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This article is considered accurate for the current version (0.48) of the game.

A large shipping vessel, the Aquatipper is used to transport vehicles, equipment, and personnel over large bodies of water.
In-game description

A large Vehicle built at the Shipyard that is used to transport equipment, infantry, Shippables, and vehicles across water.


The Barge is a transport ship with 15 inventory slot. It is equipped with a ramp that can be lowered (default key F) (takes 2s) and pulled back up (takes 3) in order to drive vehicles and let infantry onto its surface. The ramp is able to be lowered only at coastal beaches, Shipyard (except if destroyed), and Seaport docks.

The Barge is pretty resistant, especially against small arms, but relatively slow.

The driver can use the ship's horn with LMB.

It can carry up to 6 players, any more and the barge won't be able to move. It also won't move if one of the player is overencumbered. Players on the barge cannot fire heavy weapons (Machine Guns, Mortars, Anti-Tank Rifles, RPGs, etc...) unless the ramp is lowered.

It can also carry all vehicle types except Transport Bus and Flatbed Trucks. Only one vehicle can be carried at a time except for smaller vehicles like Motorcycles, Bicycles, and Light Utility Vehicles. The vehicles on the barge cannot use their weapons or special ability (e.g. Crane) unless the ramp is lowered.

A Crane carrying a shippable can be transported by barge, but the crane arm cannot be used unless the ramp is lowered.

It can even carry one shippable (Containers, Shippable Crates, Pallets, Emplacements, etc...) by having a crane drop it on the barge's anchor point at the center of the barge (cog symbol appears when aiming with crane arm). This can be done even while the ramp isn't lowered. The shippable cannot be unpackaged while it's on the barge. Shooting the shippable on the barge damages the barge not the shippable.

If a barge is disabled or out of fuel it will still move, but at a tenth of its normal speed.


  • Use Horn: LMB
  • Toggle ramp: F
  • Open/Close Drawbridge (when next to it): E


Barges can be built at a Shipyard with Basic Materials and a Hammer. Shippable crates containing 3 Barges can be produced at a Mass Production Factory; the crate must be stored in a Seaport before it can be opened (right click barge icon > "unpack").


The barge is a versatile vehicle. It can be used:

  • with a Resource Container to transport raw resources from a Resource Field or Resource Mine to a Refinery, as long as both are close to a beach, seaport, or shipyard.
  • with a Shipping Container or Shippable Crate and 15 crates in its inventory to deliver supplies to a Seaport.
  • with a Small Shipping Container, Pallet, or Emplacement and 15 crates in its inventory to deliver supplies directly to the front as long as there's a place to dock and a crane at the destination.
  • to ambush enemy logistics (freighters, barges) deep in the enemy's backline rivers, using infantry on the deck armed with Anti-Tank Sticky Bombs.
  • to transport a recon or offensive vehicle to a beach deep in the enemy's backline to destroy and harass ground logistics. One barge can carry two Light Utility Vehicles for example.
  • to assault an enemy position on the coast. The barge is fairly resistant and although the infantry on deck can't use heavy weapons they can still throw all types of grenades and fire small arms (including Sniper Rifles).
  • to hunt enemy gunboats, using infantry with Sticky Bombs.


  • The barge's full name is "BMS - Aquatipper"
  • The barge disappears after 72 hours without having a driver, entering driver seat reset the timer.
  • The Barge was added in the Amphibious Warfare update.
  • Soldiers cannot drop items on the ground while on a barge.


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