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Lemonny3663 (talk | contribs) mNo edit summary Tag: Visual edit |
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|map icon = MapIconRelicBase.png |
|map icon = MapIconRelicBase.png |
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|type = Spawn and Storage |
|type = Spawn and Storage |
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− | |bmats = |
+ | |bmats = 300 |
|slots = 15 |
|slots = 15 |
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|strength id = Relic Base |
|strength id = Relic Base |
Revision as of 07:16, 15 April 2020
This article is a stub. You can help Foxhole Wiki by expanding it. |
This article is a stub. You can help Foxhole Wiki by expanding it.
Versioning
This article could contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 0.34.
The Relic Base is a static world structure that requires a Construction Vehicle to build. Stockpile and Respawning is available at a Relic Base similar to how Static Bases operate.
Relic Bases comes in three models, with each having its own size, layout and spawn space.
Their function is similar to the old forts and as tough as forts were too.
Relic Base Facilities
Image | Name | Upgrade Parts | Description |
---|---|---|---|
Operating Post | 15 | Connects the base to nearby defensive structures (150m radius). | |
Radio Station | 5 | Allows the base to provide map intelligence. | |
Upgrade Chain | |||
File:IconFacilitiesSmallGarrison.png | Small Garrison Facility | 15 | Prevents nearby structure decay by consuming Garrison Supplies from the stockpile. Rate of consumption is 2 per hour per structure. |
File:IconFacilitiesLargeGarrison.png | Large Garrison Facility | 30 | Prevents nearby structure decay by consuming Garrison Supplies from the stockpile. Rate of consumption is 1 per hour per structure. |
Gallery
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