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Respawning is the process of Players rejoining the game after dying. In Foxhole, respawning is made strategic through Soldier Supplies.

Respawning after death[]

In the world, players can assign themselves two spawn points:

They assign a base as one of their spawn by clicking the Assign Spawn Point Assign Spawn UI Icon.png button in the bottom left of the menu of that particular base.

After dying, the player can spectate any ally that's within 50m from where they died or spectate their spawn point.[1] Use Page Up and Page Down to cycle through the spectate options. Spectating automatically ends after a minute or so.

After waiting a period of time, they are given three respawn options: to spawn at their Home Base , their Forward Base , or to return to their Home Region. Each base must still be constructed and have Soldier Supplies stockpiled in order for them to respawn. This consumes one soldier supply.

Respawn Timer[]

How long a player has to wait before they can respawn is shown in the top right corner of the death screen. The duration of the timer depends on how long your previous life lasted, the population ratio between the two factions, and other hidden factors.

The spawn options after dying

Other spawn mechanics[]

Safe Houses[]

Safe Houses can also be set as a respawn point. Like other bases, they have a Stockpile and use Soldier Supplies when respawning. When a Town Base is destroyed, all players that are assigned to it will have their spawn points migrated to the connected Safe House with the most Soldier Supplies stockpiled.[1]

Starting Gear[]

Upon respawning, each player will start out with a Pistol, two 8mm magazines, and a Hammer. The pistol will be unloaded.

See Also[]

References[]

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