Foxhole Wiki
(formatting and add relaliation range)
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(fix deprecation)
 
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{{Deprecated|Update 0.46}}
 
{{Building Infobox
 
{{Building Infobox
|type = Defenses
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|name =
|bmats = 100
 
 
|image = Anti-tank-turret.png
 
|image = Anti-tank-turret.png
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|caption = The Gun Turret's in-game icon.
|built_with = hammer
 
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|alt_text = The Gun Turret's in-game icon.
|hmg = no
 
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|intelligence_icon = Defense
|dpl_desc = Anti-armor turret used to fortify against heavy vehicles.
 
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|map_icon =
|strength id=gun-turret}}
 
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|faction = Both
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|type = Defense
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|buildable = Yes
 
|bmats = 100
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|rmats =
  +
|concrete =
  +
|shovel =
  +
|special_cost =
 
|built_with = Hammer
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|repair =
  +
|slots =
  +
|capacity =
  +
|heat =
  +
|ai_range =
  +
|firing_range = 22
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|firing_range_night =
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|retaliation_range = 45
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|cr_buildable =
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|cr_bmats =
  +
|cr_rmats =
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|cr_time =
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|cr_amount =
 
|hmg = No
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|dpl_icon =
 
|dpl_description = Anti-armor turret used to fortify against heavy vehicles.
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}}
   
 
{{Quote|An anti-armor turret used to fortify against heavy vehicles.|In-game description}}
 
{{Quote|An anti-armor turret used to fortify against heavy vehicles.|In-game description}}
   
The [[Gun Turret]] (also called an AT) is an automated anti-vehicle [[Buildings#Defenses|defensive building]].
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The [[Gun Turret]] (also called an AT) was an automated anti-vehicle [[Buildings#Defenses|defensive building]].
 
   
 
== Description ==
 
== Description ==
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The Gun Turret has a maximum range of 22m, but if fired upon by a vehicle or tripod mounted weapons it will retaliate in a 45m range until the target is either destroyed, out of sight, or out of range.
 
The Gun Turret has a maximum range of 22m, but if fired upon by a vehicle or tripod mounted weapons it will retaliate in a 45m range until the target is either destroyed, out of sight, or out of range.
   
Gun Turrets have a decent amount of health and are immune to [[Light Kineti|small arms]] and [[Heavy Kinetic|heavy machine gun]] fire.
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Gun Turrets have a decent amount of health and are immune to [[Light Kinetic|small arms]] and [[Heavy Kinetic|heavy machine gun]] fire.
   
 
They deal approximately the same amount of damage as [[R.P.G. Shell|RPG Shells]].
 
They deal approximately the same amount of damage as [[R.P.G. Shell|RPG Shells]].
   
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It is immune to [[Cover_%26_Suppression#AI_Defense_Suppression|suppression]].
   
 
== Notes ==
 
== Notes ==
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{{Buildings Navbox}}
 
{{Buildings Navbox}}
 
[[Category:Defenses]]
 

Latest revision as of 03:18, 22 September 2021


An anti-armor turret used to fortify against heavy vehicles.
In-game description

The Gun Turret (also called an AT) was an automated anti-vehicle defensive building.

Description[ | ]

The turret automatically fires on any enemy vehicle within range but ignores enemy infantry. It only functions when its AI is activated (large flag on the turret) by being within the range of a base with AI Upgrade. It cannot be manned and does not need ammunition. It has perfect accuracy, however its shots can be avoided by moving behind obstacles. It can fire in a full 360 degree arc but it is slow to turn, and it goes back to facing its original direction once it loses its target.

It fires on both ships and land-based vehicles meaning they can be used for coastal defense. It also targets enemy Tripod mounted weapons and enemy structure blueprints.

The Gun Turret has a maximum range of 22m, but if fired upon by a vehicle or tripod mounted weapons it will retaliate in a 45m range until the target is either destroyed, out of sight, or out of range.

Gun Turrets have a decent amount of health and are immune to small arms and heavy machine gun fire.

They deal approximately the same amount of damage as RPG Shells.

It is immune to suppression.

Notes[ | ]

  • Players can climb on top of the turret using the ladder at the rear.
  • Gun Turrets will target enemy Bicycles. This allows Bicycles to be used as temporary decoys.

Gallery[ | ]