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m (Clarified that the launch site can only be used one time)
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{{Stub}}
 
{{Stub}}
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{{Version|0.45}}
 
{{Building Infobox
 
{{Building Infobox
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|name =
 
|image = Rocket Launch Site Screenshot1.png
 
|image = Rocket Launch Site Screenshot1.png
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|caption = A screenshot of a Rocket Launch Site.
|map icon = MapIconRocketFacility.png
 
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|alt_text = A screenshot of a Rocket Launch Site.
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|intelligence_icon =
 
|map_icon = MapIconRocketFacility.png
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|faction = Both
  +
|type = World Structure
  +
|buildable = Yes
 
|bmats =
 
|bmats =
|strength id =
+
|rmats = 200
|type =
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|concrete =
|slots = 15
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|shovel =
  +
|special_cost =
  +
|built_with = Construction Vehicle
  +
|repair =
  +
|slots = 15
  +
|capacity =
  +
|heat =
  +
|ai_range =
  +
|firing_range =
  +
|firing_range_night =
  +
|retaliation_range =
  +
|cr_buildable =
  +
|cr_bmats =
  +
|cr_rmats =
  +
|cr_time =
  +
|cr_amount =
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|hmg = No
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|dpl_icon =
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|dpl_description = A [[Structures#Structures|world structure]] that allows a group of players to launch a '''Ballistic Rocket''' to destroy players, vehicles and structures within an area.
 
}}
 
}}
   
The [[Rocket Launch Site]] is a [[Buildings#Structures|world structure]] that allow a group of players to launch a [[Rocket]] to permanently destroy structures within an area. The building can be destroyed to prevent further use. They can be rebuilt with [[Basic Materials]].
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The [[Rocket Launch Site]] is a [[Structures#Structures|world structure]] that allows a group of players to launch a '''Ballistic Rocket''' to destroy players, vehicles and structures within an area. The site can be destroyed to prevent further use, but can be rebuilt with [[Basic Materials]]. The launch site is a single use structure - once the rocket is launched you cannot use it again. It will then show up in red on the map.
 
   
 
== Building ==
 
== Building ==
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First the launch site itself must be built with 200 [[Refined Materials]] using a [[Construction Vehicle]] then
10 Squad members must first gather the necessary materials and select the Build Rocket option below. Any Rocket built by a Squad can only be accessed by that Squad or by the enemy faction.
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10 Squad members must gather the necessary materials and select the Build Rocket option in the site's menu. Any Rocket built by a Squad can only be accessed by that Squad or by members of the enemy faction.
   
 
==== [[File:BuildRocket.png|32x32px]] Build Rocket ====
 
==== [[File:BuildRocket.png|32x32px]] Build Rocket ====
Requires a [[Rocket Booster]], [[Warhead]], and 5 [[Upgrade Part]]s in your inventory to creat. The Rocket can be completed with 200 [[Basic Materials]]
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Requires a [[Rocket Booster]] and a [[Warhead]] in your inventory to create. The Rocket can be completed with 200 [[Basic Materials]]
   
== Fueling ==
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== Fuelling ==
Once built, the Rocket automatically begins fueling where it consumes 1 [[Refined Fuel]] from the Rocket Site`s inventory each minute until it is fully fueled. Rockets require 720 Refined Fuel in order to launch in the current region, or 1440 Refined Fuel to launch in any region.
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Once built, the Rocket automatically begins fuelling where it consumes 1 litre of [[Petrol]] from the Rocket Site`s inventory each minute until it is fully fuelled. Rockets require 720 litres (7.2 cans) of Petrol in order to launch in the current region, or 1440 litres (14.4 cans) of petrol to launch in any region.[[File:Rocket Launch Site access.png|thumb|You can access the Launch Site next to the fuel tank.|alt=|none]]
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== Decay and Rebuilding ==
 
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Once the rocket has been constructed, it will take '''72 hours''' before it will decay, this includes the time for fuelling which means for a max-range launch you will have 48hrs to use it before it decays.
''You can access the Launch Site next to the fuel tank.''
 
 
[[File:Rocket Launch Site access.png|x200px180|326x326px]]
 
   
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Once the rocket has decayed, it takes 200 [[Basic Materials]] in order to rebuild it, the previously used [[Rocket Booster]] and [[Warhead]] are retained and can be used to complete the rebuild; it will however need to be refuelled.
 
== Launching ==
 
== Launching ==
Launch codes need to be entered by 3 players in order to begin the launch sequence. This requires a player begin transmitting launch codes with the use of a [[Radio Backpack]]. This can be done by crouching and holding the Transmitting Launch Codes key <code>H</code>. That player must continue transmitting the launch codes for approximately 10 minutes until the Rocket has launched. Upon reaching its destination, the Rocket will permanently destroy all structures within an 80m radius.
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Launch codes need to be entered by 3 players in order to begin the launch sequence. This requires a player begin transmitting launch codes with the use of a [[Radio Backpack]]. This can be done by crouching and holding the Transmitting Launch Codes key <code>J</code>. That player must continue transmitting the launch codes for approximately 15 minutes until the Rocket has launched. Upon reaching its destination, the Rocket will permanently destroy all structures within an 80m radius.
   
==== [[File:SubmitCode.png|32x32px]] Enter Launch Cod ====
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==== [[File:SubmitCode.png|32x32px]] Enter Launch Code ====
Allows you to enter a 4 digit launch code to initiate the Rocket's launch sequence. This must be done by multiple soldiers.
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Allows you to enter a 4 digit launch code, obtained via a Radio Backpack, to initiate the Rocket's launch sequence. This must be done by three soldiers at the launching site. Upon filling in all three codes, the Rocket will launch.
   
 
=== Console ===
 
=== Console ===
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[[File:Console.png|thumb|interface of the Rocket Launch Site console; notice how all is greyed out because the process is not yet initiated.|alt=|none|577x577px]]
   
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{{Buildings Navbox}}
[[File:Console.png|x50px50|441x441px]]
 
 
{{structures}}
 
   
[[Category:Structures]]
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[[Category:World Structures]]
<noinclude>[[Category:Static tables]]</noinclude>
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[[Category:Other Structures]]

Revision as of 17:02, 7 October 2021

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Versioning

This article could contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 0.45.



The Rocket Launch Site is a world structure that allows a group of players to launch a Ballistic Rocket to destroy players, vehicles and structures within an area. The site can be destroyed to prevent further use, but can be rebuilt with Basic Materials. The launch site is a single use structure - once the rocket is launched you cannot use it again. It will then show up in red on the map.

Building

First the launch site itself must be built with 200 Refined Materials using a Construction Vehicle then 10 Squad members must gather the necessary materials and select the Build Rocket option in the site's menu. Any Rocket built by a Squad can only be accessed by that Squad or by members of the enemy faction.

BuildRocket Build Rocket

Requires a Rocket Booster and a Warhead in your inventory to create. The Rocket can be completed with 200 Basic Materials

Fuelling

Once built, the Rocket automatically begins fuelling where it consumes 1 litre of Petrol from the Rocket Site`s inventory each minute until it is fully fuelled. Rockets require 720 litres (7.2 cans) of Petrol in order to launch in the current region, or 1440 litres (14.4 cans) of petrol to launch in any region.

Rocket Launch Site access

You can access the Launch Site next to the fuel tank.

Decay and Rebuilding

Once the rocket has been constructed, it will take 72 hours before it will decay, this includes the time for fuelling which means for a max-range launch you will have 48hrs to use it before it decays.

Once the rocket has decayed, it takes 200 Basic Materials in order to rebuild it, the previously used Rocket Booster and Warhead are retained and can be used to complete the rebuild; it will however need to be refuelled.

Launching

Launch codes need to be entered by 3 players in order to begin the launch sequence. This requires a player begin transmitting launch codes with the use of a Radio Backpack. This can be done by crouching and holding the Transmitting Launch Codes key J. That player must continue transmitting the launch codes for approximately 15 minutes until the Rocket has launched. Upon reaching its destination, the Rocket will permanently destroy all structures within an 80m radius.

SubmitCode Enter Launch Code

Allows you to enter a 4 digit launch code, obtained via a Radio Backpack, to initiate the Rocket's launch sequence. This must be done by three soldiers at the launching site. Upon filling in all three codes, the Rocket will launch.

Console

Console

interface of the Rocket Launch Site console; notice how all is greyed out because the process is not yet initiated.