Foxhole Wiki
(weapon infobox -> item infobox)
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'''Ammunition''' is used in [[Weapons]] upon firing by [[Player]]s. Garrisoned defenses have infinite ammunition. Various artillery ammunition stacks only in Weapon's inventory, so delivering large amounts of ammo is faster in crates to closest [[Stockpile]], and then assembling it for loading a gun. For production times check [[Crafting]]. All ammunition types are produced at [[Factory|Factories]] or [[Mass Production Factory|Mass Production Factories]], except for 9mm pistol ammo which only comes from your starting gear.
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'''Ammunition''' is used by [[Weapons]], [[Vehicles]], and [[Structures#Player_Manned_Defenses|player manned defenses]]. [[Garrison|Garrisoned]] [[Structures#Automated_Defenses|defenses]] do not need ammunition. All ammunition types are produced at [[Factory|Factories]] or [[Mass Production Factory|Mass Production Factories]]. For production times check [[Crafting]]. Each ammo type may or may not stack in player's inventory depending on their [[uniform]], and in vehicle or structure's inventory depending on their type.
   
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== Magazines ==
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Magazines contain multiple bullets. The amount of bullets in a given magazine type vary depending on which gun is using it. Reloading a gun discards the old magazine.
 
<dpl>
 
<dpl>
category = Ammunition
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category = Magazines
 
uses = Template:Item Infobox
 
uses = Template:Item Infobox
 
include = {Item Infobox}.weapon showcase
tablesortcol = 2
 
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format = <gallery heights="100px" mode="nolines">,{{Item Infobox.weapon showcase}},\n, </gallery>
include = {Item Infobox}.ammunition
 
format = {{Item Infobox.ammunition/Header format}},\n,,
 
 
</dpl>
 
</dpl>
   
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== Shells ==
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<dpl>
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category = Shells
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uses = Template:Item Infobox
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include = {Item Infobox}.weapon showcase
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format = <gallery heights="100px" mode="nolines">,{{Item Infobox.weapon showcase}},\n, </gallery>
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</dpl>
   
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{{Weapons Navbox|selected=Ammunition}}
''<nowiki>*</nowiki> [[Encumbrance]] for a single item, [[Crate]]s always have an encumbrance of 55%''<!--Encumbrance levels calculated by clearing inventory to 0% encumbrance then picking up maximum items before 99%, then dividing by number of items carriable.-->
 
 
<nowiki>*</nowiki> ''Production time is given in seconds per crate (sec/crate).''
 
 
{{Items Navbox}}
 
   
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
 
<noinclude>[[Category:Static tables]]</noinclude>
 

Revision as of 11:19, 6 May 2022

Ammunition is used by Weapons, Vehicles, and player manned defenses. Garrisoned defenses do not need ammunition. All ammunition types are produced at Factories or Mass Production Factories. For production times check Crafting. Each ammo type may or may not stack in player's inventory depending on their uniform, and in vehicle or structure's inventory depending on their type.

Magazines

Magazines contain multiple bullets. The amount of bullets in a given magazine type vary depending on which gun is using it. Reloading a gun discards the old magazine.

Shells