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An anti-armor turret used to fortify against heavy vehicles.
In-game description

The Gun Turret (also called an AT) was an automated anti-vehicle defensive building.


The turret automatically fires on any enemy vehicle within range but ignores enemy infantry. It only functions when its AI is activated (large flag on the turret) by being within the range of a base with AI Upgrade. It cannot be manned and does not need ammunition. It has perfect accuracy, however its shots can be avoided by moving behind obstacles. It can fire in a full 360 degree arc but it is slow to turn, and it goes back to facing its original direction once it loses its target.

It fires on both ships and land-based vehicles meaning they can be used for coastal defense. It also targets enemy Tripod mounted weapons and enemy structure blueprints.

The Gun Turret has a maximum range of 22m, but if fired upon by a vehicle or tripod mounted weapons it will retaliate in a 45m range until the target is either destroyed, out of sight, or out of range.

Gun Turrets have a decent amount of health and are immune to small arms and heavy machine gun fire.

They deal approximately the same amount of damage as RPG Shells.

It is immune to suppression.


  • Players can climb on top of the turret using the ladder at the rear.
  • Gun Turrets will target enemy Bicycles. This allows Bicycles to be used as temporary decoys.