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Skirmish mode is a timed game mode that supplements the ongoing main war in World Conquest. In this mode, wars happen on a smaller scale, taking place on one map at a time with smaller player limit as opposed to the 9 simultaneous regions in World Conquest. Victory is achieved by having a Garrison Camp in significant town(s) built when match time is over. After a skirmish match is finished, players are transferred to the Lobby Island for 10 minutes as an intermission.

Maps

Map Length Significant towns
Callahan's Passage 5 hours Lochan Berth, Overlook Hill
Fisherman's Row 3 hours Peripti Landing, Dankana Posrt and Eidolo
Tempest Island 3 hours The Iris
Reaching Trail ? ?
Lobby Island 10 minutes -

Win Condition

Since Update 0.11 there will be 5 possible outcomes to a Skirmish for each side:

  • Total Victory - Friendly side claimed all significant towns
  • Partial Victory - Friendly side claimed more significant towns than enemy
  • Total Defeat - Enemy claimed all significant towns
  • Partial Defeat - Enemy claimed more significant towns than friendly side
  • Stalemate - Friendly side and and enemy claimed an equal number of significant towns

Tech Trees

One of potential skirmish tech trees for 0

One of potential skirmish tech trees for 0.11

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