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A Foxhole is 'manned' by one NPC with a [[Rifle]]. While it has a fairly long range, it does not lead its shots based on target movements, which allows players to distract it continuously without being hit, especially while sprinting. However, it will easily kill anyone careless enough to get up close or moving directly towards it. A Foxhole will automatically engage enemies if in proximity to a base AND if the FOB has the upgrade to activate AI (80m for [[Forward Base|Forward Bases]] and 150m for [[Static Base|Town Bases]]) and will keep firing at the current target until it is slain or left its firing range.
Foxholes are immune to small arms and take no damage from [[Frag Grenade|Frag Grenades]], but are vulnerable to high explosives and heavy machine gun fire. Two [[High Explosive Grenade]]s or one direct [[mortar]]
Similar to all other defensive structures manned by NPCs, Foxholes within range of a base (80m for [[Forward Base|Forward Bases]] and 150m for [[Static Base|Town Bases]] with AI upgrade activated) will have a colored flag of its faction. If disconnected, the foxhole AI will remain active for 10 minutes then the flag will become very short representing its inactivity. Foxhole texture becomes darker below 66% health.
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