When carried the large item can be physically seen on the player model. It prevents the player from using his primary, secondary, or tertiary equipment. Attempting to use those equipment will automatically drop the large item to the ground.
Attempting to swim, going prone, or entering a vehicle/structure will also force you to drop the large item. The exhaustion animation from stamina depletion also makes you drop it.
When dropped, the large item isn't bundled like other items in a dropped items box on the ground. It has its own unique physical model when laying on the ground.
The game has a dedicated key (default:
V) to pick up on the ground, drop, or submit large items. And another key (default:
Shift + V) to force drop them .
Large items can be submitted to the inventory of structures via a dedicated key (default: