Correct values for facilities. Adds deployment point facility.
(Corrected civic center number) Tag: Visual edit |
(Correct values for facilities. Adds deployment point facility.) Tag: Visual edit: Switched |
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!Facility!!Cost (Upgrade Parts)!!Capability
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|Operating Post [[File:OperatingPostIcon.png|25x25px]]||10 or 15 (depends on type of base)||Connects this base with nearby defensive structures.
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|Small Garrison Facility [[File:IconFacilitiesSmallGarrison.png|x25px]]||10
|Prevents structure decay for surrounding structures when Garrison Supplies exist in the stockpile. Rate of Garrison Supplies consumption is 2 per hour per structure once decay has begun. Required for upgrading the base to Tier 2.
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|Large Garrison Facility [[File:IconFacilitiesLargeGarrison.png|x25px]]||20, 30, 50 (depends on type of base)||Reduces the consumption rate of Garrison Supplies for preventing structure decay down to 1 per hour per structure once decay has begun. Required for upgrading the base to Tier 3. The Small Garrison Facility must be built before this one.
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|Civic Center [[File:Civic center icon.jpg|x25px]]
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|A governing office for the local city state region. This must be built before this base can be fully upgraded. This facility is destroyed when the base is rebuilt by the enemy faction.
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|Mortar Emplacement [[File:Facilities_MortarEmplacementIcon.png|x25px]]||10||Allows the Mortar Emplacement to be used.
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|Deployment Point ||25||Allows player to deploy to the base from Home Region ([[Bunker Base]] only)
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