Foxhole Wiki
(Remove the column specifying the factory type since now every ammo is made at factory or MPF)
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'''Ammunition''' is used in [[Weapons]] upon firing by [[Player]]s. Garrisoned defenses have infinite ammunition. Various artillery ammunition stacks only in Weapon's inventory, so delivering large amounts of ammo is faster in crates to closest [[Stockpile]], and then assembling it for loading a gun. For production times check [[Crafting]]. All ammunition types are produced at [[Factory|Factories]] or [[Mass Production Factory|Mass Production Factories]], except for 9mm pistol ammo which only comes from your starting gear.
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'''Ammunition''' is used in [[Weapons]] upon firing by [[Player]]s. [[Garrison|Garrisoned]] [[Structures#Automated_Defenses|defenses]] have infinite ammunition. Various artillery ammunition stacks only in Weapon's inventory, so delivering large amounts of ammo is faster in crates to closest [[Stockpile]], and then assembling it for loading a gun. For production times check [[Crafting]]. All ammunition types are produced at [[Factory|Factories]] or [[Mass Production Factory|Mass Production Factories]].
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  +
== Magazines ==
  +
  +
<dpl>
  +
category = Magazines
  +
uses = Template:Item Infobox
  +
tablesortcol = 2
  +
include = {Item Infobox}.magazines
  +
format = {{Item Infobox.magazines/Header format}},\n,,
  +
</dpl>
  +
  +
  +
== Shells ==
  +
  +
<dpl>
  +
category = Shells
  +
uses = Template:Item Infobox
  +
tablesortcol = 2
  +
include = {Item Infobox}.shells
  +
format = {{Item Infobox.shells/Header format}},\n,,
  +
  +
</dpl>
  +
   
{| class="wikitable <!--mw-collapsible-->"
 
|-
 
!Image
 
!Ammo
 
![[File:BolderARAmmo.png|Magazine Capacitiy|center|frameless|40x40px]]
 
![[File:Crate.png|Units produced per Crate|center|frameless|link=Crate|40x40px]]
 
!Production time*
 
![[File:Basic_Materials.png|Cost|40px]]
 
!{{nowrap|[[File:White_backpack.png|link=Encumbrance|30px]] *}}
 
! scope="col" width="2000" |Used for
 
|- id="9mm"
 
|[[File:9mm.png|30px]]
 
|9mm
 
|8
 
|2
 
|N/A
 
| -
 
|1.8%
 
|[[Pistol]]
 
|- id="9mmSMG"
 
|[[File:9mm SMG.png|30px]]
 
|9mm SMG
 
|25
 
|40
 
|50
 
|style="padding-right:32px;"|{{nowrap|80 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[SMG]]
 
|-id="44"
 
|[[File:.44.png|30px]]
 
|.44
 
|6
 
|40
 
|40
 
|style="padding-right:32px;"|{{nowrap|40 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[Revolver]]
 
|- id="762"
 
|[[File:762mm.png|30px]]
 
|7.62mm
 
|12
 
|40
 
|50
 
|style="padding-right:32px;"|{{nowrap|80 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[Rifle]]
 
|- id="762Carbine"
 
|[[File:7.62 Carbine.png|30px]]
 
|7.62mm Carbine
 
|15
 
|40
 
|50
 
|style="padding-right:32px;"|{{nowrap|80 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[Carbine]]
 
|- id="792"
 
|[[File:7.92mmv1.png|30px]]
 
|7.92mm
 
|30
 
|40
 
|60
 
|style="padding-right:32px;"|{{nowrap|120 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[Storm Rifle]], [[Armored Car]], [[Light Machine Gun]]
 
|-
 
|[[File:SniperRifleAmmoItemIcon.png|30x30px]]
 
|7.92mm
 
|5
 
|10
 
|100
 
|style="padding-right:32px;"|
 
{{nowrap|150 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|2%
 
|[[Sniper Rifle]]
 
|- id="127"
 
|[[File:127mm.png|30px]]
 
|12.7mm
 
|50
 
|20
 
|110
 
|style="padding-right:32px;"|{{nowrap|100 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|{{nowrap|[[Heavy MG]], [[Half-track]], [[Battle Tank]], [[Armored Car#T12 .22Actaeon.22 Tankette .28Colonial.29|Tankette]]}}
 
|-id="135"
 
|[[File:ATRifleAmmoItemIcon.png|30px]]
 
|13.5mm
 
|8
 
|10
 
|100
 
|style="padding-right:32px;"|{{nowrap|100 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|2.0%
 
|[[Anti-Tank Rifle]], [[Armored Car#T5 .E2.80.9CPercutio.E2.80.9D .28Colonial.29|T5 "Percutio"]]
 
|- id="145"
 
|[[File:14.5mm.png|30px]]
 
|14.5mm
 
|200
 
|20
 
|100
 
|style="padding-right:32px;"|{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|9.1%
 
|{{nowrap|[[Field Machine Gun]], [[Gunboat]], [[14.5mm Anti Infantry Flak Gun]]}}
 
|- id="Buckshot"
 
|[[File:Buckshot.png|30px]]
 
|Buckshot
 
|6
 
|40
 
|50
 
|style="padding-right:32px;"|{{nowrap|80 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}
 
|1.8%
 
|[[Shotgun]]
 
|- id="Mortar"
 
|[[File:Mortar Shell.png|30px]]
 
|Mortar Shell
 
|1
 
|15
 
|112
 
|style="padding-right:32px;"|{{nowrap|60 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|15 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
|7.25%
 
| rowspan="3" |[[Mortar]], [[Mortar House]], [[Half-track#HH-d .22Peltast.22 .28Colonial.29|Mortar Half-Track]]
 
|- id="Mortar"
 
|[[File:Mortar Shell.png|30px]][[File:SH Icon.png|30px]]
 
|Mortar Shrapnel Shell
 
|1
 
|15
 
|112
 
|style="padding-right:32px;"|{{nowrap|90 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|30 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|7.25%
 
|- id="Mortar"
 
|[[File:Mortar Shell.png|30px]][[File:FL Icon.png|30px]]
 
|Mortar Flare Shell
 
|1
 
|15
 
|112
 
|style="padding-right:32px;"|{{nowrap|60 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|15 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|7.25%
 
|-
 
|[[File:Mortar Shell.png|30px]][[File:AP Icon.png|30x30px]]
 
|Mortar Armour Piercing Shell
 
|1
 
|10
 
|200
 
|{{nowrap|100 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|140 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|18%
 
|[[Half-track#HH-d .22Peltast.22 .28Colonial.29|Mortar Half-Track]]
 
|- id="RPG"
 
|[[File: RPG shell .png|30px]]
 
|R.P.G. shell
 
|1
 
|15
 
|112
 
|style="padding-right:32px;"|{{nowrap|60 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|75 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|3.75%
 
|[[R.P.G.]]
 
|- id="FieldArtillery"
 
|[[File:Artillery Shell.png|30px]]
 
|150mm
 
|1
 
|20
 
|200
 
|style="padding-right:32px;"|{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|100 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
| 18.2%
 
|[[Field Artillery]]
 
|- id="Howitzer"
 
|[[File:Howitzer Shell.png|30px]]
 
|120mm
 
|1
 
|20
 
|200
 
|style="padding-right:32px;"|{{nowrap|80 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|20 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
|18.2%
 
| rowspan="2" |[[Howitzer]]
 
|- id="Howitzer"
 
|[[File:Howitzer Shell.png|30px]][[File:SMK Icon.png|30px]]
 
|120mm Smoke Shell
 
|1
 
|20
 
|200
 
|style="padding-right:32px;"|{{nowrap|120 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|40 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|18.2%
 
|- id="LightArtillery"
 
|[[File:Light Artillery Ammo.png|30px]]
 
|55mm
 
|1
 
|20
 
|200
 
|style="padding-right:32px;"|{{nowrap|160 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|40 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
|9.1%
 
|[[Gunboat]]
 
|-id="68mm"
 
|[[File:68mm.png|30x30px]]
 
|68mm AT
 
|1
 
|20
 
|200
 
|{{nowrap|120 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|120 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|18.2%
 
|{{nowrap|[[Field AT Gun]], [[Assault Tank]], [[Half-track|AT Half-Track]], [[68mm Anti-Tank Cannon]], [[Light Tank|H-10 "Pelekys"]]}}
 
|- id="LightTankShell"
 
|[[File:LightTank Ammo.png|frameless|30px]]
 
|40mm Round
 
|1
 
|20
 
|200
 
| style="padding-right:32px;" |{{Nowrap|160 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{Nowrap|120 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|18.2%
 
|[[Light Tank]], [[Field Cannon]], [[Armored Car#O.27Brien%20v.101%20Freeman%20.28Warden.29|O'Brien v.101 Freeman]]
 
|- id="BattleTankShell"
 
|[[File:BattleTank Ammo.png|frameless|30px]]
 
|75mm Round
 
|1
 
|20
 
|200
 
| style="padding-right:32px;" |{{Nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{Nowrap|400 [[File:Explosive Material Placeholder.png|30px|link=Explosive Materials]]}}
 
|18.2%
 
|[[Battle Tank]]
 
|- id="SiegeTankShell"
 
|[[File:250mm.png|30x30px]]
 
|250mm
 
|1
 
|5
 
|150
 
|{{nowrap|120 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|30 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
|54%
 
|[[Siege Tank]], [[Field Mortar]]
 
|- id="LRArtillery"
 
|[[File:LRArtilleryAmmoItemIcon.png|frameless|30px]]
 
|300mm Round
 
|1
 
|5
 
|50
 
| style="padding-right:32px;" |{{Nowrap|125 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{Nowrap|60 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
|72%
 
|[[Bunker#Storm_Cannon|Storm Cannon]]
 
|- id="FieldArtillery"
 
|[[File:Artillery Shell.png|30px]][[File:AP Icon.png|30px]]
 
|150mm Armour Piercing Shell
 
|1
 
|20
 
|200
 
| style="padding-right:32px;" |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|200 [[File:Refined Materials.png|30px|link=Refined Materials]]}}
 
| 18.2%
 
| rowspan="2" |[[Field Artillery]]
 
|- id="FieldArtillery"
 
|[[File:Artillery Shell.png|30px]][[File:HE Icon.png|30px]]
 
|150mm High Explosive Shell
 
|1
 
|20
 
|200
 
| style="padding-right:32px;" |{{nowrap|200 [[File:Basic_Materials.png|30px|link=Basic Materials]]}}{{nowrap|200 [[File:HeavyExplosiveMaterialIcon.png|30px|link=Heavy Explosive Materials]]}}
 
| 18.2%
 
|-
 
!Image
 
!Ammo
 
![[File:BolderARAmmo.png|Magazine Capacitiy|center|frameless|40x40px]]
 
![[File:Crate.png|Units produced per Crate|center|frameless|link=Crate|40x40px]]
 
!Production time*
 
![[File:Basic_Materials.png|Cost|40px]]
 
!{{nowrap|[[File:White_backpack.png|link=Encumbrance|40px]] *}}
 
! scope="col" |Used for
 
|}
 
 
''<nowiki>*</nowiki> [[Encumbrance]] for a single item, [[Crate]]s always have an encumbrance of 55%''<!--Encumbrance levels calculated by clearing inventory to 0% encumbrance then picking up maximum items before 99%, then dividing by number of items carriable.-->
 
''<nowiki>*</nowiki> [[Encumbrance]] for a single item, [[Crate]]s always have an encumbrance of 55%''<!--Encumbrance levels calculated by clearing inventory to 0% encumbrance then picking up maximum items before 99%, then dividing by number of items carriable.-->
   
 
<nowiki>*</nowiki> ''Production time is given in seconds per crate (sec/crate).''
 
<nowiki>*</nowiki> ''Production time is given in seconds per crate (sec/crate).''
  +
[[Category:Weapons]]
 
  +
{{Weapons Navbox|selected=Ammunition}}
<noinclude>[[Category:Static tables]]</noinclude>
 
  +
  +
[[Category:Gameplay]]

Revision as of 20:25, 11 December 2021

Ammunition is used in Weapons upon firing by Players. Garrisoned defenses have infinite ammunition. Various artillery ammunition stacks only in Weapon's inventory, so delivering large amounts of ammo is faster in crates to closest Stockpile, and then assembling it for loading a gun. For production times check Crafting. All ammunition types are produced at Factories or Mass Production Factories.

Magazines

Image Name Damage Type
Units produced per Crate
Production Time* Cost Encumbrance*


.44
.44 Light Kinetic Damage Icon 40 40 40 Basic Materials 1.8
127mm
12.7mm Heavy Kinetic Damage Icon 20 70 100 Basic Materials 1.8
ATRifleAmmoItemIcon
20mm AT Kinetic Damage Icon 10 100 100 Basic Materials 2
762mm
7.62mm Light Kinetic Damage Icon 40 50 80 Basic Materials 1.8
7.92mmv1
7.92mm Light Kinetic Damage Icon 30 60 120 Basic Materials 1.81
9mm
8mm Light Kinetic Damage Icon 40 20 40 Basic Materials 1.8
9mm SMG
9mm Light Kinetic Damage Icon 40 50 80 Basic Materials 1.8
Buckshot
Buckshot Light Kinetic Damage Icon 40 50 80 Basic Materials 1.8
FlameAmmoIcon
Flame Ammo Incendiary Damage Icon 1 25
1 HeavyExplosiveMaterialIcon
59
MoltenWindAmmoIcon
“Molten Wind” v.II Ammo Incendiary Damage Icon 10 100 160 Basic Materials
5 HeavyExplosiveMaterialIcon
equipped: 42%
in backpack: 63
WillowsBaneAmmoAmmoIcon
Willow's Bane Ammo Incendiary Damage Icon 10 100 135 Basic Materials
5 HeavyExplosiveMaterialIcon
equipped: 33%
in backpack: 54


Shells

Image Name Damage Damage Type
Units produced per Crate
Production Time* Cost Encumbrance*


Howitzer Shell
120mm 400 HE Icon 5 55 60 Basic Materials
15 Explosive Materials
45
150mm
150mm 900 HE Icon 5 65 120 Basic Materials
10 HeavyExplosiveMaterialIcon
54
250mm
250mm 1000 Demolition Damage Icon 5 150 120 Basic Materials
25 HeavyExplosiveMaterialIcon
54
LRArtilleryAmmoItemIcon
300mm 1500 HE Icon 1 120
6 HeavyExplosiveMaterialIcon
72
30mm
30mm 400 Explosive Damage Icon 20 100 80 Basic Materials
20 Explosive Materials
17.2
3C-High Explosive Rocket Icon
3C-High Explosive Rocket 300 HE Icon 1 25
1 HeavyExplosiveMaterialIcon
59
LightTank Ammo
40mm 600 Explosive Damage Icon 20 200 160 Basic Materials
120 Explosive Materials
24.6
4C-Fire Rocket Icon
4C-Fire Rocket 145 HE Icon 1 25
1 HeavyExplosiveMaterialIcon
59
68mm
68mm 600 AP Icon 20 200 120 Basic Materials
120 Explosive Materials
18.2
BattleTank Ammo
75mm 1750 Explosive Damage Icon 1 25
2 HeavyExplosiveMaterialIcon
945mmIcon
94.5mm 1750 AP Icon 1 25
2 HeavyExplosiveMaterialIcon
ATRPG Shell
AP⧸RPG 550 AP Icon 15 100 60 Basic Materials
75 Explosive Materials
17.3
ATRPG Indirect shell
ARC⧸RPG 600 AP Icon 15 100 60 Basic Materials
75 Explosive Materials
17.3
MortarAmmoIconFlare
Mortar Flare Shell FL Icon 15 100 60 Basic Materials
10 Explosive Materials
13.6
Mortar Shell
Mortar Shell 300 HE Icon 15 100 60 Basic Materials
35 Explosive Materials
13.6
MortarAmmoIconShrapnel
Mortar Shrapnel Shell 125 SH Icon 15 100 60 Basic Materials
15 Explosive Materials
13.6
RPG shell
RPG 550 Explosive Damage Icon 15 100 60 Basic Materials
45 Explosive Materials
13.7
Tremola Grenade GPb-1 Icon
Tremola Grenade GPb-1 400 Explosive Damage Icon 20 80 75 Basic Materials
50 Explosive Materials
16


* Encumbrance for a single item, Crates always have an encumbrance of 55%

* Production time is given in seconds per crate (sec/crate).