Foxhole Wiki
(add mortar AP shells)
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'''Ammunition''' is used in [[Weapons]] upon firing by [[Player]]s. Garrisoned defenses have infinite ammunition. Various artillery ammunition stacks only in Weapon's inventory, so delivering large amounts of ammo is faster in crates to closest [[Stockpile]], and then assembling it for loading a gun. For production times check [[Crafting]].
+
'''Ammunition''' is used by [[Weapons]], [[Vehicles]], and [[Structures#Player_Manned_Defenses|player manned defenses]]. [[Garrison|Garrisoned]] [[Structures#Automated_Defenses|defenses]] do not need ammunition. All ammunition types are produced at [[Factory|Factories]] or [[Mass Production Factory|Mass Production Factories]]. For production times check [[Crafting]]. Each ammo type may or may not stack in player's inventory depending on their [[uniform]], and in vehicle or structure's inventory depending on their type.
   
  +
== Magazines ==
{| class="wikitable <!--mw-collapsible-->"
 
  +
Magazines contain multiple bullets. The amount of bullets in a given magazine type vary depending on which gun is using it. Reloading a gun discards the old magazine.
|-
 
  +
<dpl>
!Image
 
  +
category = Magazines
!Ammo
 
  +
uses = Template:Item Infobox
![[File:BolderARAmmo.png|Magazine Capacitiy|center|frameless|40x40px]]
 
  +
include = {Item Infobox}.weapon showcase
![[File:Crate.png|Units produced per Crate|center|frameless|link=Crate|40x40px]]
 
  +
format = <gallery heights="100px" mode="nolines">,{{Item Infobox.weapon showcase}},\n, </gallery>
!Production time*
 
  +
</dpl>
![[File:Basic_Materials.png|Cost|40px]]
 
!{{nowrap|[[File:White_backpack.png|link=Encumbrance|30px]] *}}
 
! scope="col" |Used for
 
!Produced in
 
|- id="9mm"
 
|[[File:9mm.png|30px]]
 
|9mm
 
|8
 
|2
 
|N/A
 
| -
 
|1.8%
 
|[[Pistol]]
 
|[[Respawning#Starting Gear|Starting Gear]]
 
|- id="9mmSMG"
 
|[[File:9mm SMG.png|30px]]
 
|9mm SMG
 
|25
 
|40
 
|50
 
|style="padding-right:32px;"|{{nowrap|80 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[SMG]]
 
| rowspan="24" |[[Factory]]
 
|-id="44"
 
|[[File:.44.png|30px]]
 
|.44
 
|6
 
|40
 
|40
 
|style="padding-right:32px;"|{{nowrap|40 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[Revolver]]
 
|- id="762"
 
|[[File:762mm.png|30px]]
 
|7.62mm
 
|12
 
|40
 
|50
 
|style="padding-right:32px;"|{{nowrap|80 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[Rifle]]
 
|- id="762Carbine"
 
|[[File:7.62 Carbine.png|30px]]
 
|7.62mm Carbine
 
|15
 
|40
 
|50
 
|style="padding-right:32px;"|{{nowrap|80 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[Carbine]]
 
|- id="792"
 
|[[File:7.92mmv1.png|30px]]
 
|7.92mm
 
|30
 
|40
 
|60
 
|style="padding-right:32px;"|{{nowrap|120 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[Storm Rifle]],
 
[[Armored Car]]
 
   
  +
== Shells ==
[[Light Machine Gun|Light Machine gun]]
 
  +
<dpl>
|-
 
  +
category = Shells
|[[File:SniperRifleAmmoItemIcon.png|30x30px]]
 
  +
uses = Template:Item Infobox
|7.92mm
 
  +
include = {Item Infobox}.weapon showcase
|5
 
  +
format = <gallery heights="100px" mode="nolines">,{{Item Infobox.weapon showcase}},\n, </gallery>
|10
 
  +
</dpl>
|100
 
|style="padding-right:32px;"|
 
{{nowrap|150 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|2%
 
|[[Sniper Rifle]]
 
|- id="127"
 
|[[File:127mm.png|30px]]
 
|12.7mm
 
|50
 
|20
 
|110
 
|style="padding-right:32px;"|{{nowrap|100 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[Heavy MG]],
 
   
  +
{{Weapons Navbox|selected=Ammunition}}
[[Half-track]],
 
   
  +
[[Category:Gameplay]]
[[Battle Tank]]
 
|-id="135"
 
|[[File:ATRifleAmmoItemIcon.png|30px]]
 
|13.5mm
 
|8
 
|10
 
|100
 
|style="padding-right:32px;"|{{nowrap|100 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|2.0%
 
|[[Anti-Tank Rifle]]
 
|- id="145"
 
|[[File:14.5mm.png|30px]]
 
|14.5mm
 
|200
 
|20
 
|100
 
|style="padding-right:32px;"|{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|9.1%
 
|[[Field Machine Gun]],
 
 
[[Gunboat]]
 
|- id="Buckshot"
 
|[[File:Buckshot.png|30px]]
 
|Buckshot
 
|6
 
|40
 
|50
 
|style="padding-right:32px;"|{{nowrap|80 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[Shotgun]]
 
|- id="Mortar"
 
|[[File:Mortar Shell.png|30px]]
 
|Mortar Shell
 
|1
 
|15
 
|112
 
|style="padding-right:32px;"|{{nowrap|60 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|15 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
|7.25%
 
| rowspan="3" |[[Mortar]],
 
[[Mortar House]]
 
|- id="Mortar"
 
|[[File:Mortar Shell.png|30px]][[File:SH Icon.png|30px]]
 
|Mortar Shrapnel Shell
 
|1
 
|15
 
|112
 
|style="padding-right:32px;"|{{nowrap|90 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|30 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|7.25%
 
|- id="Mortar"
 
|[[File:Mortar Shell.png|30px]][[File:FL Icon.png|30px]]
 
|Mortar Flare Shell
 
|1
 
|15
 
|112
 
|style="padding-right:32px;"|{{nowrap|60 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|15 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|7.25%
 
|-
 
|[[File:Mortar Shell.png|30px]][[File:AP Icon.png|30x30px]]
 
|Mortar Armour Piercing Shell
 
|1
 
|10
 
|
 
|{{nowrap|100 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|140 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|
 
|[[Half-Track#Variants|Mortar Half-Track]]
 
|- id="RPG"
 
|[[File: RPG shell .png|30px]]
 
|R.P.G. shell
 
|1
 
|15
 
|112
 
|style="padding-right:32px;"|{{nowrap|60 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|75 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|3.75%
 
|[[R.P.G.]]
 
|- id="FieldArtillery"
 
|[[File:Artillery Shell.png|30px]]
 
|150mm
 
|1
 
|20
 
|200
 
|style="padding-right:32px;"|{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|100 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
| 18.2%
 
|[[Field Artillery]]
 
|- id="Howitzer"
 
|[[File:Howitzer Shell.png|30px]]
 
|120mm
 
|1
 
|20
 
|200
 
|style="padding-right:32px;"|{{nowrap|80 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|20 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
|18.2%
 
| rowspan="2" |[[Howitzer]]
 
|- id="Howitzer"
 
|[[File:Howitzer Shell.png|30px]][[File:SMK Icon.png|30px]]
 
|120mm Smoke Shell
 
|1
 
|20
 
|200
 
|style="padding-right:32px;"|{{nowrap|120 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|40 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|18.2%
 
|- id="LightArtillery"
 
|[[File:Light Artillery Ammo.png|30px]]
 
|55mm
 
|1
 
|20
 
|200
 
|style="padding-right:32px;"|{{nowrap|160 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|40 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
|9.1%
 
|[[Gunboat]]
 
|-id="68mm"
 
|[[File:68mm.png|30x30px]]
 
|68mm AT
 
|1
 
|20
 
|200
 
|{{nowrap|120 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|120 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|18.2%
 
|[[Field AT Gun]], [[Assault Tank]], [[Half-track|AT Half-Track]], [[68mm Anti-Tank Cannon]]
 
|- id="LightTankShell"
 
|[[File:LightTank Ammo.png|frameless|30px]]
 
|40mm Round
 
|1
 
|20
 
|200
 
| style="padding-right:32px;" |{{Nowrap|160 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{Nowrap|120 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|18.2%
 
|[[Light Tank]]
 
|- id="BattleTankShell"
 
|[[File:BattleTank Ammo.png|frameless|30px]]
 
|75mm Round
 
|1
 
|20
 
|200
 
| style="padding-right:32px;" |{{Nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{Nowrap|400 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|18.2%
 
|[[Battle Tank]]
 
|- id="SiegeTankShell"
 
|[[File:250mm.png|30x30px]]
 
|250mm
 
|1
 
|5
 
|150
 
|{{nowrap|120 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|30 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
|54%
 
|[[Siege Tank]]
 
|- id="LRArtillery"
 
|[[File:LRArtilleryAmmoItemIcon.png|frameless|30px]]
 
|300mm Round
 
|1
 
|5
 
|50
 
| style="padding-right:32px;" |{{Nowrap|125 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{Nowrap|60 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
|72%
 
|[[Bunker#Storm_Cannon|Storm Cannon]]
 
|- id="FieldArtillery"
 
|[[File:Artillery Shell.png|30px]][[File:AP Icon.png|30px]]
 
|Artillery Armour Piercing Shell
 
|1
 
|20
 
|200
 
| style="padding-right:32px;" |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|200 [[File:Refined Materials.png|30px|link=Refined Materials]]}}
 
| 18.2%
 
| rowspan="2" |[[Field Artillery]]
 
| rowspan="2" |[[Advanced Ammo Factory]]
 
|- id="FieldArtillery"
 
|[[File:Artillery Shell.png|30px]][[File:HE Icon.png|30px]]
 
|Artillery High Explosive Shell
 
|1
 
|20
 
|200
 
| style="padding-right:32px;" |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|200 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
| 18.2%
 
|-
 
!Image
 
!Ammo
 
![[File:BolderARAmmo.png|Magazine Capacitiy|center|frameless|40x40px]]
 
![[File:Crate.png|Units produced per Crate|center|frameless|link=Crate|40x40px]]
 
!Production time*
 
![[File:Basic_Materials.png|Cost|40px]]
 
!{{nowrap|[[File:White_backpack.png|link=Encumbrance|40px]] *}}
 
! scope="col" |Used for
 
!Produced in
 
|}
 
''<nowiki>*</nowiki> [[Encumbrance]] for a single item, [[Crate]]s always have an encumbrance of 55%''<!--Encumbrance levels calculated by clearing inventory to 0% encumbrance then picking up maximum items before 99%, then dividing by number of items carriable.-->
 
 
<nowiki>*</nowiki> ''Production time is given in seconds per crate (sec/crate).''
 
[[Category:Weapons]]
 
<noinclude>[[Category:Static tables]]</noinclude>
 

Revision as of 11:19, 6 May 2022

Ammunition is used by Weapons, Vehicles, and player manned defenses. Garrisoned defenses do not need ammunition. All ammunition types are produced at Factories or Mass Production Factories. For production times check Crafting. Each ammo type may or may not stack in player's inventory depending on their uniform, and in vehicle or structure's inventory depending on their type.

Magazines

Magazines contain multiple bullets. The amount of bullets in a given magazine type vary depending on which gun is using it. Reloading a gun discards the old magazine.

Shells