This article could contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 1.50.
The Factory is a structure that produces crates of weapons, ammunition, tools, Medical, and base Supplies using materials as input. Items are split into 7 categories at the factory: Small Arms , Heavy Arms , Heavy Ammunition , Utility , Medical , Resource , and Uniforms .
Only one order of items from a category can be produced at a time. Subsequent orders are queued (up to 6 per category). Orders can contain up to 4 crates and can be set to "personal" (only you can retrieve them once completed), "[squad name]" (only members of that squad can), and "public". Orders listed in the Output window can be filtered by "personal" , "squad" , or "public" type. Completed personal and squad orders become public if they aren't picked up after 60 minutes.
- When the phrase "released to the public" is being used, it refers to the order being publicly thrown into the MPF or Factory's inventory. If it was produced either as a Private, or Squad order, then it will have the "Reservable" labeled on it.
Items produced in the Factory are packed into crates. Items can not be used until the crate is submitted to a stockpile.
If an enemy town is captured, its factory can only be rebuilt once the "Industry" Base Upgrade has been unlocked.
Unlike the Refinery and Mass Production Factory, the factory does not have a loading zone to deposit Shippables like Shipping Containers, meaning the factory can't directly interact with them.
You can check the status of each individual production queue of a given factory by putting your cursor on that factory's icon on the map (press M
).
You can also check who made an order by opening the menu and putting your cursor on the category icon on the left of the order, this only works if the player is online.
Interface[ | ]
Craftable Items[ | ]
Small Arms [ | ]
Icon | Item | Cost | Time (seconds) | Faction | |
---|---|---|---|---|---|
Brasa Shotgun | 20 | 80 | 80 | ||
Catara mo.II | 10 | 165 | 80 | ||
Cometa T2-9 | 30 | 60 | 50 | ||
Green Ash Grenade | 10 | 140 | 100 | ||
PT-815 Smoke Grenade | 10 | 120 | 75 | ||
.44 | 40 | 40 | 40 | ||
12.7mm | 20 | 100 | 70 | ||
7.62mm | 40 | 80 | 50 | ||
7.92mm | 30 | 120 | 60 | ||
8mm | 40 | 40 | 20 | ||
9mm | 40 | 80 | 50 | ||
A3 Harpa Fragmentation Grenade | 20 | 100 20 | 100 | ||
Aalto Storm Rifle 24 | 10 | 165 | 80 | ||
Argenti r.II Rifle | 20 | 100 | 70 | ||
Blakerow 871 | 20 | 140 | 80 | ||
Bomastone Grenade | 20 | 100 25 | 0 | ||
Booker Storm Rifle Model 838 | 10 | 165 | 80 | ||
Buckshot | 40 | 80 | 50 | ||
Cascadier 873 | 40 | 60 | 30 | ||
Clancy Cinder M3 | 15 | 130 | 90 | ||
Clancy-Raca M4 | 3 | 200 15 | 125 | ||
Fiddler Submachine Gun Model 868 | 20 | 120 | 80 | ||
Fuscina pi.I | 20 | 140 | 80 | ||
KRN886-127 Gast Machine Gun | 5 | 25 | 100 | ||
KRR2-790 Omen | 15 | 155 | 90 | ||
KRR3-792 Auger | 5 | 200 25 | 125 | ||
Malone MK.2 | 5 | 25 | 100 | ||
No.1 “The Liar” Submachine Gun | 20 | 120 | 80 | ||
No.2 Loughcaster | 20 | 100 | 70 | ||
Sampo Auto-Rifle 77 | 20 | 125 | 70 | ||
The Hangman 757 | 20 | 125 | 80 | ||
Volta r.I Repeater | 15 | 100 | 90 | ||
“Dusk” ce.III | 10 | 165 | 80 | ||
“Lionclaw” mc.VIII | 20 | 120 | 80 | ||
“The Pitch Gun” mc.V | 20 | 80 | 80 |
Heavy Arms [ | ]
Icon | Item | Cost | Time (seconds) | Faction | |
---|---|---|---|---|---|
20 Neville Anti-Tank Rifle | 3 | 150 | 37 | ||
BF5 White Ash Flask Grenade | 10 | 100 40 | 75 | ||
Bonesaw MK.3 | 5 | 100 5 | 250 | ||
Cremari Mortar | 5 | 100 25 | 50 | ||
Cutler Foebreaker | 5 | 100 5 | 250 | ||
Cutler Launcher 4 | 5 | 100 35 | 50 | ||
Daucus isg.III | 5 | 100 5 | 125 | ||
KLG901-2 Lunaire F | 10 | 50 30 | 100 | ||
Mammon 91-b | 20 | 100 10 | 80 | ||
20mm | 10 | 100 | 100 | ||
30mm | 20 | 80 20 | 100 | ||
AP⧸RPG | 15 | 60 75 | 100 | ||
ARC⧸RPG | 15 | 60 75 | 100 | ||
Anti-Tank Sticky Bomb | 10 | 50 50 | 75 | ||
Bane 45 | 5 | 150 40 | 125 | ||
Bonesaw MK.3 | 5 | 100 25 | 125 | ||
Ignifist 30 | 10 | 85 35 | 75 | ||
Lamentum mm.IV | 5 | 100 5 | 125 | ||
Malone Ratcatcher MK.1 | 5 | 100 5 | 125 | ||
Mortar Flare Shell | 15 | 60 10 | 100 | ||
Mortar Shell | 15 | 60 35 | 100 | ||
Mortar Shrapnel Shell | 15 | 60 15 | 100 | ||
RPG | 15 | 60 45 | 100 | ||
Tremola Grenade GPb-1 | 20 | 75 50 | 80 | ||
Venom c.II 35 | 5 | 100 15 | 50 | ||
Willow's Bane Model 845 | 10 | 165 30 | 50 | ||
“Molten Wind” v.II Flame Torch | 10 | 185 25 | 50 | ||
“Typhon” ra.XII | 5 | 100 5 | 125 |
Heavy Ammunition [ | ]
Icon | Item | Cost | Time (seconds) | Faction | |
---|---|---|---|---|---|
120mm | 5 | 60 15 | 55 | ||
150mm | 5 | 120 10 | 65 | ||
250mm | 5 | 120 25 | 150 | ||
40mm | 20 | 160 120 | 200 | ||
68mm | 20 | 120 120 | 200 | ||
Warhead | 1 | 200 1000 | 600 |
Utility [ | ]
Icon | Item | Cost | Time (seconds) | Faction | |
---|---|---|---|---|---|
Barbed Wire | 5 | 15 | 15 | ||
Buckhorn CCQ-18 | 20 | 40 | 30 | ||
Sandbags | 5 | 15 | 15 | ||
The Ospreay | 20 | 85 10 | 100 | ||
Abisme AT-99 | 10 | 100 10 | 100 | ||
Alligator Charge | 10 | 150 80 | 100 | ||
Binoculars | 5 | 75 | 50 | ||
Gas Mask Filter | 20 | 100 | 50 | ||
Gas Mask | 20 | 160 | 100 | ||
Hydra's Whisper | 5 | 100 40 | 100 | ||
Listening Kit | 5 | 150 | 60 | ||
Metal Beam | 5 | 25 | 20 | ||
Radio Backpack | 5 | 150 | 75 | ||
Radio | 5 | 75 | 50 | ||
Rocket Booster | 1 | 800 | 600 | ||
Shovel | 10 | 200 | 100 | ||
Sledge Hammer | 10 | 200 | 100 | ||
Tripod | 5 | 100 | 60 | ||
Water Bucket | 50 | 80 | 40 | ||
Wrench | 5 | 75 | 50 | ||
“Molten Wind” v.II Ammo | 10 | 160 5 | 100 | ||
Willow's Bane Ammo | 10 | 135 5 | 100 |
Medical [ | ]
Icon | Item | Cost | Time (seconds) | Faction | |
---|---|---|---|---|---|
Bandages | 50 | 80 | 40 | ||
Blood Plasma | 50 | 80 | 40 | ||
First Aid Kit | 10 | 60 | 35 | ||
Soldier Supplies | 10 | 80 | 80 | ||
Trauma Kit | 10 | 80 | 50 |
Resource [ | ]
Icon | Item | Cost | Time (seconds) | Faction | |
---|---|---|---|---|---|
Bunker Supplies | 150 | 75 | 190 | ||
Garrison Supplies | 150 | 75 | 190 | ||
Maintenance Supplies | 100 | 250 | 190 |
Uniforms [ | ]
Icon | Item | Cost | Time (seconds) | Faction | |
---|---|---|---|---|---|
Engineer Uniform | 15 | 100 | 90 | ||
Armour Uniform | warden: 3 colonial: 5 |
100 | 90 | ||
Grenade Uniform | 15 | 100 | 90 | ||
Heavy Ammo Uniform | 15 | 100 | 90 | ||
Medic Uniform | 15 | 100 | 90 | ||
Officer Uniform | 3 | 100 | 90 | ||
Rain Uniform | 15 | 100 | 90 | ||
Scout Uniform | 15 | 100 | 90 | ||
Snow Uniform | 15 | 100 | 90 | ||
Tank Uniform | 15 | 100 | 90 |
Tips[ | ]
Whenever possible, produce an order of Garrison Supplies or Bunker Supplies. Due to the high demand for Garrison Supplies to maintain structures like Facilities and Bunkers, they are always needed somewhere. In order to help your faction, constantly producing Garrison Supplies (commonly referred to as "Gsupps") will help your faction immensely as you reduce the amount of time someone needs to obtain them (due to their high demand and long production time, a single order can range between around 13 minutes to upwards of more than an hour, depending on how many people are queued in the Factory)
- While Bunker Supplies are more efficient in maintaining a base due to only preventing decay to Bunker Pieces and Trenches, Garrison Supplies are more beneficial as they cover a wider range of defenses and structures, especially if they are being used to maintain a Facility.
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