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{{Vehicle Infobox
 
|image = ScreenshotArmoredCars.png
 
|rmats = 45
 
|disable = 30
 
|repair = 100
 
|crew = 2
 
|passengers = 0
 
|slots = 1
 
|speed = 9.5
 
|prodparts = no
 
|prodpartscost =
 
|fuelcap = 150
 
|fuelrate = 15L / min
 
|fuelduration = 10:00 minutes
 
|main = Twin Barrel [[7.92mm]] Machine Gun
 
|dpl_description = A patrol vehicle that's effective against infantry.
 
|dpl_icon = ArmoredCar.png
 
}}
 
{{Quote|Armoured Cars are quick, well-rounded urban assault platforms. These anti-infantry vehicle are equipped with twin barrelled machineguns."
 
|In-game description}}
 
   
 
[[File:ArmoredCar.png|right]]
The [[Armored Car]] is a small armored combat [[Vehicle]] most effective towards enemy infantry. It seats a crew of 2 (1 driver, 1 gunner); unlike the [[Half-track]] the gunner is enclosed within the vehicle and is not exposed and vulnerable. The vehicle has a [[7.92mm]] Twin Barrel Machine Gun as its gun which has a 30 round magazine, a moderate reload time, and a 5 rounds/s fire rate. The inventory has a limit of 1 item which should be reserved for the ammo. Despite the machine gun’s capability of 360 degree rotation, the rotation speed is relatively slow and could result in the Armoured Car being flanked and destroyed easily. To prevent this, the vehicle’s movement could be used in conjunction with the turret rotation to ensure that targets will not be able to easily escape the turret’s firing arc.
 
   
  +
The [[Armored Car]] is a small armored combat [[Vehicle]] with 2 seats.
Can be packaged and transported by a [[Flatbed Truck]] or an undeployed [[Crane]].
 
   
== Tactics ==
+
== Description ==
Due to the vehicle's mediocre speed off-road and slow turning turret, it is better to stay on roads so you can react faster if you're getting flanked. Another reason is that a single [[Anti-Tank Mine]] is a death sentence. Like the other offensive vehicles, it's strongly advised for the crew to wear [[Gas Mask|gas masks]] and [[Gas Mask Filter|filters]] once [[Green Ash]] is unlocked. It's also better to not use the car at night due to the limited visibility.
 
   
  +
The [[Armored Car]] seats a crew of 2 (1 driver, 1 gunner). It's the [[Tank Armor|armored]] vehicle type with the lowest health. The default variant has a pair of [[7.92mm]] machine guns. Most variants have mediocre fuel consumption and off-road speed.
=== On The Front Line ===
 
   
  +
An Armored Car is very lightly armored, it can soak up [[Damage Types#Light Kinetic|small arms]] fire and [[Damage Types#Shrapnel|shrapnel]] but anything else should be considered a dangerous threat. It won't last long when faced with [[Damage Types#Heavy Kinetic|heavy calibers]], heavy explosives. Anti-tank weaponry is almost always a death sentence. The armor has a small chance to deflect [[20mm]], [[30mm]], and [[R.P.G. Shell]]s.
Against a fortified position, it's advised to use the AC backward (rear to the enemy and turret facing back) to allow a quicker retreat, because the vehicle is faster when moving forward and its armor identical on all sides. As the AC's gun has mediocre accuracy you'll be often forced to close in to be effective. This incentivizes a hit & run tactic (especially effective on bridge fights). However, the AC is much better suited to attack enemy infantry out in the open, rather than to push enemy defensive lines.
 
   
  +
It is heavy enough to trigger [[Abisme AT-99|Anti-Tank Mines]] (a single mine nearly kills it). It can safely cross [[Field Bridge]]s without damaging them too much. It cannot cross [[Trench]]es. It can run over [[Sandbags (Structure)|Sandbags]] and [[Wall|tier 1 walls]] but can't run over [[Barbed Wire Fence]]s. It is small enough to cross the narrow wooden [[Bridge]]s usually reserved for just infantry.
After [[RPG|RPGs]] are unlocked the AC becomes pretty much obsolete on the front line, because the RPG outranges the AC's inaccurate gun, kills it with only 2 RPG shells, and the vehicle lacks a spotter position to warn the crew in advance.
 
   
  +
Armored Cars are small enough to fit on a [[Flatbed Truck]] once [[Shippable|packaged]].
=== Against Partisans ===
 
   
  +
They have a horn (press <code>LMB</code>).
The AC is excellent against small groups of enemies attacking your back lines on foot or with a [[LUV]] since they rarely have the heavy weapons, the numbers, or the defensive positions to kill an AC, especially early in the war. However it's not advised to fight a [[APC|Landing APC]] if one attacks your back lines due to the high chance of it carrying heavy weaponry.
 
   
== Historical Reference ==
+
== Armored Car List ==
  +
<dpl>
The Colonial Xiphos Armoured Car appears to take heavy inspiration from the British [[wikipedia:Daimler_Armoured_Car|Daimler Armoured Car]].
 
  +
category = Armored Cars
 
uses = Template:Vehicle Infobox
  +
tablesortcol = 1
  +
include = {Vehicle Infobox}.Vehicle page
  +
format = {{Vehicle Infobox.Vehicle Page/Header format}}, \n,,
  +
</dpl>
   
 
== Gallery ==
{{clear}}
 
 
== O'Brien v110 ==
 
[[File:O'Brien v110 lore.png]]
 
 
== T3 "Xiphos" ==
 
[[File:Xiphos lore.png]]
 
 
== Variants ==
 
 
=== O'Brien v.121 Highlander (Warden) ===
 
{{Vehicle Infobox
 
|image = O'Brien v.121 Highlander Vehicle Icon.png
 
|name = O'Brien v.121 Highlander
 
|faction = warden
 
|rmats = 40
 
|disable = 30
 
|repair = 130
 
|crew = 2
 
|passengers = 0
 
|slots = 1
 
|speed = ?
 
|prodparts = no
 
|prodpartscost =
 
|fuelcap = 150
 
|fuelrate = 18L / min
 
|fuelduration = 8:20 minutes
 
|main = Twin Barrel [[7.92mm]] Machine Gun
 
|dpl_description = An all-terrain patrol vehicle that's effective against infantry.
 
|dpl_icon = O'Brien v.121 Highlander Vehicle Icon.png
 
}}
 
{{Quote|Fitted with all-terrain tread, the Highlander brings significant all-terrain mobility and performs especially well in snowy and mountainous environments.|In-game description}}
 
The Highlander is a Warden Armoured Car with tracks (and therefore technically not a car anymore). The tracks offer increased mobility over the regular AC. Even though tracks often suggest hard armour, the Highlander has the identical light armour to the regular one. As such, it is virtually immune to small arms fire when its armor is freshly new, but becomes more susceptible as its armor gets shredded. It takes 20% from Anti Tank rifle rounds, and a debilitating 80% from AT grenades and RPGs. The tracks and rear of the vehicle are not more vulnerable.
 
 
==== Gallery ====
 
<gallery heights="250px" mode="packed">
 
File:O'Brien v.121 Highlander.png| Warden soldiers pushing with ACs and APCs
 
File:O'Brien v.121 Highlander (front view).png| Front view
 
File:O'Brien v.121 Highlander (side view).png| Side view
 
</gallery>
 
 
 
{{clear}}
 
 
 
{{Vehicle Infobox
 
|image =
 
|name = O'Brien v.101 Freeman
 
|faction = warden
 
|rmats = 60
 
|disable = 30
 
|repair = ?
 
|crew = 2
 
|passengers = 0
 
|slots = ?
 
|speed = ?
 
|prodparts = no
 
|prodpartscost =
 
|fuelcap = 150
 
|fuelrate = ?
 
|fuelduration = ?
 
|main = [[40mm]] cannon turret
 
|dpl_description = An armored car fitted with a 360 degree 40mm cannon turret.
 
|dpl_icon =
 
}}
 
{{Quote|This early O’Brien variant, the V.101 Freeman is fitted with a 360 degree ballistics cannon turret at the expense of top speed and armour.|In-game description}}
 
 
{{clear}}
 
{{Vehicle Infobox
 
|image =
 
|name = T5 “Percutio”
 
|faction = col
 
|rmats = 40
 
|disable = 30
 
|repair = ?
 
|crew = 2
 
|passengers = 0
 
|slots = ?
 
|speed = ?
 
|prodparts = no
 
|prodpartscost =
 
|fuelcap = 150
 
|fuelrate = ?
 
|fuelduration = ?
 
|main = [[13.5mm]] Anti-Tank Turret
 
|dpl_description = An armored car fitted with a high-powered anti-tank turret.
 
|dpl_icon =
 
}}
 
{{Quote|This “Xiphos” variant is fitted with a high-powered anti-tank turret in place of the twin machine gun platform.|In-game description}}
 
 
{{clear}}
 
 
 
=== T12 "Actaeon" Tankette (Colonial) ===
 
{{Vehicle Infobox
 
|image = T12 Actaeon Tankette Vehicle Icon.png
 
|name = T12 "Actaeon" Tankette
 
|faction = col
 
|rmats = 60
 
|disable = 30
 
|repair = 125
 
|crew = 2
 
|passengers = 2
 
|slots = 1
 
|speed = ?
 
|prodparts = no
 
|prodpartscost =
 
|fuelcap = 150
 
|fuelrate = 20.5L / min
 
|fuelduration = 7:20 minutes
 
|main = [[12.7mm]] Machine Gun
 
|dpl_description = A patrol vehicle that's effective against infantry.
 
|dpl_icon =
 
}}
 
{{Quote|This complete overhaul of the T3 Armoured Car is reinforced with tank armour. While these extra defenses lower the T12's overall speed and handling, the addition of treads provides increased performance in less than ideal terrain.|In-game description}}
 
The Actaeon boasts superior armor, durability, and firepower to the Highlander and standard armored cars, but its forward gun is only capable of roughly 120 degrees of traverse, and its open top can expose the crew to plunging fire from mortar shrapnel shells, frag grenades, and elevated infantry. Its lack of a fully traversable turret make the T12 not as well suited to partisan suppression as the Highlander or standard armored cars, but its improved gun, increased accuracy, and improved frontal armor makes it better suited for frontal attacks, building destruction, and infantry support. Do be warned, the improved armor doesn't grant it immunity to small anti-tank weapons like 13.5mm. It mainly serves to increase the tank's durability and resistance to said small anti-tank weapons. The Tankette's tracks is its weak point, taking 50% more damage.
 
 
==== Gallery ====
 
 
<gallery heights="250px" mode="packed">
 
<gallery heights="250px" mode="packed">
 
File:O'Brien v110 lore.png
File:T12 Actaeon Tankette Research Tiers.png| [[Vehicle Tiers|Research Tiers]]
 
File:T12 Actaeon Tankette.png
+
File:Xiphos lore.png
File:T12 Actaeon Tankette (topview).png
+
File:ScreenshotArmoredCars.png
  +
File:ObrienArmoredCars.png| Three warden armored car variants using the "O'Brien" chassis.
 
</gallery>
 
</gallery>
   
{{clear}}
 
   
 
== External Links ==
 
== External Links ==
Line 170: Line 38:
 
* [https://sketchfab.com/3d-models/foxhole-warden-armored-car-cc840ec8ac6442de8c0569936c956d09 Foxhole - Warden Armored Car by Clapfoot - 3D Model - Sketchfab]
 
* [https://sketchfab.com/3d-models/foxhole-warden-armored-car-cc840ec8ac6442de8c0569936c956d09 Foxhole - Warden Armored Car by Clapfoot - 3D Model - Sketchfab]
   
{{Vehicles Navbox}}
+
{{Vehicles Navbox|selected=Other}}
   
[[Category:Vehicle Factory Vehicles]]
+
[[Category:Garage Vehicles]]
  +
[[Category:Vehicle Classes]]
  +
[[Category: Light Armor Vehicles]]

Revision as of 16:37, 26 December 2021

ArmoredCar

The Armored Car is a small armored combat Vehicle with 2 seats.

Description

The Armored Car seats a crew of 2 (1 driver, 1 gunner). It's the armored vehicle type with the lowest health. The default variant has a pair of 7.92mm machine guns. Most variants have mediocre fuel consumption and off-road speed.

An Armored Car is very lightly armored, it can soak up small arms fire and shrapnel but anything else should be considered a dangerous threat. It won't last long when faced with heavy calibers, heavy explosives. Anti-tank weaponry is almost always a death sentence. The armor has a small chance to deflect 20mm, 30mm, and R.P.G. Shells.

It is heavy enough to trigger Anti-Tank Mines (a single mine nearly kills it). It can safely cross Field Bridges without damaging them too much. It cannot cross Trenches. It can run over Sandbags and tier 1 walls but can't run over Barbed Wire Fences. It is small enough to cross the narrow wooden Bridges usually reserved for just infantry.

Armored Cars are small enough to fit on a Flatbed Truck once packaged.

They have a horn (press LMB).

Armored Car List

Icon Class Name Description Armament Cost Fuel Capacity & Usage Rate Crew Inventory Slots Faction
O'Brien v.101 Freeman Vehicle Icon
Armoured Car O'Brien V.101 Freeman An armoured car fitted with a 360 degree 40mm cannon on a turret. 40mm Cannon 150L
6L / min
2 1
Warden


T5 Percutio Vehicle Icon
Armoured Car T5 “Percutio” An armoured car fitted with a high-powered anti-tank turret. 20mm Anti-Tank Turret 150L
3L / min
2 1
Colonial


O'Brien v.121 Highlander Vehicle Icon
Armoured Car O'Brien V.121 Highlander An all-terrain patrol vehicle that's effective against infantry. 7.92mm Twin-Barrel Machine Gun 150L
4.5L / min
2 1
Warden


T3 Xiphos Vehicle Icon
Armoured Car T3 “Xiphos” A patrol vehicle that's effective against infantry. 7.92mm Twin-Barrel Machine Gun 25 Refined Materials 150L
3L / min
2 1
Colonial


O'Brien v110 Vehicle Icon
Armoured Car O'Brien V.110 A patrol vehicle that's effective against infantry. 7.92 Twin-Barrel Machine Gun 25 Refined Materials 150L
3L / min
2 1
Warden


O’Brien v.113 Gravekeeper Vehicle Icon
Armoured Car O'Brien V.113 Gravekeeper An armoured car fitted with a Bonesaw on a 360 degree turret. Bonesaw MK.3 launcher 150L
3L / min
2 4
Warden


T8 Gemini Vehicle Icon
Armoured Car T8 “Gemini” An Armored Car fitted with twin RPG launchers. twin RPG launchers 150L
3L / min
2 12 (RPGs only)
Colonial


O'Brien v130 Vehicle Icon
Armoured Car O'Brien V.130 Wild Jack An armored car equipped with a flamethrower. Flamethrower 150L
4.5L / min
2 5
Warden


O'Brien v.190 Knave Vehicle Icon
Armoured Car O'Brien V.190 Knave One of Conor O’Brien’s best traits was his ability to modernize and make use of older technology in his designs. The v.190 Knave is the perfect example of this philosophy. Fitted with a modified, outdated twin-grenade launcher turret, the Knave is a surprising combination of speed and subterfuge that quickly routs the enemy, leaving them befuddled. twin-grenade launcher 40 Refined Materials 150L
6L / min
2 1
Warden


Gallery


External Links