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This variant of the Bonesaw MK.3 is specially designed for use with tripod mounts. This affords it with increased stability and maximum potential range.
In-game description

A Tripod mounted warden Mounted Anti-Tank RPG that fires ARC⧸RPGs.

Description[ | ]

The Bonesaw MK.3 is the Mounted Anti-Tank RPG version of the Bonesaw MK.3. It fires ARC⧸RPGs at a longer range than its handheld version, is cheaper to produce, and reload faster. The weapon is a Large Item (carried on your shoulder). It must be mounted on a tripod or Half-Track to be fired. Like the handheld version, it deals tremendous damage to armored vehicles with a high penetration chance. It deals mediocre damage to structures. The shell is slow and travels in an arc similar to a grenade.

Although it can only fire up to 37m on flat ground, the weapon's range can go upwards of 45m if deployed on a high enough position. Realistically however the maximum range when positioned on an average hill will be about 40m.

Disassembling the mounted weapon will drop any loaded shell on the ground.

Aiming[ | ]

Unlike other RPG launchers, it is aimed much more like a Grenade. When aiming, you're never firing at a point above your cursor. Unlike the handheld Bonesaw MK.3 your max range can be increased slightly by aiming at a high position (top of a structure or vehicle, hill, etc).

Tactic[ | ]

The weapon's indirect trajectory allows you to fire from behind cover, hidden and protected. Finding high ground to fire is important to maximize your range.

The Bonesaw's shell doesn't get any penetration bonuses from range and angle, so it is not necessary to attempt to shoot the sides or rear of armored vehicles or to fire from very close.

Deployed tripod weapons are invisible at night, just like infantry, making them an excellent tool to ambush armored vehicles at night. They can also be hidden by being placed inside bushes, but are revealed to people within 10m. Only their firing effects (smoke and flashes from the barrel) will betray their presence.

Due to the shell's firing arc, you can deploy the weapon on a tripod behind a tall cover and safely fire over it without needing a direct line of sight with your target.

It is a powerful stationary anti-vehicle weapon that must be covered by friendly infantry or friendly defenses.

It's best to deploy and fire multiple bonesaw simultaneously, to ambush and disable the armored target in a single volley and thus prevent it from retreating out of range and repairing.

The shell travels slowly so it is sometimes possible for drivers to react to the bonesaw firing sound and retreat to dodge the shell.

When used on a half-track the fast reload and high damage of the shell allows the vehicle to kill Light Tanks in a 1vs1 fight as long as it stays close enough for the bonesaw to hit the target.

Tips[ | ]

  • Use prepared in advance tripod positions.
  • Using a Motorcycle with Bonesaw and tripod in inventory while the driver carries the ammo in their backpack is the best option to be quite mobile for a low price. You can also use an ambulance or LUV.
  • Wardens can use the Heavy Ammo Uniform to carry more shells.
  • Firing at infantry isn't effective and not worth it.
  • The armour-piercing shell can damage structures but is much less effective than anti-structure explosives.

Gallery[ | ]


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