H-8 "Kranesca" and H5 Hatchet |
LTD | Light Tank Destroyer | Colonial Light Tank Destroyer |
LUV | Light Utility Vehicle | Multi-purpose Vehicle
Drummond 100a, Drummond Spitfire 100d, Drummond Loscann 55c, UV-05a "Argonaut", UV-24 "Icarus", UV-05 "Collector" and UV-5c "Odyssey" |
MG | Machine Gun | Heavy Kinetic Weapons |
MGP | Machine Gun Pillbox | Defense Structure |
MHT / MTHT | Mortar Half-Track | Colonial Mortar Half-Track |
Mixer | Concrete Mixer | Deployable Structure |
MLT / MT | Mortar Light Tank | Warden Mortar Light Tank |
MPF | Mass Production Factory | Logistics Structure |
MPT | Mass Production Tank | Colonial Assault Tank |
Nade | Grenade | Throwables |
Node | Resource Node | Resource
Small resource elements that spawn on resource fields that can be gathered (ex: Salvage node, etc). |
Noot | Neutral | Player Role
Neutral player or clan. Ex. "Are you noot?" |
Nebelwerfer | Field Launcher | Field Launcher
Referred to as such due to the similarity to the real world Nebelwerfer rocket artillery. |
Nuke / V2 | Ballistic Rocket | Ballistic Rocket
Rockets that can be launched by players from the Rocket Launch Site. |
OBS / Obs | Observation Tower | Intel Structure |
Partisan | - | Player Role
A player that works behind enemy lines to sabotage the enemy's logistics and steal equipments. They attack transport vehicles, destroy equipment at resource fields, destroy bridges and buildings, make roadblocks, and do reconnaissance. |
Push | - | A concentrated attack. |
QM | Quarter Master | Player Role
A player-imposed role or concept within the game. Anyone responsible for organizing all/any form of logistics (delivery of supplies, manufacturing of supplies, research) by deeply coordinating with players from his faction is called a QM, or at least anyone performing the tasks of a QM, even without the official recognition of such. |
QRF | Quick Reaction Force | Player/Team Role
Team/s quickly formed in order to respond to potential invasions, enemy partisans or scouts. They are the first line of defense on any hostile activity near friendly territories. |
RB | Relic Base | Garrison Structure |
RP | Rifle Pillbox | Defense Structure |
RDZ | Rapid Decay Zone | Decay within 150m from a border is not preventable and happens faster. |
Remats | Relic Materials | Rare Resources |
Reset/Tap | - | Tactic
The starting the blueprint of a destroyed enemy base to reset its upgrades and tier. The base has to be neutral (white) and you have to use a construction vehicle to start the blueprint, no materials are needed. Resetting reduces the contained supplies to 25% of their original amount and removes all soldier supplies, GS, and BS. |
Rmats | Refined Materials | Refined Resources |
Satchels | Alligator / Satchel Charge | Explosive Device |
SC | Storm Cannon | Artillery |
SD/Depot | Storage Depot | Structure
Town structures where crates of unassembled items, vehicle crates, vehicles, and other shippables can be stored |
Scrap/Scroop | Salvage | Raw Resources
Can be obtained in Salvage fields and Salvage Mines. |
Scrapper | Raw Resources Miner | Player Role
A player that is concentrating his efforts in harvesting raw materials e.g. mining Salvage or Components, either storing it in containers near the source for other players to pick up or transporting it to the Refinery and refining it. |
Shirts / SS | Soldier Supplies | Spawn Supplies |
SH | Safe house / Silverhand | Garrison Structure/Warden Assault Tank
Safe house / Warden Assault Tank Silverhand - Mk. IV |
SR / AR | Assault Rifle | Light Kinetic Weapons
Originated from game's only Assault Rifle, the Aalto Storm Rifle 24 , now used also for Booker Storm Rifle Model 838 and "Dusk" ce.III |
Sticky | Sticky Bomb | Throwables |
ST | Scout Tank | Scout Tank |
SV / SVH | Silverhand | Warden Assault Tank |
T1/T2/T3 | Tier 1/2/3 | Structure Mechanic
Certain structures like Town Bases and Garrisoned Houses have a particular tier, mostly affecting their strength and health. They must be upgraded with a CV to level up to the next tier. Can also refer to Vehicle Tiers. |
Tap / Tapping | - | Tactic
See Reset |
TH | Town Hall | Garrison Structure |
Tmats | Iron or Aluminum | Tech Resources
A resource used to advance the technology level of a faction through and Engineering Center. Iron Alloy, Iron, Aluminum and Aluminum Alloy. |
Vic | Vehicle | A vehicle, of an unspecified kind. |
VP | Victory Point | Garrison Structure
Capital of a region that counts towards War victory conditions. |
WC | World Conquest | Game mode
Not often talked about for playing purposes but commonly used when players are discussing the World Conquest map. |
WT | Watchtower | Intel Structure |
Fire Truck | Fire Truck | Referring to either the R-12b - "Salva" (Colonial) or the Dunne Dousing Engine 3r (Warden) |
External Links[ | ]
- Common Acronyms, Abbreviations, and Slang by Simplicity and samara