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This article is considered accurate for the current version (0.47) of the game.



An armoured amphibious vehicle designed for carrying troops across large bodies of water to aid in coordinated beach landings and flanking assaults.
In-game description

The AB-8 Acheron is the standard Colonial Landing APC, an amphibious armored vehicle with open space in the back for passengers. The passengers in the back are able to fire Small Arms out the sides of the vehicle. It has a deployable ramp.

Description[]

Crew[]

It has one driver, one passenger, and a large open space in the back with enough room to fit up to 6 people. The rear passengers are partially covered but are still vulnerable to incoming fire from the sides and rear. To let the rear passengers in, the driver must deploy the ramp with F. While on water, swimming soldiers can vault in the APC.

It is not able to move if there are more than 6 passengers or if any of them is encumbered but can still rotate.

Inventory[]

It has 6 inventory slots, which can be accessed by the rear passengers.

Armament[]

It possesses no armament beyond what the rear passengers are armed with. However those soldiers cannot use heavy weaponry (R.P.G.s, Anti-Tank Rifle, 12.7mm Machine Guns, etc...) when the ramp is not lowered.

Health & Armor[]

It has more health than any Half-Track and even more armor. However it becomes disabled at 50% health instead of 30% for every other armored vehicle, which hurts its survivability. It is less durable than the warden APC. It can soak small arms and shrapnel, but heavy calibers, anti-tank Launchers and heavy explosives are a real danger.

A single Anti-Tank Mine will track and cripple it, two will disabled it, three will kill it.

It is relatively expensive to repair.

Its tracks can be damaged, making it very slow.

Engine & Size[]

The Acheron is pretty slow on land but slightly faster than any ship on water, giving it an edge in naval combat. Its relatively low fuel consumption means the vehicle can last a while without having to refuel.

The vehicle cannot move or turn while the ramp is down.

The APC can be packaged, forming a large Shippable that can be lifted by Crane, but only transported by a Freighter or Barge.

It is heavy enough to trigger anti-tank mines and cannot safely cross Field Bridges. It is too small to cross Trenches. It can run over Sandbags, tier 1 walls, and Barbed Wire Fences.

Tactics[]

It is best suited utilized as a troop transport vehicle and for small assaults, As such, it can be an effective tool for destroying enemy defenses using variety of weapons. These include High Explosive Grenades as the passengers are able to use these whilst being shielded by the armor of the APC. With a well supplied and organized crew an APC can make quick work of most light Defenses.

It is important to never over-encumber yourself as a passenger because the driver must be able to escape quickly. It is strongly recommended that at least one passenger is equipped with a First Aid Kit and Trauma Kit which allows the APC to stay in the fight much longer by keeping people alive.

The vehicle is best used with the rear armor towards the enemy as this allows the infantry inside to shoot clearly (you cannot shoot over the front cabin). A majority of driving an APC as a combat vehicle is done by reversing, this also means that in situations where retreating is needed you are able to quickly escape just by driving forwards.

Gas Grenades are one of the biggest threats to APCs, able to fully wipe the entire crew out if they are not equipped with Gas Masks. As with all vehicles it is strongly advised all crew members and passengers are equipped with gas masks and additional Filters.

APCs are extremely useful to use as a precursor to a naval invasion. They can also be used as an effective ferry due to the higher speed in water compared to a barge, delivering more troops and supplies to the fronts.

Weaknesses[]

The APC armor makes it fairly durable against small arms and shrapnel. However it can't last long against anything heavier. Heavy calibers (12.7mm), heavy explosives (Sticky Bombs, HE Grenades, 30mm), anti-vehicle weapons (AT Rifle, R.P.G.), artillery, mortar, and tank shells will quickly damage the APC.

APCs can trigger Anti-tank Mines which instantly tracks them, and the infantry at the back cannot spot enemy mines off-road despite not being technically inside the vehicle.

Tips[]

  • The ramp does not need to be lowered for people to exit the APC, the vehicle just needs to be stopped, from there people are able to vault over the side.
  • An APC can temporarily be used as a form of (albeit expensive) cover for troops, by placing the vehicle on the front and lowering the ramp. Allows infantry to enter and use an elevated shooting platform.
  • APCs carrying passengers equipped with Sticky Bombs are often used as an effective counter to Gunboats.

Historical Reference[]

This vehicle bears a close resemblance to the American LVT-1 (Landing Vehicle, Tracked).

Gallery[]

External Links[]


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