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Versioning

This article could contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 1.51.



This heavy-duty explosive device is designed to deal significant damage to structures and stationary vehicles.
In-game description

The Alligator Charge (Satchel Charge) is a Warden set explosive charge which deals Demolition Damage. It is recommended to use for destroying any structure which has high damage resistances such as garrison houses, Town Halls, Relics, and Concrete. Satchels take 1.5 seconds to plant and 5 seconds to explode subsequently. Most high-level structures will take several charges to destroy. It is extremely heavy - soldiers can only carry one without being over encumbered.

Beginning WC 102 (Update 52), the technology is unlocked in the early-mid game, and its damage significantly nerfed, to be replaced by the Havoc Charge.

The Colonial counterpart is the Hydra's Whisper.

Crafting[ | ]

The Alligator Charge is obtained via production in a Factory, and is producible only by the Wardens.

Gallery[ | ]


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