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Once built, the Rocket automatically begins fuelling where it consumes 1 litre of [[Petrol]] from the Rocket Site`s inventory each minute until it is fully fuelled. Rockets require 720 litres (7.2 cans) of Petrol in order to launch in the current region, or 1440 litres (14.4 cans) to launch in any region.[[File:Rocket Launch Site access.png|thumb|You can access the Launch Site next to the fuel tank.|alt=|none]]
 
Once built, the Rocket automatically begins fuelling where it consumes 1 litre of [[Petrol]] from the Rocket Site`s inventory each minute until it is fully fuelled. Rockets require 720 litres (7.2 cans) of Petrol in order to launch in the current region, or 1440 litres (14.4 cans) to launch in any region.[[File:Rocket Launch Site access.png|thumb|You can access the Launch Site next to the fuel tank.|alt=|none]]
 
== Launching ==
 
== Launching ==
Launch codes need to be entered by 3 players in order to begin the launch sequence. This requires a player begin transmitting launch codes with the use of a [[Radio Backpack]]. This can be done by crouching and holding the Transmitting Launch Codes key <code>H</code>. That player must continue transmitting the launch codes for approximately 10 minutes until the Rocket has launched. Upon reaching its destination, the Rocket will permanently destroy all structures within an 80m radius.
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Launch codes need to be entered by 3 players in order to begin the launch sequence. This requires a player begin transmitting launch codes with the use of a [[Radio Backpack]]. This can be done by crouching and holding the Transmitting Launch Codes key <code>J</code>. That player must continue transmitting the launch codes for approximately 10 minutes until the Rocket has launched. Upon reaching its destination, the Rocket will permanently destroy all structures within an 80m radius.
   
 
==== [[File:SubmitCode.png|32x32px]] Enter Launch Code ====
 
==== [[File:SubmitCode.png|32x32px]] Enter Launch Code ====

Revision as of 09:44, 21 April 2021

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Versioning

This article could contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 0.31.



The Rocket Launch Site is a world structure that allows a group of players to launch a Ballistic Rocket to destroy players, vehicles and structures within an area. The buildings can be destroyed to prevent further use. They can be rebuilt with Basic Materials.

Building

First the launch site itself must be built with 200 Refined Materials using a Construction Vehicle then 10 Squad members must gather the necessary materials and select the Build Rocket option in the site's menu. Any Rocket built by a Squad can only be accessed by that Squad or by members of the enemy faction.

BuildRocket Build Rocket

Requires a Rocket Booster and a Warhead in your inventory to create. The Rocket can be completed with 200 Basic Materials

Fuelling

Once built, the Rocket automatically begins fuelling where it consumes 1 litre of Petrol from the Rocket Site`s inventory each minute until it is fully fuelled. Rockets require 720 litres (7.2 cans) of Petrol in order to launch in the current region, or 1440 litres (14.4 cans) to launch in any region.

Rocket Launch Site access

You can access the Launch Site next to the fuel tank.

Launching

Launch codes need to be entered by 3 players in order to begin the launch sequence. This requires a player begin transmitting launch codes with the use of a Radio Backpack. This can be done by crouching and holding the Transmitting Launch Codes key J. That player must continue transmitting the launch codes for approximately 10 minutes until the Rocket has launched. Upon reaching its destination, the Rocket will permanently destroy all structures within an 80m radius.

SubmitCode Enter Launch Code

Allows you to enter a 4 digit launch code, obtained via a Radio Backpack, to initiate the Rocket's launch sequence. This must be done by three soldiers at the launching site. Upon filling in all three codes, the Rocket will launch.

Console

Console

interface of the Rocket Launch Site console; notice how all is greyed out because the process is not yet initiated.