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20 Neville Anti-Tank Rifle
Anti-Tank Rifle.png
Information
Faction:
Warden Warden.png
Type:
Anti-Tank Rifle
Damage:
155-225
Damage Type:
Anti-Tank Kinetic
Fire Rate:
0.923 rounds/s
Range:
35m
Magazine size:
8
Reload Time:
3.7 seconds
Ammo:
20mm
Encumbrance:
38%
1
Logistics
Cost:
150 Basic Materials.png
Amount produced (Units per crate):
5
Production Time:
37s
The Neville is unmatched in its versatility as a portable, magazine-based anti-armour firearm.
In-game description

Description[]

The Anti-Tank Rifle (ATR) is an elongated weapon that is effective at suppressing armored vehicle attacks. The AT Rifles takes 20mm ammo. It deals armor piercing damage, capable of inflicting substantial damage to armored vehicles like Light Tanks, Half-tracks and the Landing APC. While it is decent against unarmored vehicles it is not effective against structures. It operates like the Machine Guns, in that it can only be fired while in a crouched or prone position unless you find cover of the adequate height to fire standing. It has a long range, more than a normal Rifle and incurs heavy encumbrance. The ATR only requires Basic Materials to produce and can be used as an early-game substitute for the RPG. It does not replace the R.P.G. as its bullets have a higher chance of bouncing off of Tank Armor and the RPG has a longer range.

Like other infantry weapons that fire bullets, its damage drops off very quickly near the limit of its range - it deals virtually no damage to vehicles past the point where the white aiming line has faded out. Users should make sure they are within its effective range when engaging targets.

Crafting[]

The Anti-Tank Rifle is obtained via production in a Factory or Mass Production Factory. and only requires Basic Materials.

Tactics[]

The ATR has an increased DPS compared to the RPG and only costs basic materials, as such massed ATRs ambushing heavy armored vehicles within their effective range will disable and destroy them very fast. It is recommended to aim for the vehicle's tracks, if it has any, for increased penetration chance and to potentially disable the tracks subsystem. The heavy weight of the gun make you an easy target, it's recommended to use ATRs when hidden in bushes, behind cover, on high ground, or garrisoned inside a defensive structure.


Tips[]

  • AT Rifles cannot be fired from Barges while the ramp is up.
  • AT Rifles can be used against all vehicles, not just armored ones.
  • AT Rifles can kill enemy infantry.
  • AT Rifles are a great way to destroy enemy Freighters.

Historical Reference[]

The icon is based on both the British .55 inch Boys Anti-Tank Rifle (Muzzle Break, Stock, Rear Carrying Handle), and the Finnish 20mm Lahti L-39 (Magazine, Bipod Skis) anti-tank rifles.

Gallery[]