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This article could contain outdated information that is inaccurate for the current version (0.46) of the game. It was last updated for 0.45.



This unique, heavy-duty submachine gun is not very useful on the run, but with careful aim and adequate cover, becomes a razorblade in the night.
In-game description

The Liar is a Warden Submachine Gun that is great at short and medium ranges if it is stabilized.

Description[]

On the surface the Liar looks like a worse Fiddler SMG: same damage (3 or 4 shots to kill), same range, longer reload, heavier, smaller magazine, slower fire rate. It loses accuracy if moving without aiming. It loses more accuracy from mouse movement. However it possess a superior accuracy (less than a rifle though) and keeps it for longer when firing.

The gun has a relatively slow stabilization but once it reaches its maximum accuracy it becomes a very accurate full auto weapon.

It does not lose accuracy if you walk while aiming, but unlike other SMGs walking or sprinting decrease your accuracy.

Use[]

Due to its characteristics, the gun shouldn't be used in a "Run & Gun" fashion like the Fiddler. You should always wait for the gun to reach its max accuracy, then slowly move toward the enemy and use cover.

Like other SMGs, it's more efficient at night.

The gun's high accuracy allows it to stay competitive at the higher end of its range. At rifle range (~28m) the Liar can still kill in 5 or 6 shots and a good stable position will ensure at least half of its bullets hit (something the Fiddler definitely cannot do). The Liar also doesn't lose accuracy when firing standing and in full cover. This means the Liar is less at a loss during the day and in open combat.

Historical Reference[]

The No.1 "The Liar" Submachine Gun appears to be based off the Beretta M1918 submachine gun.

Gallery[]



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