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The Firing Range is a set of targets found on the Home Region of each faction. When hit with any weapon, they will display the amount of damage dealt as a number. You have magic boxes that automaticly refill with all kind of weapon and ammo types.

Firing Range explained.png

  1. The (yellow) marked boxes are filled with weapons and ammo that you acces by pressing E.
  2. The (red) square shows the test dummys you can shoot. As soon as you hit them, the two orange marked windows will show up.
  3. The right (orange) square shows your damage and range.
  4. The left (orange) square shows your weapon stability.
Provided guns (Starting from left)
Table Box Colonial Warden
Table 1 1 Ferro/Cometa Ahti/Cometa
2 8mm/.44 8mm/.44
Table 2 3 Brasa Brasa
4 Buckshot/Bayonet Buckshot/Bayonet
Table 3 5 Argenti Loughcaster
6 7.62mm 7.62mm
Table 4 7 Pitch Fiddler
8 9mm 9mm
Table 5 9 Fuscina
10 7.62
Table 6 11 Auger Raca
12 7.62 7.62
Table 7 13 Catara Aalto
14 12.7 7.92
Table 8 15 Gast Malone
16 12.7 12.7

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Provided explosives (Starting from left)
Table Box Colonial Warden
Table 1 1 Venom Bonesaw
2 AP/RPG ARC/RPG
Table 2 3 Bane
4 Ignifist
Table 3 5 Daucus Tripod Bonesaw
6 30mm
Table 4 7 Tripod Tripod
8 Mammon Mammon
Table 5 9 Bomastone Harpa
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