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The Refinery converts raw resources into Materials, which are used to create items, vehicles and structures. Converted resources are private until they are picked up. If marked as public, refined items will be deposited into the public Stockpile.
In-game description

The Refinery is a structure found in towns. It is used to convert raw resources into materials. It can convert Salvage into Basic Materials, Diesel and Explosive Materials, Components into Refined Materials and Sulfur into Heavy Explosive Materials. It can also convert Crude Oil into Petrol, Aluminum into Aluminum Alloy, and Iron into Iron Alloy.

  • All resources are processed at different ratios which is displayed in the refinery interface.

You can access the refinery while on foot, in a vehicle, or in the attached stationary crane. Open up the refinery by pressing e near the door or from the crane. To refine a raw material into a refined material you must have the raw material in your personal inventory (backpack, truck, or resource container) or the refinery inventory. Click on the icon that corresponds with the raw resource you have. Left click will refine 1 predefined stack from your inventory, Shift + Left click will refine all available specific resource in your inventory. This will prioritize pulling from your personal inventory first.

If you Cancel a craft you will LOSE all progress and be returned the original raw resource amount.

To retrieve the materials once refined, press Left click to retrieve it all in your inventory, or press Right click and choose "Retrieve as Crate" if you want the materials in crate form which are reservable and can be placed in a private reserve stockpile at a Storage Depot or Seaport. A shipping container can be placed on the loading platform with the crane to move crated materials out of the refinery.

If an enemy town is captured, its refinery can only be rebuilt once the "Industry" Base Upgrade has been unlocked.

Resource Crafting Rates[]

Raw Refined Refined stack
(per left click)
Ratio Time per stack (min:sec) Time per unit

of Refined (min:sec,msec)

Time per crate of Refined


Max queue storage

(refined in personal queue)

SalvageIcon.png Salvage Basic Materials.png Basic Materials 20 2:1 0:06 0:00,6 1:00 10,000
SalvageIcon.png Salvage Diesel.png Diesel 10 10:1 0:12 0:12 0:12 5,000
SalvageIcon.png Salvage Explosive Materials.png Explosive Materials 100 10:1 5:33 0:33,3 11:06 5,000
Components.png Components Refined Materials.png Refined Materials 20 20:1 0:40 0:40 13:20 5,000
CrudeOilIcon.png Crude Oil Petrol.png Petrol 3 3:1 6:00 6:00 6:00 5,000
SulfurPlaceholder.png Sulfur HeavyExplosiveMaterialIcon.png Heavy Explosive Materials 20 20:1 1:00 1:00 20:00 5,000
Iron.PNG Iron IronAlloy.PNG Iron Alloy ? 1:1 ? ?
Aluminium.PNG Aluminum AluminiumAlloy.PNG Aluminum Alloy ? 1:1 ? ?

Requires Concrete Mixer:

Raw Refined Refined stack

(per left click)

Ratio Time per stack (min)
Components.png Components Concrete Materials Icon.png Concrete Materials 20 10:1 0:40


As a player you can use these buttons to interact with the structure.

SubmitCrate.png Submit Stockpile Items[]

Submits the items inside the building inventory into the building stockpile.

DrivewayEquipment.png Submit Loading Area Equipment[]

Submits equipment from the structure's loading area into the stockpile. This is only available when this structure is accessed from a Crane that has deployed equipment to the loading area.

Unpackage UI Icon.png Package Loading Area Equipment[]

Packages the shippable so it can be moved by certain vehicles. This is only available when this structure is accessed from a Crane that has deployed equipment to the loading area.

Log.png View Log[]

Opens up the event log.


Refinery menu.png