This article could contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 0.37.
Bases Upgrades can be unlocked to enable new functionality at their base, nearby Structures, and connected Trench/Bunkers. Upgrades are automatically unlocked over time, at a rate determined by the amount of player activity at this base. Player activity is primarily determined by the number of players that have this as their Home or Forward Base. Player activity is also influenced by supplying the base and building structures nearby, especially in friendly territory.
Players can also choose to prioritize one Upgrade over another by click on it. The Upgrade that is prioritized by the most players progresses the fastest.
Some Upgrades require Infrastructure, which is provided by building Infrastructure Modifications in Bunkers. This applies only to Bunker Bases.
Upgrades
Facility | Capability |
---|---|
Provisional Garrison | Connects the base to nearby defensive structures. Defensive structures will deactivate if player activity is too low.
This also allows Towns to be claimed towards the Victory Condition. |
Small Garrison File:IconFacilitiesSmallGarrison.png | Permanently connects the base to nearby defensive structures.
Prevents nearby structure decay by consuming Garrison Supplies from the stockpile. Rate of consumption is 2 per hour per structure. Required to upgrade Base to Tier 2. |
Large Garrison File:IconFacilitiesLargeGarrison.png | Prevents nearby structure decay by consuming Garrison Supplies from the stockpile. Rate of consumption is 1 per hour per structure.
Required to upgrade Base to Tier 3. |
Radio Station | Allows this structure to provide map intelligence. |
Artillery Shelter | Reinforces the outer structure's walls, preventing all damage past a threshold unless the structure's critical supports are hit. |
Industry | Enables the construction of logistics structures such as factories, refineries, storage depots. |
Fortifications | Enables additional town defenses to be built such as Mortar Houses. |
Bunker Base specific upgrades
Image | Name | Required Modifications | Description |
---|---|---|---|
"Garrison" Tree | |||
Rifle Garrison | 4 | Allows connected bunkers to be upgraded into Rifle Garrisons. Requires 4 "Garrison" Modifications. | |
Machine Gun Garrison | 8 | Allows connected bunkers to be upgraded into Machine Gun Garrisons. Requires 8 "Garrison" Modifications. | |
AT Gun Garrison | 12 | Allows connected bunkers to be upgraded into AT Gun Garrisons. Requires 12 "Garrison" Modifications. | |
Howitzer Garrison | 24 | Allows connected bunkers to be upgraded into Howitzer Garrisons. Requires 24 "Garrison" Modifications. | |
"Command" Tree | |||
Concrete | 12 | Allows construction of concrete bunkers and upgrades.
Requires 12 "Command" Modifications. | |
Deployment Point | 24 | Allows players to deploy to this forward base from the Home Region. Also requires the "Deployment Point" facility to be built.
Requires 24 "Command" Modifications. | |
Storm Cannon | 40 | Allows construction of Storm Cannon. Requires 40 "Command" Modifications. |