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This article is considered accurate for the current version (0.48) of the game.

The Field Artillery is a man-propelled vehicle with a heavy gun carriage that boasts great firepower. Serves to engage the enemy at a distance and destroy fortifications. It requires 120mm Shells as ammunition.

It fires its shells in an arc. The range of the artillery piece is 100 meters (min) - 250 meters (max). The range can be adjusted with the Mouse Wheel. At an elevated height, the artillery piece can fire past its 250 meter maximum distance. The wind affects the shell's trajectory.

Requires a crew of two to move. The left slot is the driver who controls movement. The right slot is for the gunner who loads and fires the gun as well as sets the range.

Like every other Field Guns, they use the same visibility system as infantry: they are invisible at night and can be hidden behind solid obstacle and in large bushes.

Can be packaged and transported by a Flatbed Truck or an undeployed Crane.

It's the only Field Gun with Light Armor instead of Heavy Armor.


It is recommended that the driver also have Binoculars as they help estimate the desired range more effectively.

Field Artillery List[]

Icon Class Name Description Armament Cost Fuel Capacity & Usage Rate Crew Inventory Slots Faction
120-68 Koronides Field Gun Vehicle Icon.png
Field Artillery 120-68 "Koronides" Field Gun A long range mobile artillery used to lay siege to fortified positions. 120mm Light Artillery Cannon 25x2 Refined Materials.png N/A 2 1


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