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An automatically retracting turret, resistant to damage when not engaging an enemy.
In-game description

The Sunken Pillbox is a high-cost static defensive building. The Sunken Pillbox will activate when enemy faction member/s come into it's line of sight. It is virtually impossible to destroy it while it is in an inactive state. A player can not enter it. It has an arc of nearly 180 degrees.

Like other static defensive structures, the Sunken Pillbox needs to be within 80m of a Forward Base or 150m of a Static Base for it to fire on its own. Without a connection, the Sunken Pillbox will stay raised and not shoot, exposed to all enemy fire. It also loses its resistance to damage while in this state.

Note: The Sunken Pillbox will take a second to raise. During this time, it does not fire and makes the same noise as a heavy gate opening, therefore giving the enemy a small window to get to cover or to get out of range of the Sunken Pillbox.

The Sunken Pillbox has a range of 18-22m

SunkenPillbox
Buildable Structures
Defenses
Sunken Pillbox
Sunken Pillbox
Protections
Chain Link Fence
Chain Link Fence
Reinforced Wall
Reinforced Wall
Fortress Wall
Fortress Wall
Heavy Gate
Heavy Gate
Spawn And Storage
Medical Support
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