Foxhole Wiki
(→‎Base: Civic Center added)
Tag: Visual edit
(→‎Base: icon added)
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|Large Garrison Facility [[File:IconFacilitiesLargeGarrison.png|x25px]]||20||Reduces the consumption rate of Garrison Supplies for preventing structure decay down to 1 per hour per structure once decay has begun. Required for upgrading the base to Tier 3. The Small Garrison Facility must be built before this one.
 
|Large Garrison Facility [[File:IconFacilitiesLargeGarrison.png|x25px]]||20||Reduces the consumption rate of Garrison Supplies for preventing structure decay down to 1 per hour per structure once decay has begun. Required for upgrading the base to Tier 3. The Small Garrison Facility must be built before this one.
 
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|Civic Center
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|Civic Center [[File:Civic center icon.jpg|x25px]]
 
|500
 
|500
 
|A governing office for the local city state region. This must be built before this base can be fully upgraded. This facility is destroyed when the base is rebuilt by the enemy faction.
 
|A governing office for the local city state region. This must be built before this base can be fully upgraded. This facility is destroyed when the base is rebuilt by the enemy faction.

Revision as of 12:48, 19 November 2019

Facilities are optional add-ons that extend the capabilities of a structure. Foxhole has a big variety of Facilities, most of which are for either extra crafting possibilities or other Base improvements.

How to Build Facilities

Players build facilities by submitting the required number of Upgrade Parts to the appropriate Facility (listed below).

Once Upgrade Parts are submitted to a Facility, they can't be retracted.

Crafting

Factory Facilities

  • Small Arms SmallWeaponsIcon
  • Heavy Arms HeavyWeaponsIcon
  • Utility UtilityIcon
  • Medical MedicalIcon
  • Supplies FacilitiesSuppliesIcon

Refinery Facilities

  • Salvage Processing SalvageIcon
  • Components Processing Components
  • Sulfur Processing SulfurPlaceholder
  • Crude Oil Processing CrudeOilIcon

Advanced Ammunition Factory Facilities

  • Shrapnel Munitions Facilities Shrapnel
  • Advanced Ballistics Facilities ArmourPiercing
  • Explosive Lab Facilities Explosive

Advanced Mining Facility

  • Advanced Mining FacilitiesAdvancedMiningIcon
  • Scrap Heaps ScrapHeapIcon
  • Sulfur Heaps SulfurHeapIcon

Base

Note: Needs more organization.

Facility Cost (Upgrade Parts) Capability
Operating Post FacilitiesOperatingPost 10 Connects this base with nearby defensive structures.
Small Garrison Facility File:IconFacilitiesSmallGarrison.png 10 Prevents structure decay for surrounding structures when Garrison Supplies exist in the stockpile. Rate of Garrison Supplies consumption is 2 per hour per structure once decay has begun. Required for upgrading the base to Tier 2.
Large Garrison Facility File:IconFacilitiesLargeGarrison.png 20 Reduces the consumption rate of Garrison Supplies for preventing structure decay down to 1 per hour per structure once decay has begun. Required for upgrading the base to Tier 3. The Small Garrison Facility must be built before this one.
Civic Center Civic center icon 500 A governing office for the local city state region. This must be built before this base can be fully upgraded. This facility is destroyed when the base is rebuilt by the enemy faction.
Radio Station FacilitiesRadioStation 5 Allows this structure to provide map intelligence.
Artillery Shelter FacilitiesArtilleryShelter 10 Reinforces the outer structure's walls, preventing all damage past a threshold unless the structure's critical supports are hit.
Mortar Emplacement Facilities MortarEmplacementIcon 10 Allows the Mortar Emplacement to be used.